Player Matchup

Anubis
Anubis
BUDDERSLIMES
Anubis
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
GalaxyGod6356
Tiamat
Level 141
God Stats
1W - 0L
1,369 SR
Queue Stats
14W - 6L
1,741 Elo+
Party 2
Cupid
Cupid
SANTAANA
Cupid
Level 148
God Stats
7W - 1L
1,693 SR
Queue Stats
91W - 90L
1,537 Elo+
Solo
Team Averages
Level 103
1,521 SR
1,593 Elo+

VS

Team Averages
Level 52
1,638 SR
1,671 Elo+
Sol
Sol
ItsAlwaysTheLag
Sol
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
345W - 172L
1,777 Elo+
Party 1
Set
Set
OPS0000195
Set
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 31L
1,545 Elo+
Solo
Hachiman
Hachiman
Praisethesun15
Hachiman
Level 61
God Stats
2W - 1L
1,913 SR
Queue Stats
565W - 346L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
4 / 5 / 11
8,923
811
6,066
10,406
5,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
11 / 1 / 9
11,267
1,024
10,174
11,070
16,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
SANTAANA
Cupid
14
7 / 4 / 11
10,094
918
9,751
12,587
4,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 4
8,937
812
7,411
9,835
2,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 7 / 7
7,902
718
8,519
11,229
3,737
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
12
3 / 9 / 4
7,961
724
8,768
10,049
2,646
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
22
Kills
10
10
Deaths
22
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
5
11
1.9
W
11
1
9
15.5
L
5
6
4
1.17
L
2
7
7
0.79
L
Hachiman
3
9
4
0.56
W
Cupid
SANTAANA
Cupid
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,991
Damage
24,698
34,063
Taken
31,113
26,229
Mitigated
9,092
14,386
Healing
3,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
6,066
695
0
3,637
10,406
5,786
141
2,787
7,619
27,618
0
W
10,174
523
0
4,310
11,070
16,099
248
2,432
8,638
25,613
0
L
7,411
2,422
0
1,378
9,835
2,709
34
4,621
5,214
35,683
0
L
8,519
4,609
0
1,238
11,229
3,737
0
6,048
5,113
0
23,816
L
Hachiman
8,768
4,002
0
575
10,049
2,646
0
5,421
4,546
0
18,284
W
Cupid
SANTAANA
Cupid
9,751
5,368
422
6,017
12,587
4,344
2,298
2,192
10,395
0
41,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,284
Gold Earned
24,800
143
Minions Killed
120
0
Camps Cleared
0
641,485
Distance Traveled
565,270
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,923
811
44
4
0
188,008
1
W
Tiamat
11,267
1,024
35
3
0
241,556
2
L
Sol
8,937
812
60
5
0
182,825
2
L
Set
7,902
718
34
3
0
199,124
1
L
Hachiman
7,961
724
26
2
0
183,321
3
W
Cupid
10,094
918
64
6
0
211,921
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role