Player Matchup

Zeus
Zeus
Gold I
JackeyBrody
Zeus
Gold I
Level 137
God Stats
3W - 0L
1,744 SR
Queue Stats
104W - 86L
1,561 MMR
Party 1
Sylvanus
Sylvanus
Gold II
Seawn
Sylvanus
Gold II
Level 157
God Stats
1W - 0L
1,751 SR
Queue Stats
116W - 98L
1,556 MMR
Party 1
Neith
Neith
Gold I
calaverum00
Neith
Gold I
Level 106
God Stats
17W - 3L
1,797 SR
Queue Stats
42W - 28L
1,567 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,764 SR
1,561 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 84
1,396 SR
1,365 MMR
Skadi
Skadi
Bronze III
 
Skadi
Bronze III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Bronze IV
CrS30
Athena
Bronze IV
Level 62
God Stats
0W - 2L
1,187 SR
Queue Stats
2W - 10L
1,250 MMR
Solo
Janus
Janus
Bronze III
marckhdplus
Janus
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,344 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 6
8,586
859
14,980
3,368
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Seawn
Sylvanus
12
5 / 0 / 7
8,292
829
6,683
9,188
9,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
3 / 1 / 7
7,669
767
7,120
4,369
1,599
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
ThothDiscordiaMorgan Le FayHou YiTiamat

VS

Bans
KuzenboSobekHerculesGebYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
0 / 5 / 1
5,981
598
5,020
10,061
2,742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
CrS30
Athena
9
1 / 4 / 0
6,664
666
3,364
13,761
8,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 8 / 1
5,842
584
2,772
8,765
2,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
17
Kills
1
1
Deaths
17
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
5
1
0.1
L
Athena
CrS30
Athena
1
4
0
0.25
W
9
0
6
12
W
Sylvanus
Seawn
Sylvanus
5
0
7
8.5
W
3
1
7
6.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,783
Damage
11,156
16,925
Taken
32,587
12,535
Mitigated
13,889
5,697
Healing
2,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,020
1,663
0
372
10,061
2,742
0
5,695
4,057
0
20,327
L
Athena
CrS30
Athena
3,364
891
0
1,516
13,761
8,764
0
8,249
5,004
10,170
0
W
14,980
1,442
0
868
3,368
1,332
905
1,344
2,024
31,314
0
W
Sylvanus
Seawn
Sylvanus
6,683
2,703
1,182
2,645
9,188
9,604
337
2,623
6,565
17,731
5,251
W
7,120
4,628
0
1,002
4,369
1,599
1,287
2,169
2,200
0
28,738
L
2,772
76
0
680
8,765
2,383
0
5,773
2,758
20,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,547
Gold Earned
18,487
121
Minions Killed
74
0
Camps Cleared
0
493,903
Distance Traveled
484,258
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,981
598
29
3
0
168,234
2
L
Athena
6,664
666
12
1
0
167,843
1
W
Zeus
8,586
859
39
4
0
177,732
0
W
Sylvanus
8,292
829
31
3
0
166,406
1
W
Neith
7,669
767
51
5
0
149,765
0
L
Janus
5,842
584
33
3
0
148,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role