Player Matchup

Kali
Kali
ItsMagicKun
Kali
Level 15
God Stats
3W - 1L
1,639 SR
Queue Stats
21W - 13L
1,522 Elo+
Party 1
Cerberus
Cerberus
JaidxnZ
Cerberus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,638 Elo+
Party 1
Scylla
Scylla
SwiftNyck
Scylla
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 7L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
ZombieMan2090
Cthulhu
Level 8
God Stats
5W - 4L
1,553 SR
Queue Stats
12W - 11L
1,455 Elo+
Party 1
Chernobog
Chernobog
jtdidthat
Chernobog
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,502 Elo+
Party 1
Team Averages
Level 10
1,538 SR
1,532 Elo+

VS

Team Averages
Level 20
1,475 SR
1,421 Elo+
Nemesis
Nemesis
GizModo4956
Nemesis
Level 28
God Stats
17W - 41L
1,412 SR
Queue Stats
384W - 440L
1,417 Elo+
Solo
Izanami
Izanami
IMa1way5Hungryy
Izanami
Level 13
God Stats
32W - 16L
1,606 SR
Queue Stats
168W - 165L
1,509 Elo+
Solo
Bellona
Bellona
Omehc
Bellona
Level 18
God Stats
171W - 178L
1,505 SR
Queue Stats
205W - 228L
1,363 Elo+
Solo
Ao Kuang
Ao Kuang
RngCrusader
Ao Kuang
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
261W - 280L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
yango2702
Gilgamesh
Level 13
God Stats
0W - 2L
1,352 SR
Queue Stats
23W - 33L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 6
9,409
588
8,238
12,709
6,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
JaidxnZ
Cerberus
13
1 / 4 / 6
7,508
469
2,965
9,434
6,447
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
SwiftNyck
Scylla
17
12 / 1 / 4
10,963
685
15,389
9,537
3,374
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
15
5 / 1 / 4
9,626
602
6,799
8,549
6,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
jtdidthat
Chernobog
13
1 / 4 / 5
7,514
470
4,708
10,041
2,792
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GizModo4956
Nemesis
9
0 / 6 / 2
6,384
399
1,331
9,289
2,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
9 / 6 / 1
9,013
563
14,183
13,291
3,668
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
Omehc
Bellona
12
2 / 2 / 5
7,907
494
4,886
8,709
5,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
RngCrusader
Ao Kuang
9
2 / 8 / 1
6,975
436
5,691
14,012
3,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
yango2702
Gilgamesh
10
0 / 4 / 0
6,725
420
1,548
12,045
4,549
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
26
Kills
13
13
Deaths
26
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
GizModo4956
Nemesis
0
6
2
0.17
L
9
6
1
1.58
W
7
3
6
3.33
W
Cerberus
JaidxnZ
Cerberus
1
4
6
1
L
Bellona
Omehc
Bellona
2
2
5
2.25
L
Ao Kuang
RngCrusader
Ao Kuang
2
8
1
0.31
W
Scylla
SwiftNyck
Scylla
12
1
4
14
W
Cthulhu
5
1
4
7
W
Chernobog
jtdidthat
Chernobog
1
4
5
0.88
L
Gilgamesh
yango2702
Gilgamesh
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,099
Damage
27,639
50,270
Taken
57,346
25,566
Mitigated
20,028
10,598
Healing
8,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
GizModo4956
Nemesis
1,331
386
0
1,038
9,289
2,580
268
3,123
6,166
0
24,616
L
14,183
10,835
0
2,897
13,291
3,668
2,423
7,522
5,769
0
56,906
W
8,238
5,455
0
3,301
12,709
6,833
0
2,718
9,991
0
51,772
W
Cerberus
JaidxnZ
Cerberus
2,965
414
0
909
9,434
6,447
33
0
9,434
17,764
0
L
Bellona
Omehc
Bellona
4,886
1,916
0
1,170
8,709
5,401
85
2,341
6,368
0
29,918
L
Ao Kuang
RngCrusader
Ao Kuang
5,691
2,484
0
3,197
14,012
3,830
540
6,409
7,539
23,479
0
W
Scylla
SwiftNyck
Scylla
15,389
1,468
167
2,083
9,537
3,374
2,623
1,825
7,712
74,220
0
W
Cthulhu
6,799
825
0
1,376
8,549
6,120
669
1,148
7,401
45,347
0
W
Chernobog
jtdidthat
Chernobog
4,708
3,791
0
2,762
10,041
2,792
1,134
0
10,041
0
53,339
L
Gilgamesh
yango2702
Gilgamesh
1,548
300
0
246
12,045
4,549
0
5,576
6,351
0
27,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,020
Gold Earned
37,004
437
Minions Killed
292
0
Camps Cleared
0
1,521,599
Distance Traveled
1,265,908
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,384
399
51
3
0
223,596
2
L
Izanami
9,013
563
100
6
0
226,003
4
W
Kali
9,409
588
80
5
0
349,087
0
W
Cerberus
7,508
469
37
2
0
302,972
0
L
Bellona
7,907
494
46
3
0
296,924
4
L
Ao Kuang
6,975
436
36
2
0
269,614
1
W
Scylla
10,963
685
140
9
0
300,421
3
W
Cthulhu
9,626
602
92
6
0
304,423
3
W
Chernobog
7,514
470
88
6
0
264,696
0
L
Gilgamesh
6,725
420
59
4
0
249,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role