Player Matchup

Ymir
Ymir
AnklzFrmSull
Ymir
Level 29
God Stats
50W - 42L
1,570 SR
Queue Stats
119W - 119L
1,412 Elo+
Party 2
Sun Wukong
Sun Wukong
SaumG
Sun Wukong
Level 25
God Stats
12W - 8L
1,319 SR
Queue Stats
79W - 100L
1,334 Elo+
Solo
Set
Set
Vnmthegod
Set
Level 28
God Stats
18W - 30L
1,471 SR
Queue Stats
129W - 140L
1,412 Elo+
Party 2
Izanami
Izanami
WeGotOpps
Izanami
Level 25
God Stats
24W - 27L
1,416 SR
Queue Stats
62W - 71L
1,323 Elo+
Solo
Anubis
Anubis
jacobiannn
Anubis
Level 18
God Stats
8W - 10L
1,496 SR
Queue Stats
50W - 66L
1,329 Elo+
Solo
Team Averages
Level 25
1,454 SR
1,362 Elo+

VS

Team Averages
Level 21
1,425 SR
1,420 Elo+
Ah Muzen Cab
Ah Muzen Cab
CliffPaul__03
Ah Muzen Cab
Level 69
God Stats
2W - 5L
1,455 SR
Queue Stats
38W - 27L
1,519 Elo+
Party 3
Sol
Sol
Kooner_2203
Sol
Level 16
God Stats
5W - 10L
1,355 SR
Queue Stats
12W - 25L
1,327 Elo+
Party 1
Cerberus
Cerberus
Limineit
Cerberus
Level 9
God Stats
0W - 2L
1,300 SR
Queue Stats
1W - 2L
1,416 Elo+
Solo
The Morrigan
The Morrigan
PilottoMJ
The Morrigan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,473 Elo+
Party 3
Nemesis
Nemesis
bandamakerb
Nemesis
Level 6
God Stats
1W - 3L
1,514 SR
Queue Stats
5W - 12L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 12
10,964
522
6,641
20,795
16,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
SaumG
Sun Wukong
18
14 / 3 / 5
12,168
579
12,682
17,415
11,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
4 / 3 / 6
10,959
522
8,150
15,799
6,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
WeGotOpps
Izanami
18
7 / 9 / 9
11,594
552
16,924
17,140
5,427
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
jacobiannn
Anubis
15
3 / 6 / 8
9,994
476
10,392
13,877
6,362
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CliffPaul__03
Ah Muzen Cab
15
7 / 8 / 4
10,410
496
13,418
13,981
4,143
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
2 / 10 / 5
9,446
450
10,161
14,353
3,868
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Limineit
Cerberus
13
2 / 7 / 12
9,877
470
7,035
17,718
17,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
PilottoMJ
The Morrigan
18
10 / 5 / 6
11,868
565
20,975
8,378
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
bandamakerb
Nemesis
16
4 / 5 / 7
10,276
489
6,931
16,744
6,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
59
35
Kills
25
25
Deaths
35
40
Assists
34
Player
Kills
Deaths
Assists
KDA
W
7
4
12
3.25
L
Ah Muzen Cab
CliffPaul__03
Ah Muzen Cab
7
8
4
1.13
L
2
10
5
0.45
L
Cerberus
Limineit
Cerberus
2
7
12
1.14
L
The Morrigan
PilottoMJ
The Morrigan
10
5
6
2.6
W
Sun Wukong
SaumG
Sun Wukong
14
3
5
5.5
W
4
3
6
2.33
W
Izanami
WeGotOpps
Izanami
7
9
9
1.28
L
Nemesis
bandamakerb
Nemesis
4
5
7
1.5
W
Anubis
jacobiannn
Anubis
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,789
Damage
58,520
85,026
Taken
71,174
46,841
Mitigated
34,873
16,352
Healing
12,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,641
1,239
0
938
20,795
16,996
248
10,699
10,096
24,452
0
L
Ah Muzen Cab
CliffPaul__03
Ah Muzen Cab
13,418
3,141
0
3,361
13,981
4,143
3,065
2,585
11,396
0
44,291
L
10,161
2,208
0
1,599
14,353
3,868
728
1,100
13,253
34,997
0
L
Cerberus
Limineit
Cerberus
7,035
593
0
1,991
17,718
17,734
461
6,611
11,107
21,249
0
L
The Morrigan
PilottoMJ
The Morrigan
20,975
1,289
0
400
8,378
2,873
0
3,285
5,029
65,440
0
W
Sun Wukong
SaumG
Sun Wukong
12,682
2,398
0
6,399
17,415
11,819
213
9,946
7,469
0
63,934
W
8,150
3,975
0
1,707
15,799
6,237
0
6,039
9,760
0
88,537
W
Izanami
WeGotOpps
Izanami
16,924
13,366
0
2,360
17,140
5,427
3,590
5,304
11,836
0
93,841
L
Nemesis
bandamakerb
Nemesis
6,931
3,738
0
5,520
16,744
6,255
188
3,452
13,292
0
51,860
W
Anubis
jacobiannn
Anubis
10,392
2,651
0
4,948
13,877
6,362
946
6,183
7,694
55,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,679
Gold Earned
51,877
524
Minions Killed
346
0
Camps Cleared
0
1,894,537
Distance Traveled
1,758,020
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,964
522
43
2
0
388,356
1
L
Ah Muzen Cab
10,410
496
76
4
0
336,702
2
L
Sol
9,446
450
51
2
0
286,638
1
L
Cerberus
9,877
470
42
2
0
384,196
3
L
The Morrigan
11,868
565
98
5
0
354,374
4
W
Sun Wukong
12,168
579
106
5
0
427,270
1
W
Set
10,959
522
134
6
0
429,771
0
W
Izanami
11,594
552
150
7
0
321,981
0
L
Nemesis
10,276
489
79
4
0
396,110
0
W
Anubis
9,994
476
91
4
0
327,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role