Player Matchup

Ao Kuang
Ao Kuang
Fllokshi
Ao Kuang
Level 158
God Stats
4W - 1L
1,609 SR
Queue Stats
281W - 258L
1,529 Elo+
Party 2
Izanami
Izanami
SwagArt
Izanami
Level 114
God Stats
2W - 0L
1,944 SR
Queue Stats
179W - 150L
1,547 Elo+
Party 2
Cu Chulainn
Cu Chulainn
anarchmushroom
Cu Chulainn
Level 57
God Stats
20W - 18L
1,622 SR
Queue Stats
189W - 161L
1,517 Elo+
Solo
Ymir
Ymir
artiKina
Ymir
Level 68
God Stats
5W - 2L
1,671 SR
Queue Stats
26W - 26L
1,519 Elo+
Party 2
Apollo
Apollo
itzbinn1
Apollo
Level 83
God Stats
1W - 2L
1,001 SR
Queue Stats
17W - 18L
1,428 Elo+
Party 2
Team Averages
Level 96
1,569 SR
1,508 Elo+

VS

Team Averages
Level 84
1,477 SR
1,399 Elo+
Ra
Ra
 
Ra
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Daahut
Skadi
Level 65
God Stats
43W - 42L
1,493 SR
Queue Stats
177W - 224L
1,379 Elo+
Solo
Horus
Horus
DrJoanF
Horus
Level 69
God Stats
28W - 23L
1,646 SR
Queue Stats
353W - 386L
1,523 Elo+
Solo
Hera
Hera
Redimir
Hera
Level 109
God Stats
0W - 1L
1,246 SR
Queue Stats
20W - 25L
1,206 Elo+
Party 1
Mercury
Mercury
YellowSnowman11
Mercury
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Fllokshi
Ao Kuang
12
6 / 0 / 5
6,898
690
4,063
4,349
1,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
SwagArt
Izanami
12
7 / 1 / 6
7,267
727
6,069
4,380
1,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
anarchmushroom
Cu Chulainn
10
2 / 1 / 2
6,000
600
1,679
3,912
1,757
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
8
2 / 1 / 2
4,985
499
1,814
5,636
2,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
itzbinn1
Apollo
9
2 / 0 / 2
5,541
554
3,974
4,648
1,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
1 / 4 / 0
4,761
476
985
4,999
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Daahut
Skadi
6
0 / 4 / 0
4,171
417
2,202
5,048
1,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
DrJoanF
Horus
8
1 / 1 / 0
4,808
481
2,558
7,494
2,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
Redimir
Hera
4
0 / 6 / 0
3,881
388
554
3,621
893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
1 / 4 / 0
4,451
445
1,730
4,868
1,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
19
Kills
3
3
Deaths
19
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
0
0.25
L
Skadi
Daahut
Skadi
0
4
0
0
L
Horus
DrJoanF
Horus
1
1
0
1
W
Ao Kuang
Fllokshi
Ao Kuang
6
0
5
8.5
L
Hera
Redimir
Hera
0
6
0
0
W
Izanami
SwagArt
Izanami
7
1
6
10
L
1
4
0
0.25
W
Cu Chulainn
anarchmushroom
Cu Chulainn
2
1
2
3
W
Ymir
2
1
2
3
W
Apollo
itzbinn1
Apollo
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,599
Damage
8,029
22,925
Taken
26,030
7,839
Mitigated
7,163
7,526
Healing
3,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
985
154
77
733
4,999
1,523
0
1,182
3,605
18,837
0
L
Skadi
Daahut
Skadi
2,202
818
0
946
5,048
1,093
0
1,562
3,486
0
18,743
L
Horus
DrJoanF
Horus
2,558
1,022
78
1,008
7,494
2,521
0
1,264
6,230
0
13,373
W
Ao Kuang
Fllokshi
Ao Kuang
4,063
1,591
0
858
4,349
1,273
0
665
3,640
38,360
0
L
Hera
Redimir
Hera
554
317
0
10
3,621
893
0
1,551
2,070
6,609
0
W
Izanami
SwagArt
Izanami
6,069
3,868
0
1,250
4,380
1,181
391
198
4,182
0
50,909
L
1,730
987
0
1,087
4,868
1,133
0
318
4,550
0
10,724
W
Cu Chulainn
anarchmushroom
Cu Chulainn
1,679
324
0
1,411
3,912
1,757
0
542
3,280
0
24,034
W
Ymir
1,814
598
0
1,095
5,636
2,358
52
133
5,503
12,224
0
W
Apollo
itzbinn1
Apollo
3,974
2,831
0
2,912
4,648
1,270
336
89
4,559
0
29,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,691
Gold Earned
22,072
321
Minions Killed
138
0
Camps Cleared
0
949,032
Distance Traveled
794,667
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,761
476
39
4
0
188,055
1
L
Skadi
4,171
417
33
3
0
164,107
2
L
Horus
4,808
481
25
3
0
192,156
1
W
Ao Kuang
6,898
690
77
8
0
215,975
2
L
Hera
3,881
388
14
1
0
134,815
2
W
Izanami
7,267
727
94
9
0
195,741
5
L
Mercury
4,451
445
27
3
0
115,534
0
W
Cu Chulainn
6,000
600
72
7
0
202,173
4
W
Ymir
4,985
499
17
2
0
165,134
0
W
Apollo
5,541
554
61
6
0
170,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role