Player Matchup

Ra
Ra
Bonequinhars
Ra
Level 6
God Stats
1W - 1L
1,306 SR
Queue Stats
6W - 10L
1,254 Elo+
Party 2
Fenrir
Fenrir
DarthSangaa
Fenrir
Level 18
God Stats
2W - 2L
1,568 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Merlin
Merlin
LanaDelReyVEVO
Merlin
Level 16
God Stats
1W - 2L
1,723 SR
Queue Stats
20W - 22L
1,439 Elo+
Party 2
Ymir
Ymir
Limon_Rj
Ymir
Level 25
God Stats
4W - 4L
1,404 SR
Queue Stats
183W - 188L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
z_JOAOCEZAR_y
Cthulhu
Level 16
God Stats
32W - 27L
1,432 SR
Queue Stats
138W - 150L
1,433 Elo+
Party 1
Team Averages
Level 16
1,487 SR
1,422 Elo+

VS

Team Averages
Level 14
1,549 SR
1,412 Elo+
Amaterasu
Amaterasu
Chocolatehot
Amaterasu
Level 29
God Stats
7W - 9L
1,456 SR
Queue Stats
208W - 217L
1,480 Elo+
Solo
Yemoja
Yemoja
Choniclezs
Yemoja
Level 23
God Stats
1W - 1L
1,720 SR
Queue Stats
205W - 164L
1,493 Elo+
Solo
Jormungandr
Jormungandr
DRaven0227
Jormungandr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,223 Elo+
Solo
Thor
Thor
R0dr120
Thor
Level 7
God Stats
3W - 3L
1,571 SR
Queue Stats
7W - 11L
1,362 Elo+
Party 3
Sol
Sol
lucraS36
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 13
13,013
930
10,622
10,112
4,305
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
20
13 / 5 / 10
13,868
991
25,181
17,540
7,579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 2 / 18
14,156
1,011
22,406
9,760
4,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
20
7 / 0 / 19
14,792
1,057
13,967
9,047
11,828
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
20
3 / 0 / 25
13,517
966
23,980
13,591
5,673
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

202

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chocolatehot
Amaterasu
20
5 / 1 / 3
14,156
1,011
10,615
23,836
18,239
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
Choniclezs
Yemoja
19
1 / 3 / 4
12,734
910
17,595
22,352
6,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
DRaven0227
Jormungandr
18
0 / 12 / 1
10,966
783
4,037
22,410
21,995
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
R0dr120
Thor
18
2 / 9 / 4
12,741
910
13,533
19,247
6,602
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
1 / 11 / 3
12,004
857
6,963
16,920
5,004
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
24
36
Kills
9
9
Deaths
36
85
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
2
13
6.25
L
Amaterasu
Chocolatehot
Amaterasu
5
1
3
6.5
L
Yemoja
Choniclezs
Yemoja
1
3
4
1
L
Jormungandr
DRaven0227
Jormungandr
0
12
1
0.04
W
Fenrir
13
5
10
3.6
W
7
2
18
8
W
Ymir
7
0
19
16.5
L
Thor
R0dr120
Thor
2
9
4
0.44
L
1
11
3
0.23
W
Cthulhu
3
0
25
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,156
Damage
52,743
60,050
Taken
104,765
33,674
Mitigated
58,733
12,654
Healing
6,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,622
1,702
1,774
2,192
10,112
4,305
0
2,786
7,326
30,840
0
L
Amaterasu
Chocolatehot
Amaterasu
10,615
3,875
0
2,741
23,836
18,239
0
20,575
3,261
0
38,727
L
Yemoja
Choniclezs
Yemoja
17,595
2,323
1,331
499
22,352
6,893
0
11,351
11,001
52,025
0
L
Jormungandr
DRaven0227
Jormungandr
4,037
1,862
0
0
22,410
21,995
0
13,220
9,190
11,029
0
W
Fenrir
25,181
7,506
0
2,146
17,540
7,579
0
9,006
8,534
0
37,654
W
22,406
1,848
0
1,055
9,760
4,289
0
3,731
6,029
59,405
0
W
Ymir
13,967
2,203
0
585
9,047
11,828
0
4,125
4,922
35,558
0
L
Thor
R0dr120
Thor
13,533
904
0
0
19,247
6,602
0
14,054
5,193
0
27,800
L
6,963
853
0
1,459
16,920
5,004
0
11,775
5,145
27,608
0
W
Cthulhu
23,980
2,014
1,447
3,455
13,591
5,673
0
8,947
4,644
34,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,346
Gold Earned
62,601
263
Minions Killed
226
7
Camps Cleared
6
1,327,528
Distance Traveled
1,264,411
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,013
930
66
5
0
252,671
0
L
Amaterasu
14,156
1,011
75
5
1
299,637
2
L
Yemoja
12,734
910
61
4
2
300,084
0
L
Jormungandr
10,966
783
13
1
0
182,917
0
W
Fenrir
13,868
991
16
1
1
252,748
0
W
Merlin
14,156
1,011
108
8
3
262,694
0
W
Ymir
14,792
1,057
55
4
2
256,865
0
L
Thor
12,741
910
34
2
2
244,106
2
L
Sol
12,004
857
43
3
1
237,667
1
W
Cthulhu
13,517
966
18
1
1
302,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role