Player Matchup

Ymir
Ymir
Sharp Killa
Ymir
Level 18
God Stats
1W - 0L
1,487 SR
Queue Stats
4W - 7L
1,206 Elo+
Solo
Merlin
Merlin
TMP AngelxD
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,230 Elo+
Solo
Guan Yu
Guan Yu
Thanatoes76
Guan Yu
Level 16
God Stats
9W - 10L
1,343 SR
Queue Stats
40W - 44L
1,297 Elo+
Solo
Medusa
Medusa
imverybad224
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 45L
1,355 Elo+
Party 2
Izanami
Izanami
ltz v Purge
Izanami
Level 26
God Stats
30W - 20L
1,551 SR
Queue Stats
53W - 49L
1,351 Elo+
Party 2
Team Averages
Level 23
1,476 SR
1,288 Elo+

VS

Team Averages
Level 26
1,570 SR
1,318 Elo+
Heimdallr
Heimdallr
AcetheAlchmist13
Heimdallr
Level 28
God Stats
0W - 1L
1,652 SR
Queue Stats
42W - 41L
1,349 Elo+
Solo
Fafnir
Fafnir
Flobortion
Fafnir
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
79W - 135L
1,493 Elo+
Party 1
Ao Kuang
Ao Kuang
HvSxRoyal_
Ao Kuang
Level 60
God Stats
8W - 5L
1,373 SR
Queue Stats
434W - 565L
1,312 Elo+
Party 1
Cabrakan
Cabrakan
NelsonPsycho100
Cabrakan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,131 Elo+
Solo
Gilgamesh
Gilgamesh
Scorpio542
Gilgamesh
Level 28
God Stats
8W - 11L
1,823 SR
Queue Stats
314W - 386L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 9
11,450
477
13,167
17,012
13,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
18
7 / 4 / 10
12,235
510
18,181
12,324
5,054
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
Thanatoes76
Guan Yu
18
3 / 1 / 4
12,451
519
10,387
16,325
11,155
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
16
6 / 12 / 4
11,156
465
9,310
16,077
5,815
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
ltz v Purge
Izanami
20
10 / 6 / 4
13,935
581
22,781
14,025
5,671
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
14
1 / 9 / 3
8,648
360
4,113
15,968
6,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
Flobortion
Fafnir
12
0 / 4 / 3
9,014
376
2,809
20,940
24,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
HvSxRoyal_
Ao Kuang
20
18 / 3 / 1
12,906
538
19,519
21,139
8,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
14
1 / 10 / 2
9,385
391
5,834
20,499
22,769
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Scorpio542
Gilgamesh
16
3 / 5 / 5
10,404
434
16,383
25,087
17,960
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
37
31
Kills
23
25
Deaths
31
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
1
9
3
0.28
L
Fafnir
Flobortion
Fafnir
0
4
3
0.38
L
Ao Kuang
HvSxRoyal_
Ao Kuang
18
3
1
6.17
L
Cabrakan
1
10
2
0.2
L
Gilgamesh
Scorpio542
Gilgamesh
3
5
5
1.1
W
5
2
9
4.75
W
Merlin
7
4
10
3
W
Guan Yu
Thanatoes76
Guan Yu
3
1
4
5
W
Medusa
6
12
4
0.67
W
Izanami
ltz v Purge
Izanami
10
6
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,826
Damage
48,658
75,763
Taken
103,633
41,203
Mitigated
80,446
16,000
Healing
11,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
4,113
3,306
0
812
15,968
6,972
374
7,448
8,520
0
30,157
L
Fafnir
Flobortion
Fafnir
2,809
1,270
0
1,666
20,940
24,290
0
10,506
10,434
28,520
0
L
Ao Kuang
HvSxRoyal_
Ao Kuang
19,519
6,357
527
4,222
21,139
8,455
0
2,709
18,288
86,788
0
L
Cabrakan
5,834
1,195
0
562
20,499
22,769
0
6,325
14,104
45,324
0
L
Gilgamesh
Scorpio542
Gilgamesh
16,383
2,952
0
3,298
25,087
17,960
678
4,360
20,037
15,550
40,282
W
13,167
2,860
0
3,760
17,012
13,508
1,541
5,678
11,334
36,526
0
W
Merlin
18,181
3,234
568
4,846
12,324
5,054
746
5,553
6,640
62,685
0
W
Guan Yu
Thanatoes76
Guan Yu
10,387
1,018
1,378
5,448
16,325
11,155
2,473
5,407
10,918
0
60,109
W
Medusa
9,310
5,649
0
0
16,077
5,815
3,199
7,956
8,121
0
38,094
W
Izanami
ltz v Purge
Izanami
22,781
14,698
0
0
14,025
5,671
3,994
7,114
6,911
0
103,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,227
Gold Earned
50,357
490
Minions Killed
381
0
Camps Cleared
0
2,098,918
Distance Traveled
1,936,090
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,648
360
46
2
0
316,236
0
L
Fafnir
9,014
376
42
2
0
427,425
0
L
Ao Kuang
12,906
538
122
5
0
464,698
0
L
Cabrakan
9,385
391
74
3
0
279,633
0
L
Gilgamesh
10,404
434
97
4
0
448,098
0
W
Ymir
11,450
477
43
2
0
442,253
5
W
Merlin
12,235
510
76
3
0
432,466
4
W
Guan Yu
12,451
519
120
5
0
438,780
4
W
Medusa
11,156
465
67
3
0
378,780
0
W
Izanami
13,935
581
184
8
0
406,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role