Player Matchup

Bacchus
Bacchus
NineBloom134094
Bacchus
Level 18
God Stats
1W - 5L
1,432 SR
Queue Stats
34W - 44L
1,356 Elo+
Party 2
Khepri
Khepri
Nineteen Whales
Khepri
Level 22
God Stats
6W - 5L
1,290 SR
Queue Stats
136W - 147L
1,410 Elo+
Party 2
Artemis
Artemis
Reiiae
Artemis
Level 9
God Stats
1W - 1L
1,754 SR
Queue Stats
9W - 12L
1,529 Elo+
Solo
Gilgamesh
Gilgamesh
TuTioTito_
Gilgamesh
Level 18
God Stats
1W - 3L
1,542 SR
Queue Stats
49W - 41L
1,605 Elo+
Solo
The Morrigan
The Morrigan
gerson_jackthan
The Morrigan
Level 10
God Stats
1W - 4L
1,405 SR
Queue Stats
41W - 38L
1,695 Elo+
Solo
Team Averages
Level 15
1,485 SR
1,519 Elo+

VS

Team Averages
Level 18
1,552 SR
1,672 Elo+
Tiamat
Tiamat
DarkForceStrike
Tiamat
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 3L
1,802 Elo+
Party 1
Jing Wei
Jing Wei
Fgc_prodigy
Jing Wei
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
70W - 58L
1,693 Elo+
Party 1
Mercury
Mercury
W1choUchiha
Mercury
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 2L
1,662 Elo+
Solo
Sylvanus
Sylvanus
ace-Gamer-me123
Sylvanus
Level 28
God Stats
10W - 7L
1,666 SR
Queue Stats
37W - 22L
1,661 Elo+
Solo
Cu Chulainn
Cu Chulainn
kinfisher48
Cu Chulainn
Level 29
God Stats
3W - 2L
1,594 SR
Queue Stats
29W - 26L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,089
435
2,945
7,263
4,689
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 2 / 1
6,227
445
3,807
11,068
6,583
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Reiiae
Artemis
9
2 / 4 / 1
6,442
460
5,101
10,655
2,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
TuTioTito_
Gilgamesh
15
5 / 4 / 0
9,256
661
11,041
13,467
8,390
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Morrigan
gerson_jackthan
The Morrigan
13
1 / 0 / 3
7,586
542
4,127
5,758
1,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 1
8,989
642
8,957
7,701
5,593
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Fgc_prodigy
Jing Wei
12
2 / 0 / 4
7,427
531
6,570
10,096
3,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
W1choUchiha
Mercury
13
3 / 1 / 1
7,931
567
3,429
6,672
2,199
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
12
2 / 2 / 4
7,281
520
5,506
10,294
6,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cu Chulainn
kinfisher48
Cu Chulainn
12
1 / 5 / 2
7,277
520
7,368
12,636
11,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
8
Kills
14
15
Deaths
8
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
W
Jing Wei
Fgc_prodigy
Jing Wei
2
0
4
4
L
0
5
0
0
L
0
2
1
0.25
L
Artemis
Reiiae
Artemis
2
4
1
0.63
L
Gilgamesh
TuTioTito_
Gilgamesh
5
4
0
1.25
W
Mercury
W1choUchiha
Mercury
3
1
1
3.5
W
Sylvanus
2
2
4
2
L
The Morrigan
gerson_jackthan
The Morrigan
1
0
3
2.5
W
Cu Chulainn
kinfisher48
Cu Chulainn
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,021
Damage
31,830
48,211
Taken
47,399
23,845
Mitigated
28,981
14,035
Healing
18,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,957
1,141
301
4,178
7,701
5,593
210
2,471
5,230
63,978
0
W
Jing Wei
Fgc_prodigy
Jing Wei
6,570
4,817
0
3,550
10,096
3,180
440
1,901
8,195
0
42,198
L
2,945
682
0
588
7,263
4,689
336
4,754
2,509
21,563
0
L
3,807
609
603
3,822
11,068
6,583
0
3,815
7,253
21,791
0
L
Artemis
Reiiae
Artemis
5,101
3,581
0
2,165
10,655
2,534
0
4,252
6,403
0
29,925
L
Gilgamesh
TuTioTito_
Gilgamesh
11,041
5,048
0
3,709
13,467
8,390
100
0
12,260
0
60,571
W
Mercury
W1choUchiha
Mercury
3,429
1,598
0
474
6,672
2,199
0
661
6,011
0
43,158
W
Sylvanus
5,506
1,518
1,568
4,398
10,294
6,561
268
4,852
5,442
29,841
0
L
The Morrigan
gerson_jackthan
The Morrigan
4,127
1,041
0
3,148
5,758
1,649
0
1,794
3,964
46,209
2,602
W
Cu Chulainn
kinfisher48
Cu Chulainn
7,368
2,276
0
4,485
12,636
11,448
594
0
12,636
0
36,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,600
Gold Earned
38,905
355
Minions Killed
374
0
Camps Cleared
0
1,242,702
Distance Traveled
1,273,270
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,989
642
121
9
0
292,854
1
W
Jing Wei
7,427
531
68
5
0
277,148
4
L
Bacchus
6,089
435
40
3
0
252,117
0
L
Khepri
6,227
445
33
2
0
234,622
2
L
Artemis
6,442
460
49
4
0
229,774
0
L
Gilgamesh
9,256
661
121
9
0
244,429
0
W
Mercury
7,931
567
80
6
0
259,445
3
W
Sylvanus
7,281
520
53
4
0
192,217
0
L
The Morrigan
7,586
542
112
8
0
281,760
5
W
Cu Chulainn
7,277
520
52
4
0
251,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role