Player Matchup

Discordia
Discordia
Angelo_W7
Discordia
Level 28
God Stats
5W - 2L
1,616 SR
Queue Stats
111W - 179L
1,358 Elo+
Party 2
Bellona
Bellona
BoltS4
Bellona
Level 29
God Stats
4W - 1L
1,627 SR
Queue Stats
96W - 95L
1,402 Elo+
Solo
Tyr
Tyr
Ch1nWenWenCh4_-1
Tyr
Level 27
God Stats
20W - 23L
1,540 SR
Queue Stats
133W - 210L
1,379 Elo+
Party 3
Nu Wa
Nu Wa
OliveiraCoronel
Nu Wa
Level 24
God Stats
3W - 3L
1,360 SR
Queue Stats
123W - 193L
1,364 Elo+
Party 2
Tsukuyomi
Tsukuyomi
dz77
Tsukuyomi
Level 18
God Stats
3W - 10L
1,285 SR
Queue Stats
144W - 221L
1,373 Elo+
Party 3
Team Averages
Level 25
1,485 SR
1,375 Elo+

VS

Team Averages
Level 22
1,356 SR
1,359 Elo+
Ymir
Ymir
BOMBITAAA
Ymir
Level 23
God Stats
0W - 3L
1,167 SR
Queue Stats
18W - 29L
1,334 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KINGPABLESS
Cu Chulainn
Level 29
God Stats
5W - 5L
1,349 SR
Queue Stats
139W - 137L
1,403 Elo+
Solo
King Arthur
King Arthur
LucasAldreyRZO
King Arthur
Level 22
God Stats
2W - 4L
1,599 SR
Queue Stats
8W - 8L
1,413 Elo+
Solo
Fenrir
Fenrir
empanada34
Fenrir
Level 16
God Stats
1W - 5L
1,327 SR
Queue Stats
9W - 19L
1,347 Elo+
Party 1
Thoth
Thoth
tiago999_-
Thoth
Level 18
God Stats
5W - 12L
1,340 SR
Queue Stats
16W - 28L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Angelo_W7
Discordia
12
5 / 4 / 4
7,648
510
6,227
8,903
2,101
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bellona
BoltS4
Bellona
11
1 / 3 / 3
6,983
466
8,070
12,019
11,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 2 / 4
8,054
537
2,350
6,003
5,024
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
6 / 1 / 9
9,147
610
10,387
7,613
2,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
dz77
Tsukuyomi
15
8 / 1 / 2
9,023
602
5,883
8,305
2,991
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 3 / 1
7,658
511
7,808
12,680
14,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
KINGPABLESS
Cu Chulainn
14
3 / 4 / 2
8,536
569
6,916
10,890
5,648
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
LucasAldreyRZO
King Arthur
5
0 / 2 / 1
5,246
350
1,897
4,342
1,654
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
empanada34
Fenrir
10
4 / 6 / 0
7,346
490
5,645
11,131
3,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
13
2 / 9 / 3
8,040
536
5,810
10,738
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
22
Kills
11
11
Deaths
24
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
Angelo_W7
Discordia
5
4
4
1.75
L
Ymir
2
3
1
0.83
W
Bellona
BoltS4
Bellona
1
3
3
0.83
W
2
2
4
2
L
Cu Chulainn
KINGPABLESS
Cu Chulainn
3
4
2
1
L
King Arthur
LucasAldreyRZO
King Arthur
0
2
1
0.25
W
6
1
9
10.5
W
Tsukuyomi
dz77
Tsukuyomi
8
1
2
9
L
Fenrir
empanada34
Fenrir
4
6
0
0.67
L
Thoth
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,917
Damage
28,076
42,843
Taken
49,781
24,381
Mitigated
28,545
11,311
Healing
3,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Angelo_W7
Discordia
6,227
1,712
272
3,063
8,903
2,101
912
1,793
7,110
30,039
0
L
Ymir
7,808
3,445
0
0
12,680
14,951
378
1,175
11,505
33,961
0
W
Bellona
BoltS4
Bellona
8,070
2,169
0
840
12,019
11,534
359
7,051
4,968
0
27,979
W
2,350
226
0
713
6,003
5,024
646
0
6,003
0
37,849
L
Cu Chulainn
KINGPABLESS
Cu Chulainn
6,916
1,332
0
728
10,890
5,648
0
3,242
7,581
0
55,403
L
King Arthur
LucasAldreyRZO
King Arthur
1,897
196
0
920
4,342
1,654
0
549
3,793
0
13,124
W
10,387
3,280
38
3,148
7,613
2,731
1,673
3,061
4,552
38,191
0
W
Tsukuyomi
dz77
Tsukuyomi
5,883
1,339
0
3,237
8,305
2,991
240
1,713
6,592
0
50,471
L
Fenrir
empanada34
Fenrir
5,645
1,694
0
1,294
11,131
3,297
946
4,028
7,099
0
22,382
L
Thoth
5,810
306
0
642
10,738
2,995
541
7,436
3,189
40,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,855
Gold Earned
36,826
325
Minions Killed
280
0
Camps Cleared
0
1,268,999
Distance Traveled
1,101,908
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,648
510
42
3
0
192,773
3
L
Ymir
7,658
511
48
3
0
250,168
0
W
Bellona
6,983
466
38
3
0
259,156
3
W
Tyr
8,054
537
84
6
0
279,824
3
L
Cu Chulainn
8,536
569
107
7
0
242,855
3
L
King Arthur
5,246
350
24
2
0
111,979
1
W
Nu Wa
9,147
610
68
5
0
241,910
3
W
Tsukuyomi
9,023
602
93
6
0
295,336
0
L
Fenrir
7,346
490
41
3
0
272,283
0
L
Thoth
8,040
536
60
4
0
224,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role