Player Matchup

Chang'e
Chang'e
Platinum V
 
Chang'e
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Bronze III
Carrdiackid
Xing Tian
Bronze III
Level 145
God Stats
3W - 5L
1,487 SR
Queue Stats
15W - 18L
1,461 MMR
Solo
Bakasura
Bakasura
Silver I
KingAVSF-
Bakasura
Silver I
Level 101
God Stats
10W - 8L
1,453 SR
Queue Stats
96W - 96L
1,311 MMR
Solo
Sobek
Sobek
Gold IV
Warrior_1nonly
Sobek
Gold IV
Level 55
God Stats
21W - 19L
1,518 SR
Queue Stats
187W - 202L
1,323 MMR
Solo
Apollo
Apollo
Gold III
shepps420
Apollo
Gold III
Level 109
God Stats
17W - 18L
1,558 SR
Queue Stats
146W - 148L
1,383 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,503 SR
1,396 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 75
1,610 SR
1,406 MMR
Tsukuyomi
Tsukuyomi
Gold III
 
Tsukuyomi
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver III
Aguirre343
Hou Yi
Silver III
Level 32
God Stats
1W - 1L
1,800 SR
Queue Stats
6W - 10L
1,452 MMR
Solo
Raijin
Raijin
Gold IV
DaM1aN4500
Raijin
Gold IV
Level 74
God Stats
3W - 3L
1,758 SR
Queue Stats
29W - 33L
1,494 MMR
Solo
Ares
Ares
Silver I
MaaRillo
Ares
Silver I
Level 66
God Stats
9W - 10L
1,551 SR
Queue Stats
208W - 217L
1,274 MMR
Solo
King Arthur
King Arthur
Bronze III
X0SmileKiller0X
King Arthur
Bronze III
Level 73
God Stats
1W - 3L
1,440 SR
Queue Stats
3W - 10L
1,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 1 / 2
6,452
587
7,095
8,211
3,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Carrdiackid
Xing Tian
9
2 / 0 / 1
5,863
533
1,388
6,808
3,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
KingAVSF-
Bakasura
12
2 / 0 / 3
6,847
622
2,214
6,852
3,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 0 / 3
5,952
541
3,871
4,662
3,374
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Apollo
shepps420
Apollo
10
2 / 0 / 2
6,510
592
3,645
3,287
963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Morgan Le FayTiamatGilgameshArtemisAthena

VS

Bans
Cu ChulainnDanzaburouSetOsirisKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
8
0 / 2 / 0
4,875
443
2,340
6,384
1,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Aguirre343
Hou Yi
7
0 / 4 / 0
4,711
428
1,735
4,744
1,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
DaM1aN4500
Raijin
8
1 / 1 / 0
5,076
461
3,326
4,340
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ares
6
0 / 1 / 0
4,214
383
1,081
4,195
1,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
X0SmileKiller0X
King Arthur
7
0 / 1 / 0
4,568
415
1,997
7,555
5,145
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
9
Kills
1
1
Deaths
9
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
1
2
3
L
Tsukuyomi
 
Tsukuyomi
0
2
0
0
L
Hou Yi
Aguirre343
Hou Yi
0
4
0
0
W
Xing Tian
Carrdiackid
Xing Tian
2
0
1
2.5
L
Raijin
DaM1aN4500
Raijin
1
1
0
1
W
Bakasura
KingAVSF-
Bakasura
2
0
3
3.5
L
Ares
0
1
0
0
W
1
0
3
2.5
L
King Arthur
X0SmileKiller0X
King Arthur
0
1
0
0
W
Apollo
shepps420
Apollo
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,213
Damage
10,479
29,820
Taken
27,218
14,424
Mitigated
11,390
16,207
Healing
4,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,095
248
1,225
5,649
8,211
3,397
598
3,139
5,072
43,590
0
L
Tsukuyomi
 
Tsukuyomi
2,340
297
0
1,813
6,384
1,892
0
2,387
3,947
0
25,901
L
Hou Yi
Aguirre343
Hou Yi
1,735
973
0
50
4,744
1,316
0
1,231
3,513
0
17,016
W
Xing Tian
Carrdiackid
Xing Tian
1,388
292
0
750
6,808
3,262
50
331
6,477
13,934
0
L
Raijin
DaM1aN4500
Raijin
3,326
347
0
971
4,340
1,437
35
2,509
1,806
27,093
0
W
Bakasura
KingAVSF-
Bakasura
2,214
1,880
0
3,952
6,852
3,428
650
120
6,732
0
28,285
L
Ares
1,081
0
0
1,295
4,195
1,600
0
2,760
1,360
5,083
0
W
3,871
290
0
3,385
4,662
3,374
0
817
3,845
20,994
0
L
King Arthur
X0SmileKiller0X
King Arthur
1,997
101
264
505
7,555
5,145
0
3,467
4,078
0
16,430
W
Apollo
shepps420
Apollo
3,645
1,906
0
1,246
3,287
963
848
0
3,287
0
38,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,624
Gold Earned
23,444
284
Minions Killed
172
0
Camps Cleared
0
1,082,316
Distance Traveled
866,299
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,452
587
69
6
0
203,049
1
L
Tsukuyomi
4,875
443
48
4
0
182,786
3
L
Hou Yi
4,711
428
38
3
0
161,486
0
W
Xing Tian
5,863
533
23
2
0
200,066
4
L
Raijin
5,076
461
50
5
0
180,154
4
W
Bakasura
6,847
622
82
7
0
245,032
2
L
Ares
4,214
383
5
0
0
142,200
0
W
Sobek
5,952
541
32
3
0
220,373
4
L
King Arthur
4,568
415
31
3
0
199,673
3
W
Apollo
6,510
592
78
7
0
213,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role