Player Matchup

Medusa
Medusa
AdriusGL
Medusa
Level 22
God Stats
1W - 1L
1,801 SR
Queue Stats
1W - 5L
1,287 Elo+
Party 1
Chronos
Chronos
JOSEVA17
Chronos
Level 108
God Stats
6W - 6L
1,412 SR
Queue Stats
339W - 361L
1,533 Elo+
Party 1
Horus
Horus
gallipato
Horus
Level 82
God Stats
5W - 9L
1,500 SR
Queue Stats
301W - 295L
1,565 Elo+
Party 1
Team Averages
Level 71
1,571 SR
1,462 Elo+

VS

Team Averages
Level 139
1,482 SR
1,670 Elo+
Hachiman
Hachiman
DutchDave93
Hachiman
Level 140
God Stats
3W - 4L
1,500 SR
Queue Stats
315W - 213L
1,701 Elo+
Party 2
Gilgamesh
Gilgamesh
ThePandaNL
Gilgamesh
Level 125
God Stats
54W - 30L
1,707 SR
Queue Stats
429W - 323L
1,694 Elo+
Party 2
Scylla
Scylla
gerakakel
Scylla
Level 152
God Stats
4W - 2L
1,239 SR
Queue Stats
385W - 327L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AdriusGL
Medusa
10
0 / 5 / 0
6,878
573
3,659
7,270
2,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
JOSEVA17
Chronos
12
0 / 3 / 0
7,126
594
5,912
6,965
3,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Horus
gallipato
Horus
10
0 / 2 / 0
6,752
563
2,928
13,111
10,891
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DutchDave93
Hachiman
14
6 / 0 / 4
9,166
764
12,142
7,379
3,000
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
ThePandaNL
Gilgamesh
12
2 / 1 / 7
8,525
710
3,455
8,773
8,653
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
gerakakel
Scylla
13
2 / 0 / 6
8,489
707
7,955
6,111
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
10
10
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
AdriusGL
Medusa
0
5
0
0
W
Hachiman
DutchDave93
Hachiman
6
0
4
8
L
Chronos
JOSEVA17
Chronos
0
3
0
0
W
Gilgamesh
ThePandaNL
Gilgamesh
2
1
7
5.5
L
Horus
gallipato
Horus
0
2
0
0
W
Scylla
gerakakel
Scylla
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,499
Damage
23,552
27,346
Taken
22,263
16,693
Mitigated
14,119
4,958
Healing
5,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AdriusGL
Medusa
3,659
1,076
0
467
7,270
2,567
0
2,688
4,415
0
22,805
W
Hachiman
DutchDave93
Hachiman
12,142
8,089
0
3,247
7,379
3,000
1,662
2,561
4,818
0
46,616
L
Chronos
JOSEVA17
Chronos
5,912
1,500
0
489
6,965
3,235
0
2,078
4,887
34,057
1,985
W
Gilgamesh
ThePandaNL
Gilgamesh
3,455
521
365
546
8,773
8,653
0
1,310
7,463
906
7,517
L
Horus
gallipato
Horus
2,928
1,719
941
3,061
13,111
10,891
0
3,215
9,727
0
10,886
W
Scylla
gerakakel
Scylla
7,955
1,302
0
1,727
6,111
2,466
896
1,714
4,397
42,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,756
Gold Earned
26,180
120
Minions Killed
140
0
Camps Cleared
0
712,145
Distance Traveled
655,966
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,878
573
45
4
0
207,777
1
W
Hachiman
9,166
764
61
5
0
210,529
2
L
Chronos
7,126
594
60
5
0
242,125
5
W
Gilgamesh
8,525
710
13
1
0
233,180
2
L
Horus
6,752
563
15
1
0
262,243
4
W
Scylla
8,489
707
66
6
0
212,257
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role