Player Matchup

Nu Wa
Nu Wa
Brefar
Nu Wa
Level 24
God Stats
175W - 142L
1,579 SR
Queue Stats
597W - 654L
1,511 Elo+
Solo
Thanatos
Thanatos
Nathanggh
Thanatos
Level 24
God Stats
2W - 5L
1,235 SR
Queue Stats
5W - 5L
1,294 Elo+
Solo
Ymir
Ymir
ReKe188
Ymir
Level 29
God Stats
8W - 8L
1,688 SR
Queue Stats
163W - 203L
1,397 Elo+
Solo
Chronos
Chronos
SaltedCoom
Chronos
Level 25
God Stats
20W - 24L
1,021 SR
Queue Stats
217W - 228L
1,477 Elo+
Solo
Danzaburou
Danzaburou
mr___twizzy
Danzaburou
Level 6
God Stats
4W - 5L
1,510 SR
Queue Stats
6W - 5L
1,481 Elo+
Solo
Team Averages
Level 22
1,407 SR
1,432 Elo+

VS

Team Averages
Level 26
1,586 SR
1,420 Elo+
Ullr
Ullr
DioneHyuga
Ullr
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
260W - 305L
1,315 Elo+
Solo
Anubis
Anubis
Jerfi50
Anubis
Level 25
God Stats
9W - 10L
1,450 SR
Queue Stats
47W - 43L
1,395 Elo+
Solo
Nemesis
Nemesis
Kingkwabine
Nemesis
Level 23
God Stats
1W - 1L
1,708 SR
Queue Stats
15W - 18L
1,470 Elo+
Solo
Kali
Kali
LoM_aCiD_wA
Kali
Level 25
God Stats
37W - 11L
1,835 SR
Queue Stats
258W - 185L
1,584 Elo+
Solo
Geb
Geb
PandaON_LSD
Geb
Level 26
God Stats
20W - 18L
1,437 SR
Queue Stats
60W - 85L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Brefar
Nu Wa
20
8 / 2 / 3
12,873
613
19,778
12,605
4,920
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Nathanggh
Thanatos
15
4 / 7 / 5
10,176
485
10,423
20,856
10,593
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
ReKe188
Ymir
13
0 / 5 / 6
9,065
432
4,780
16,418
12,708
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
SaltedCoom
Chronos
11
1 / 14 / 2
7,889
376
972
14,662
3,892
Danzaburou
mr___twizzy
Danzaburou
17
8 / 6 / 4
11,622
553
15,250
16,399
6,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 10
9,174
437
6,496
11,328
4,436
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Jerfi50
Anubis
17
4 / 7 / 6
10,529
501
11,733
16,107
8,306
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Kingkwabine
Nemesis
18
3 / 5 / 5
11,944
569
9,601
15,199
9,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
15 / 2 / 6
13,095
624
23,985
19,334
9,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 2 / 12
10,411
496
3,842
11,969
11,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
70
21
Kills
31
34
Deaths
21
20
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Brefar
Nu Wa
8
2
3
4.75
W
4
5
10
1.8
W
Anubis
Jerfi50
Anubis
4
7
6
1
W
Nemesis
Kingkwabine
Nemesis
3
5
5
1.1
W
15
2
6
9
L
Thanatos
Nathanggh
Thanatos
4
7
5
0.93
W
5
2
12
5.5
L
Ymir
ReKe188
Ymir
0
5
6
0.6
L
Chronos
SaltedCoom
Chronos
1
14
2
0.14
L
Danzaburou
mr___twizzy
Danzaburou
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,203
Damage
55,657
80,940
Taken
73,937
38,870
Mitigated
44,356
19,993
Healing
20,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Brefar
Nu Wa
19,778
5,428
577
5,352
12,605
4,920
3,089
70
12,535
90,983
0
W
6,496
4,304
0
185
11,328
4,436
1,428
4,713
6,615
0
33,890
W
Anubis
Jerfi50
Anubis
11,733
521
0
5,964
16,107
8,306
1,842
5,844
10,263
74,197
0
W
Nemesis
Kingkwabine
Nemesis
9,601
3,947
0
2,652
15,199
9,806
1,174
6,170
9,029
0
55,430
W
23,985
12,254
0
10,053
19,334
9,861
357
4,698
14,636
0
96,275
L
Thanatos
Nathanggh
Thanatos
10,423
2,791
0
8,632
20,856
10,593
1,155
3,026
17,830
0
63,930
W
3,842
461
0
1,332
11,969
11,947
287
4,116
7,853
23,353
0
L
Ymir
ReKe188
Ymir
4,780
522
0
430
16,418
12,708
732
5,416
11,002
22,105
0
L
Chronos
SaltedCoom
Chronos
972
251
0
549
14,662
3,892
0
4,770
9,892
10,113
322
L
Danzaburou
mr___twizzy
Danzaburou
15,250
8,746
0
4,453
16,399
6,757
3,866
2,293
14,106
0
71,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,625
Gold Earned
55,153
451
Minions Killed
425
0
Camps Cleared
0
1,670,877
Distance Traveled
1,842,980
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,873
613
157
7
0
362,931
2
W
Ullr
9,174
437
67
3
0
295,417
0
W
Anubis
10,529
501
117
6
0
332,555
0
W
Nemesis
11,944
569
99
5
0
396,621
4
W
Kali
13,095
624
111
5
0
413,624
5
L
Thanatos
10,176
485
101
5
0
342,653
0
W
Geb
10,411
496
31
1
0
404,763
7
L
Ymir
9,065
432
40
2
0
320,937
0
L
Chronos
7,889
376
12
1
0
291,484
0
L
Danzaburou
11,622
553
141
7
0
352,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role