Player Matchup

Cupid
Cupid
GeebOlympian
Cupid
Level 41
God Stats
15W - 5L
1,487 SR
Queue Stats
150W - 153L
1,378 Elo+
Party 1
Nemesis
Nemesis
Mudbone Suprise
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 86L
1,398 Elo+
Party 1
Hades
Hades
SimonDestro36
Hades
Level 22
God Stats
26W - 18L
1,522 SR
Queue Stats
47W - 48L
1,357 Elo+
Party 3
Merlin
Merlin
TACO MAN 2258
Merlin
Level 47
God Stats
2W - 3L
1,599 SR
Queue Stats
117W - 104L
1,410 Elo+
Party 1
Cabrakan
Cabrakan
Truce Vortex
Cabrakan
Level 61
God Stats
9W - 8L
1,692 SR
Queue Stats
493W - 506L
1,437 Elo+
Party 3
Team Averages
Level 40
1,560 SR
1,396 Elo+

VS

Team Averages
Level 61
1,400 SR
1,267 Elo+
Bellona
Bellona
GBPROD98
Bellona
Level 14
God Stats
19W - 26L
1,442 SR
Queue Stats
57W - 98L
1,248 Elo+
Party 2
Persephone
Persephone
Jabuti_Do_Amassa
Persephone
Level 106
God Stats
31W - 50L
1,440 SR
Queue Stats
318W - 492L
1,395 Elo+
Party 2
Janus
Janus
Natan-Pedra90
Janus
Level 70
God Stats
12W - 18L
1,462 SR
Queue Stats
188W - 293L
1,307 Elo+
Party 2
Mercury
Mercury
OsmarSales3p
Mercury
Level 106
God Stats
20W - 17L
1,594 SR
Queue Stats
297W - 427L
1,308 Elo+
Party 2
Ymir
Ymir
junomilo
Ymir
Level 8
God Stats
0W - 6L
1,061 SR
Queue Stats
0W - 7L
1,078 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 3
7,930
566
7,488
7,555
2,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 3
7,381
527
4,432
8,239
2,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 3 / 0
7,770
555
4,490
7,181
3,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 2 / 3
8,333
595
5,451
7,485
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
Truce Vortex
Cabrakan
12
3 / 3 / 9
7,743
553
6,501
8,967
7,379
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GBPROD98
Bellona
10
0 / 2 / 1
6,084
435
1,806
7,903
4,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
Jabuti_Do_Amassa
Persephone
11
1 / 5 / 1
6,795
485
5,443
8,694
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 3 / 0
7,820
559
7,133
5,857
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
OsmarSales3p
Mercury
13
5 / 3 / 0
7,458
533
5,697
10,907
3,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
8
0 / 4 / 0
5,542
396
972
7,520
4,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
17
Kills
10
10
Deaths
17
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
GBPROD98
Bellona
0
2
1
0.25
W
6
1
3
7.5
L
Persephone
Jabuti_Do_Amassa
Persephone
1
5
1
0.3
W
1
1
3
2.5
L
4
3
0
1.33
L
Mercury
OsmarSales3p
Mercury
5
3
0
1.67
W
3
3
0
1
W
4
2
3
2.75
W
Cabrakan
Truce Vortex
Cabrakan
3
3
9
2.5
L
Ymir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,362
Damage
21,051
39,427
Taken
40,881
18,656
Mitigated
15,746
8,897
Healing
7,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
GBPROD98
Bellona
1,806
519
0
1,608
7,903
4,174
0
3,552
4,351
0
19,733
W
7,488
3,588
344
3,409
7,555
2,457
1,140
3,934
3,453
0
45,779
L
Persephone
Jabuti_Do_Amassa
Persephone
5,443
172
454
1,561
8,694
2,293
156
3,718
4,902
35,769
0
W
4,432
1,704
0
597
8,239
2,934
697
1,633
6,606
0
39,917
L
7,133
193
79
791
5,857
1,785
60
3,595
2,092
47,565
0
L
Mercury
OsmarSales3p
Mercury
5,697
2,030
115
3,151
10,907
3,148
0
2,279
8,534
0
43,640
W
4,490
307
15
1,996
7,181
3,066
1,853
651
6,530
36,242
0
W
5,451
379
0
1,326
7,485
2,820
0
2,146
5,293
45,180
0
W
Cabrakan
Truce Vortex
Cabrakan
6,501
1,005
120
1,090
8,967
7,379
0
4,727
3,997
19,199
0
L
Ymir
972
0
0
0
7,520
4,346
0
2,913
4,556
7,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,157
Gold Earned
33,699
338
Minions Killed
293
0
Camps Cleared
0
1,295,090
Distance Traveled
1,336,400
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,084
435
47
3
0
237,383
0
W
Cupid
7,930
566
81
6
0
273,066
4
L
Persephone
6,795
485
67
5
0
267,519
1
W
Nemesis
7,381
527
62
4
0
281,702
1
L
Janus
7,820
559
89
6
0
295,884
3
L
Mercury
7,458
533
72
5
0
311,875
2
W
Hades
7,770
555
72
5
0
216,779
0
W
Merlin
8,333
595
98
7
0
256,914
3
W
Cabrakan
7,743
553
25
2
0
266,629
0
L
Ymir
5,542
396
18
1
0
223,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role