Player Matchup

Ganesha
Ganesha
Platinum IV
Alkarinkwa
Ganesha
Platinum IV
Level 160
God Stats
8W - 3L
1,557 SR
Queue Stats
19W - 9L
2,032 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
KristyChan
Baron Samedi
Gold II
Level 154
God Stats
1W - 0L
1,730 SR
Queue Stats
16W - 10L
1,830 MMR
Party 1
Osiris
Osiris
Gold V
ulisesjr1
Osiris
Gold V
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,680 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,596 SR
1,847 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 152
1,619 SR
1,781 MMR
Sylvanus
Sylvanus
Gold I
Atomic Slabs
Sylvanus
Gold I
Level 145
God Stats
0W - 3L
1,657 SR
Queue Stats
567W - 618L
1,686 MMR
Solo
Danzaburou
Danzaburou
Gold III
DilanMil
Danzaburou
Gold III
Level 152
God Stats
1W - 2L
1,559 SR
Queue Stats
20W - 25L
1,639 MMR
Solo
Nu Wa
Nu Wa
Platinum II
SneeryCone6385
Nu Wa
Platinum II
Level 160
God Stats
24W - 32L
1,642 SR
Queue Stats
649W - 714L
2,018 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Alkarinkwa
Ganesha
16
0 / 1 / 11
12,321
648
5,664
14,092
17,072
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
KristyChan
Baron Samedi
19
8 / 0 / 8
13,529
712
18,379
12,485
10,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
ulisesjr1
Osiris
19
8 / 1 / 6
13,671
720
13,284
19,797
21,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
TiamatMorgan Le FayGilgameshCabrakanAphrodite

VS

Bans
AthenaSetAchillesCu ChulainnOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Atomic Slabs
Sylvanus
15
1 / 4 / 1
10,802
569
6,483
16,816
20,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
DilanMil
Danzaburou
14
0 / 7 / 2
10,845
571
9,208
16,026
5,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 5 / 1
10,766
567
14,241
11,327
4,026
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
16
Kills
2
2
Deaths
16
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Alkarinkwa
Ganesha
0
1
11
5.5
L
Sylvanus
Atomic Slabs
Sylvanus
1
4
1
0.38
L
Danzaburou
DilanMil
Danzaburou
0
7
2
0.14
W
Baron Samedi
KristyChan
Baron Samedi
8
0
8
12
L
1
5
1
0.3
W
Osiris
ulisesjr1
Osiris
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,327
Damage
29,932
46,374
Taken
44,169
48,930
Mitigated
29,579
16,060
Healing
10,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Alkarinkwa
Ganesha
5,664
510
0
3,152
14,092
17,072
349
6,479
7,613
33,873
0
L
Sylvanus
Atomic Slabs
Sylvanus
6,483
1,329
1,626
4,138
16,816
20,216
117
8,604
7,187
19,647
0
L
Danzaburou
DilanMil
Danzaburou
9,208
3,665
0
3,274
16,026
5,337
132
9,274
6,198
0
51,980
W
Baron Samedi
KristyChan
Baron Samedi
18,379
782
3,225
5,174
12,485
10,349
1,763
6,933
5,552
83,628
0
L
14,241
6,970
568
763
11,327
4,026
473
8,086
2,971
61,975
0
W
Osiris
ulisesjr1
Osiris
13,284
2,580
0
4,509
19,797
21,509
723
7,312
12,485
19,091
64,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,521
Gold Earned
32,413
309
Minions Killed
201
0
Camps Cleared
0
1,109,869
Distance Traveled
933,441
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,321
648
4
0
0
367,606
3
L
Sylvanus
10,802
569
24
1
0
292,732
1
L
Danzaburou
10,845
571
101
5
0
320,278
6
W
Baron Samedi
13,529
712
185
10
0
364,720
1
L
Nu Wa
10,766
567
76
4
0
320,431
3
W
Osiris
13,671
720
120
6
0
377,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role