Player Matchup

Apollo
Apollo
DustieBuns
Apollo
Level 18
God Stats
6W - 6L
1,501 SR
Queue Stats
24W - 30L
1,303 Elo+
Party 2
Set
Set
FeatSun52
Set
Level 18
God Stats
3W - 5L
1,269 SR
Queue Stats
72W - 70L
1,282 Elo+
Party 2
Nemesis
Nemesis
JustCallMeMexTTV
Nemesis
Level 8
God Stats
11W - 11L
1,500 SR
Queue Stats
150W - 186L
1,230 Elo+
Solo
Loki
Loki
Shadyshark101
Loki
Level 16
God Stats
2W - 4L
1,417 SR
Queue Stats
16W - 19L
1,309 Elo+
Party 2
Danzaburou
Danzaburou
nova vibez6456
Danzaburou
Level 10
God Stats
4W - 6L
1,602 SR
Queue Stats
9W - 14L
1,319 Elo+
Party 2
Team Averages
Level 14
1,458 SR
1,289 Elo+

VS

Team Averages
Level 31
1,473 SR
1,392 Elo+
Cernunnos
Cernunnos
Alexis2505
Cernunnos
Level 29
God Stats
1W - 1L
1,263 SR
Queue Stats
28W - 44L
1,361 Elo+
Solo
Loki
Loki
Mattybhoy0045
Loki
Level 18
God Stats
6W - 6L
1,448 SR
Queue Stats
32W - 38L
1,409 Elo+
Party 1
Danzaburou
Danzaburou
McCaaabe
Danzaburou
Level 15
God Stats
12W - 10L
1,487 SR
Queue Stats
22W - 23L
1,423 Elo+
Party 1
Cerberus
Cerberus
SaltyKitty69
Cerberus
Level 29
God Stats
25W - 15L
1,729 SR
Queue Stats
184W - 205L
1,383 Elo+
Solo
Chronos
Chronos
chrisssnakepit
Chronos
Level 63
God Stats
7W - 5L
1,440 SR
Queue Stats
249W - 258L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DustieBuns
Apollo
14
5 / 6 / 3
9,192
484
10,381
14,809
5,167
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 10 / 2
7,950
418
6,491
16,471
6,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
2 / 4 / 2
9,045
476
2,828
10,367
3,040
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

4
0 / 2 / 1
5,846
308
1,032
2,855
692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
nova vibez6456
Danzaburou
13
2 / 5 / 2
8,727
459
7,924
14,817
4,788
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alexis2505
Cernunnos
15
4 / 4 / 2
9,695
510
5,827
12,038
4,694
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 2 / 6
10,574
557
6,342
10,357
3,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
McCaaabe
Danzaburou
17
4 / 2 / 2
11,320
596
7,563
13,270
5,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
SaltyKitty69
Cerberus
16
5 / 1 / 9
10,894
573
6,999
8,546
8,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
9 / 3 / 3
11,705
616
12,281
13,728
6,844
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
11
Kills
27
27
Deaths
12
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Alexis2505
Cernunnos
4
4
2
1.25
L
Apollo
DustieBuns
Apollo
5
6
3
1.08
L
2
10
2
0.3
L
2
4
2
0.75
W
5
2
6
4
W
Danzaburou
McCaaabe
Danzaburou
4
2
2
2.5
W
Cerberus
SaltyKitty69
Cerberus
5
1
9
9.5
L
0
2
1
0.25
W
9
3
3
3.5
L
Danzaburou
nova vibez6456
Danzaburou
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,656
Damage
39,012
59,319
Taken
57,939
20,061
Mitigated
29,005
8,271
Healing
17,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Alexis2505
Cernunnos
5,827
2,744
20
5,042
12,038
4,694
2,499
0
12,038
0
60,082
L
Apollo
DustieBuns
Apollo
10,381
6,289
182
2,838
14,809
5,167
785
6,410
8,399
0
45,604
L
6,491
3,505
0
718
16,471
6,374
0
4,142
12,329
0
43,113
L
2,828
1,045
0
1,123
10,367
3,040
969
4,045
6,322
0
28,635
W
6,342
1,800
0
4,438
10,357
3,642
0
0
10,357
0
62,578
W
Danzaburou
McCaaabe
Danzaburou
7,563
4,055
0
1,708
13,270
5,092
2,831
0
13,270
0
71,495
W
Cerberus
SaltyKitty69
Cerberus
6,999
976
0
2,035
8,546
8,733
85
0
8,546
46,854
0
L
1,032
332
0
0
2,855
692
0
1,398
1,457
0
7,160
W
12,281
3,842
0
3,877
13,728
6,844
1,505
76
13,652
71,609
0
L
Danzaburou
nova vibez6456
Danzaburou
7,924
3,981
0
3,410
14,817
4,788
831
3,285
11,532
0
52,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,760
Gold Earned
54,188
321
Minions Killed
497
0
Camps Cleared
0
1,394,080
Distance Traveled
1,767,024
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,695
510
83
4
0
324,875
0
L
Apollo
9,192
484
88
5
0
314,795
1
L
Set
7,950
418
63
3
0
344,949
0
L
Nemesis
9,045
476
64
3
0
336,738
0
W
Loki
10,574
557
102
5
0
385,614
2
W
Danzaburou
11,320
596
126
7
0
341,901
0
W
Cerberus
10,894
573
79
4
0
381,660
4
L
Loki
5,846
308
19
1
0
133,034
1
W
Chronos
11,705
616
107
6
0
332,974
2
L
Danzaburou
8,727
459
87
5
0
264,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role