Player Matchup

Anubis
Anubis
AkibaTheNord
Anubis
Level 9
God Stats
1W - 2L
1,715 SR
Queue Stats
20W - 23L
1,444 Elo+
Solo
Anhur
Anhur
CrookedGunner22
Anhur
Level 27
God Stats
5W - 7L
1,486 SR
Queue Stats
129W - 122L
1,485 Elo+
Solo
Izanami
Izanami
FKQC
Izanami
Level 15
God Stats
9W - 14L
1,321 SR
Queue Stats
13W - 18L
1,405 Elo+
Solo
Danzaburou
Danzaburou
FrecklyCorn178
Danzaburou
Level 28
God Stats
1W - 3L
1,114 SR
Queue Stats
134W - 118L
1,438 Elo+
Solo
Hera
Hera
skyreef84
Hera
Level 25
God Stats
2W - 2L
1,454 SR
Queue Stats
160W - 169L
1,428 Elo+
Solo
Team Averages
Level 21
1,418 SR
1,440 Elo+

VS

Team Averages
Level 41
1,551 SR
1,394 Elo+
Agni
Agni
 
Agni
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Bigj19
Cthulhu
Level 13
God Stats
10W - 13L
1,491 SR
Queue Stats
11W - 20L
1,309 Elo+
Solo
Thor
Thor
SweetPataters
Thor
Level 5
God Stats
2W - 1L
1,486 SR
Queue Stats
8W - 2L
1,286 Elo+
Party 1
Khepri
Khepri
ZeroKev
Khepri
Level 16
God Stats
6W - 6L
1,670 SR
Queue Stats
154W - 131L
1,454 Elo+
Solo
Cupid
Cupid
tatinis
Cupid
Level 154
God Stats
1W - 3L
1,607 SR
Queue Stats
34W - 37L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
2 / 12 / 7
10,364
942
7,810
17,669
8,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 7 / 6
11,635
1,058
18,287
18,837
7,465
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Izanami
FKQC
Izanami
16
3 / 1 / 3
10,096
918
7,497
7,118
2,812
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
FrecklyCorn178
Danzaburou
17
0 / 6 / 9
10,274
934
7,984
15,551
6,418
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hera
16
2 / 3 / 6
10,145
922
14,435
8,777
3,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

83

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
2 / 5 / 19
10,699
973
13,930
12,961
5,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Bigj19
Cthulhu
17
2 / 4 / 20
10,575
961
8,806
12,765
15,077
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
4 / 4 / 19
11,193
1,018
11,362
11,793
5,124
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
ZeroKev
Khepri
19
5 / 0 / 20
11,440
1,040
7,403
14,422
19,071
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
tatinis
Cupid
19
16 / 0 / 9
14,556
1,323
23,146
9,069
4,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
116
13
Kills
29
29
Deaths
13
31
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
5
19
2.3
L
Anubis
2
12
7
0.46
W
Cthulhu
Bigj19
Cthulhu
2
4
20
3
L
6
7
6
1.29
L
Izanami
FKQC
Izanami
3
1
3
4.5
L
Danzaburou
FrecklyCorn178
Danzaburou
0
6
9
0.75
W
4
4
19
3.38
W
Khepri
ZeroKev
Khepri
5
0
20
15
L
Hera
2
3
6
1.67
W
Cupid
tatinis
Cupid
16
0
9
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,013
Damage
64,647
67,952
Taken
61,010
28,522
Mitigated
48,780
4,118
Healing
4,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
13,930
1,592
0
1,489
12,961
5,121
0
5,260
7,701
34,029
0
L
Anubis
7,810
1,410
0
116
17,669
8,470
0
6,759
10,910
23,152
0
W
Cthulhu
Bigj19
Cthulhu
8,806
959
415
1,451
12,765
15,077
0
4,303
8,462
25,968
0
L
18,287
10,994
0
1,183
18,837
7,465
0
7,288
11,549
0
36,589
L
Izanami
FKQC
Izanami
7,497
5,634
286
203
7,118
2,812
0
4,106
3,012
0
26,625
L
Danzaburou
FrecklyCorn178
Danzaburou
7,984
1,303
0
1,190
15,551
6,418
0
8,002
7,549
0
22,445
W
11,362
2,254
0
0
11,793
5,124
0
5,928
5,865
0
21,299
W
Khepri
ZeroKev
Khepri
7,403
465
0
0
14,422
19,071
0
4,084
10,338
18,636
0
L
Hera
14,435
3,609
261
879
8,777
3,357
0
3,984
4,793
36,874
0
W
Cupid
tatinis
Cupid
23,146
16,001
602
413
9,069
4,387
0
2,670
6,399
0
74,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,514
Gold Earned
58,463
212
Minions Killed
245
4
Camps Cleared
7
863,520
Distance Traveled
1,066,090
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,699
973
52
5
1
204,506
0
L
Anubis
10,364
942
46
4
0
174,567
0
W
Cthulhu
10,575
961
35
3
1
202,416
0
L
Anhur
11,635
1,058
43
4
2
199,340
0
L
Izanami
10,096
918
46
4
2
121,165
0
L
Danzaburou
10,274
934
29
3
0
191,996
0
W
Thor
11,193
1,018
21
2
1
203,381
1
W
Khepri
11,440
1,040
18
2
1
225,095
0
L
Hera
10,145
922
48
4
0
176,452
0
W
Cupid
14,556
1,323
119
11
3
230,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role