Player Matchup

King Arthur
King Arthur
BiscuitBooTy
King Arthur
Level 97
God Stats
95W - 86L
1,457 SR
Queue Stats
399W - 396L
1,418 Elo+
Solo
Arachne
Arachne
Green x wrld
Arachne
Level 41
God Stats
2W - 2L
1,533 SR
Queue Stats
42W - 34L
1,440 Elo+
Solo
Neith
Neith
Mecoming4u
Neith
Level 40
God Stats
19W - 9L
1,500 SR
Queue Stats
343W - 295L
1,558 Elo+
Solo
Ymir
Ymir
casual_coke_boy
Ymir
Level 49
God Stats
20W - 19L
1,574 SR
Queue Stats
319W - 320L
1,482 Elo+
Solo
Nox
Nox
josh_1099
Nox
Level 47
God Stats
3W - 0L
1,701 SR
Queue Stats
7W - 3L
1,714 Elo+
Solo
Team Averages
Level 55
1,553 SR
1,522 Elo+

VS

Team Averages
Level 60
1,527 SR
1,540 Elo+
King Arthur
King Arthur
Hobo 0n Welfare
King Arthur
Level 146
God Stats
3W - 8L
1,543 SR
Queue Stats
147W - 90L
1,628 Elo+
Party 1
Scylla
Scylla
IlKrustyFeetslI
Scylla
Level 39
God Stats
4W - 7L
1,534 SR
Queue Stats
87W - 112L
1,412 Elo+
Solo
Apollo
Apollo
UncookedBeet455
Apollo
Level 46
God Stats
1W - 2L
1,251 SR
Queue Stats
20W - 23L
1,490 Elo+
Solo
Ymir
Ymir
jnolan17
Ymir
Level 46
God Stats
27W - 16L
1,697 SR
Queue Stats
95W - 85L
1,578 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xChibis
Morgan Le Fay
Level 23
God Stats
35W - 30L
1,613 SR
Queue Stats
75W - 58L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BiscuitBooTy
King Arthur
17
2 / 2 / 13
10,139
1,014
5,935
12,331
11,482
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
Green x wrld
Arachne
18
11 / 2 / 9
12,284
1,228
17,666
9,533
4,163
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
17
5 / 2 / 15
10,732
1,073
20,849
7,853
3,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 1 / 15
11,415
1,142
7,643
15,113
16,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
3 / 1 / 15
10,017
1,002
7,776
4,759
1,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

285

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hobo 0n Welfare
King Arthur
15
4 / 5 / 2
10,071
1,007
14,444
14,772
13,951
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 6 / 5
10,416
1,042
10,380
14,227
5,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 5 / 6
9,079
908
7,525
14,671
9,073
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
15
0 / 4 / 4
8,857
886
3,000
10,333
6,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
xChibis
Morgan Le Fay
15
1 / 4 / 4
9,135
914
7,363
9,492
3,978
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
29
24
Kills
8
8
Deaths
24
67
Assists
21
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BiscuitBooTy
King Arthur
2
2
13
4.25
W
Arachne
Green x wrld
Arachne
11
2
9
7.75
L
King Arthur
Hobo 0n Welfare
King Arthur
4
5
2
1
L
3
6
5
0.92
W
Neith
5
2
15
6.25
L
0
5
6
0.6
W
3
1
15
10.5
L
Ymir
0
4
4
0.5
W
3
1
15
10.5
L
Morgan Le Fay
xChibis
Morgan Le Fay
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,869
Damage
42,712
49,589
Taken
63,495
37,613
Mitigated
39,297
8,195
Healing
3,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BiscuitBooTy
King Arthur
5,935
784
0
0
12,331
11,482
0
5,605
6,726
0
27,138
W
Arachne
Green x wrld
Arachne
17,666
13,733
0
3,540
9,533
4,163
0
4,499
5,034
0
39,462
L
King Arthur
Hobo 0n Welfare
King Arthur
14,444
2,808
0
1,748
14,772
13,951
0
3,724
11,048
0
28,920
L
10,380
354
0
1,171
14,227
5,586
0
3,278
10,949
41,879
0
W
Neith
20,849
10,786
0
766
7,853
3,486
0
3,246
4,607
0
37,512
L
7,525
3,908
0
0
14,671
9,073
0
3,791
10,880
0
21,467
W
7,643
1,271
0
2,774
15,113
16,496
0
5,592
9,521
18,191
0
L
Ymir
3,000
290
0
0
10,333
6,709
0
2,228
8,105
9,985
0
W
7,776
245
0
1,115
4,759
1,986
0
1,801
2,958
14,261
0
L
Morgan Le Fay
xChibis
Morgan Le Fay
7,363
1,121
149
443
9,492
3,978
0
2,398
7,094
24,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,587
Gold Earned
47,558
177
Minions Killed
183
9
Camps Cleared
4
1,001,511
Distance Traveled
792,249
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,139
1,014
36
4
0
202,680
0
W
Arachne
12,284
1,228
42
4
7
224,168
3
L
King Arthur
10,071
1,007
33
3
1
178,278
0
L
Scylla
10,416
1,042
79
8
0
178,475
0
W
Neith
10,732
1,073
37
4
1
185,023
0
L
Apollo
9,079
908
28
3
0
207,689
0
W
Ymir
11,415
1,142
41
4
0
193,052
0
L
Ymir
8,857
886
10
1
1
90,287
0
W
Nox
10,017
1,002
21
2
1
196,588
0
L
Morgan Le Fay
9,135
914
33
3
2
137,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role