Player Matchup

Chaac
Chaac
Bulcker
Chaac
Level 25
God Stats
0W - 1L
1,776 SR
Queue Stats
66W - 48L
1,571 Elo+
Party 1
Camazotz
Camazotz
Kennobi
Camazotz
Level 156
God Stats
1W - 2L
1,420 SR
Queue Stats
79W - 61L
1,560 Elo+
Party 1
Ah Puch
Ah Puch
exovis69
Ah Puch
Level 103
God Stats
1W - 1L
1,824 SR
Queue Stats
9W - 13L
1,387 Elo+
Solo
Team Averages
Level 95
1,673 SR
1,506 Elo+

VS

Team Averages
Level 102
1,487 SR
1,479 Elo+
Nox
Nox
DeivissonBR
Nox
Level 119
God Stats
1W - 2L
1,182 SR
Queue Stats
89W - 73L
1,524 Elo+
Solo
Hercules
Hercules
Huzitoz
Hercules
Level 67
God Stats
7W - 3L
1,708 SR
Queue Stats
87W - 90L
1,467 Elo+
Party 2
Sylvanus
Sylvanus
YisusConPistola
Sylvanus
Level 120
God Stats
7W - 4L
1,570 SR
Queue Stats
105W - 118L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bulcker
Chaac
19
7 / 6 / 1
13,571
679
18,103
19,899
13,901
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Camazotz
Kennobi
Camazotz
17
1 / 5 / 3
12,099
605
11,340
23,256
10,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
exovis69
Ah Puch
14
0 / 8 / 3
11,016
551
11,101
13,545
3,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 11
14,464
723
11,882
11,043
4,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Huzitoz
Hercules
18
7 / 3 / 11
13,483
674
19,318
25,895
22,633
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
19
5 / 3 / 13
13,563
678
13,284
21,338
21,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
8
Kills
19
19
Deaths
8
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chaac
Bulcker
Chaac
7
6
1
1.25
W
7
2
11
6.25
W
Hercules
Huzitoz
Hercules
7
3
11
4.17
L
Camazotz
Kennobi
Camazotz
1
5
3
0.5
W
Sylvanus
5
3
13
3.83
L
Ah Puch
exovis69
Ah Puch
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,544
Damage
44,484
56,700
Taken
58,276
27,695
Mitigated
48,088
16,480
Healing
15,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Bulcker
Chaac
18,103
2,159
0
3,664
19,899
13,901
210
8,794
11,105
0
66,477
W
11,882
1,113
475
791
11,043
4,209
488
2,118
8,655
70,467
0
W
Hercules
Huzitoz
Hercules
19,318
5,023
0
6,933
25,895
22,633
1,869
6,432
18,669
0
48,929
L
Camazotz
Kennobi
Camazotz
11,340
2,460
0
10,347
23,256
10,278
0
10,837
12,419
0
55,942
W
Sylvanus
13,284
4,234
2,882
4,805
21,338
21,246
756
2,551
18,297
46,065
9,835
L
Ah Puch
exovis69
Ah Puch
11,101
216
258
2,211
13,545
3,516
869
4,290
9,255
34,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,686
Gold Earned
41,510
220
Minions Killed
259
0
Camps Cleared
0
1,115,450
Distance Traveled
1,118,255
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,571
679
79
4
0
390,682
1
W
Nox
14,464
723
112
6
0
367,081
0
W
Hercules
13,483
674
65
3
0
393,514
0
L
Camazotz
12,099
605
72
4
0
392,074
3
W
Sylvanus
13,563
678
82
4
0
357,660
6
L
Ah Puch
11,016
551
69
3
0
332,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role