Player Matchup

Ymir
Ymir
Agurol
Ymir
Level 21
God Stats
4W - 3L
1,439 SR
Queue Stats
87W - 90L
1,393 Elo+
Solo
Arachne
Arachne
ColeLifts
Arachne
Level 15
God Stats
9W - 2L
1,737 SR
Queue Stats
54W - 29L
1,511 Elo+
Solo
Izanami
Izanami
DictatorAnchovy
Izanami
Level 16
God Stats
2W - 1L
1,493 SR
Queue Stats
2W - 6L
1,240 Elo+
Solo
King Arthur
King Arthur
GeRsIaN-FF
King Arthur
Level 16
God Stats
7W - 5L
1,501 SR
Queue Stats
17W - 12L
1,317 Elo+
Solo
Scylla
Scylla
Skyazer
Scylla
Level 21
God Stats
18W - 14L
1,545 SR
Queue Stats
238W - 238L
1,334 Elo+
Solo
Team Averages
Level 18
1,543 SR
1,359 Elo+

VS

Team Averages
Level 14
1,487 SR
1,405 Elo+
Merlin
Merlin
B4LL3R
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,413 Elo+
Solo
Skadi
Skadi
Deadpool3445
Skadi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,194 Elo+
Party 1
Cthulhu
Cthulhu
Zdragon2009
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,494 Elo+
Solo
Ares
Ares
dantethe_1
Ares
Level 14
God Stats
7W - 9L
1,433 SR
Queue Stats
205W - 219L
1,423 Elo+
Solo
Fafnir
Fafnir
omegax04
Fafnir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Agurol
Ymir
13
4 / 3 / 8
8,539
534
5,390
10,519
6,747
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
ColeLifts
Arachne
16
15 / 1 / 4
10,867
679
11,480
11,576
6,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
11 / 5 / 5
9,793
612
16,344
13,429
4,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
GeRsIaN-FF
King Arthur
15
6 / 0 / 10
10,048
628
9,592
8,956
9,466
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Skyazer
Scylla
16
0 / 0 / 6
9,544
597
4,446
3,744
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
B4LL3R
Merlin
14
1 / 1 / 1
8,343
521
1,341
7,849
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 11 / 1
7,556
472
3,124
11,468
2,860
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Zdragon2009
Cthulhu
3
0 / 2 / 1
4,837
302
382
2,682
970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
5 / 9 / 0
7,252
453
5,284
21,327
10,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
omegax04
Fafnir
7
0 / 14 / 1
5,463
341
3,095
15,091
13,012
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
11
36
Kills
7
9
Deaths
37
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
Agurol
Ymir
4
3
8
2.67
L
Merlin
B4LL3R
Merlin
1
1
1
1.5
W
Arachne
ColeLifts
Arachne
15
1
4
17
L
1
11
1
0.14
W
11
5
5
2.7
W
King Arthur
GeRsIaN-FF
King Arthur
6
0
10
11
W
Scylla
Skyazer
Scylla
0
0
6
3
L
Cthulhu
Zdragon2009
Cthulhu
0
2
1
0.25
L
5
9
0
0.56
L
Fafnir
omegax04
Fafnir
0
14
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,252
Damage
13,226
48,224
Taken
58,417
29,241
Mitigated
29,803
12,475
Healing
3,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Agurol
Ymir
5,390
1,297
0
0
10,519
6,747
340
2,917
7,602
35,506
0
L
Merlin
B4LL3R
Merlin
1,341
0
0
625
7,849
2,500
0
1,697
6,152
44,564
0
W
Arachne
ColeLifts
Arachne
11,480
8,816
0
4,550
11,576
6,920
2,119
1,988
9,588
0
72,380
L
3,124
1,981
0
172
11,468
2,860
150
1,325
10,143
0
24,433
W
16,344
12,647
0
6,511
13,429
4,887
6,623
2,751
10,678
0
57,096
W
King Arthur
GeRsIaN-FF
King Arthur
9,592
1,329
0
201
8,956
9,466
796
1,753
7,203
0
45,680
W
Scylla
Skyazer
Scylla
4,446
715
0
1,213
3,744
1,221
709
896
2,848
61,420
0
L
Cthulhu
Zdragon2009
Cthulhu
382
235
0
1
2,682
970
0
0
2,682
2,142
0
L
5,284
109
0
2,250
21,327
10,461
0
4,013
17,314
14,514
0
L
Fafnir
omegax04
Fafnir
3,095
1,515
0
483
15,091
13,012
0
2,801
12,290
12,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,791
Gold Earned
33,451
479
Minions Killed
180
0
Camps Cleared
0
1,449,910
Distance Traveled
1,017,599
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,539
534
46
3
0
259,560
0
L
Merlin
8,343
521
92
6
0
268,604
3
W
Arachne
10,867
679
119
7
0
294,212
2
L
Skadi
7,556
472
57
4
0
239,884
1
W
Izanami
9,793
612
115
7
0
249,065
0
W
King Arthur
10,048
628
91
6
0
318,886
1
W
Scylla
9,544
597
108
7
0
328,187
1
L
Cthulhu
4,837
302
5
0
0
57,681
0
L
Ares
7,252
453
11
1
0
233,867
0
L
Fafnir
5,463
341
15
1
0
217,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role