Player Matchup

The Morrigan
The Morrigan
Crithilde
The Morrigan
Level 156
God Stats
8W - 8L
1,493 SR
Queue Stats
312W - 322L
1,341 Elo+
Party 2
Odin
Odin
Explozin
Odin
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
FooBar101010
Cernunnos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,237 Elo+
Party 2
Fafnir
Fafnir
Marhaen
Fafnir
Level 121
God Stats
2W - 1L
1,811 SR
Queue Stats
27W - 29L
1,451 Elo+
Solo
Bacchus
Bacchus
ZINOU
Bacchus
Level 108
God Stats
3W - 1L
1,236 SR
Queue Stats
125W - 130L
1,346 Elo+
Solo
Team Averages
Level 97
1,508 SR
1,375 Elo+

VS

Team Averages
Level 68
1,480 SR
1,412 Elo+
Izanami
Izanami
Bullvay974
Izanami
Level 84
God Stats
2W - 0L
1,460 SR
Queue Stats
112W - 99L
1,400 Elo+
Solo
Jormungandr
Jormungandr
Silrion
Jormungandr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 26L
1,382 Elo+
Party 3
Zeus
Zeus
elchupachabra
Zeus
Level 37
God Stats
1W - 3L
1,589 SR
Queue Stats
137W - 93L
1,461 Elo+
Party 3
Geb
Geb
hayaa zugulaa
Geb
Level 81
God Stats
10W - 4L
1,598 SR
Queue Stats
189W - 180L
1,430 Elo+
Party 1
Arachne
Arachne
x C r e ii Z y
Arachne
Level 121
God Stats
8W - 11L
1,254 SR
Queue Stats
555W - 570L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Crithilde
The Morrigan
18
2 / 8 / 5
11,208
659
10,290
17,554
8,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
17
3 / 10 / 3
10,906
642
8,221
21,072
14,880
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
FooBar101010
Cernunnos
18
0 / 7 / 3
9,814
577
9,353
15,002
6,957
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fafnir
Marhaen
Fafnir
17
3 / 10 / 5
11,660
686
11,404
23,987
34,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
ZINOU
Bacchus
14
2 / 7 / 4
9,076
534
7,908
22,279
33,527
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bullvay974
Izanami
20
15 / 3 / 21
15,070
886
36,101
12,835
6,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Silrion
Jormungandr
19
4 / 1 / 26
11,898
700
9,634
12,330
13,172
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
12 / 2 / 21
12,975
763
21,284
7,660
3,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 1 / 32
11,240
661
6,811
11,476
11,266
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
10 / 4 / 21
12,441
732
16,770
15,263
7,586
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
163
10
Kills
42
42
Deaths
11
20
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bullvay974
Izanami
15
3
21
8.5
L
The Morrigan
Crithilde
The Morrigan
2
8
5
0.56
L
Odin
3
10
3
0.45
L
Cernunnos
FooBar101010
Cernunnos
0
7
3
0.21
L
Fafnir
Marhaen
Fafnir
3
10
5
0.55
W
Jormungandr
Silrion
Jormungandr
4
1
26
17
L
Bacchus
ZINOU
Bacchus
2
7
4
0.57
W
12
2
21
11.25
W
1
1
32
17
W
10
4
21
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,176
Damage
90,600
99,894
Taken
59,564
97,726
Mitigated
41,968
16,875
Healing
25,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bullvay974
Izanami
36,101
23,379
2,171
4,322
12,835
6,416
963
6,860
5,821
0
78,690
L
The Morrigan
Crithilde
The Morrigan
10,290
1,655
1,236
3,473
17,554
8,200
0
5,260
12,294
39,295
0
L
Odin
8,221
1,227
0
1,420
21,072
14,880
0
9,232
11,840
414
23,193
L
Cernunnos
FooBar101010
Cernunnos
9,353
4,946
84
1,681
15,002
6,957
0
5,325
9,677
0
30,951
L
Fafnir
Marhaen
Fafnir
11,404
2,879
440
4,317
23,987
34,162
0
9,367
14,620
22,385
0
W
Jormungandr
Silrion
Jormungandr
9,634
2,791
675
410
12,330
13,172
802
6,163
6,167
24,066
0
L
Bacchus
ZINOU
Bacchus
7,908
570
1,952
2,272
22,279
33,527
0
8,545
13,734
13,379
0
W
21,284
2,946
0
1,177
7,660
3,528
1,453
5,968
1,692
45,321
0
W
6,811
1,074
1,399
1,475
11,476
11,266
442
3,836
7,640
12,678
0
W
16,770
11,480
7,732
5,881
15,263
7,586
1,645
7,061
8,092
0
30,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,664
Gold Earned
63,624
159
Minions Killed
199
0
Camps Cleared
0
1,293,808
Distance Traveled
1,654,199
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,070
886
99
6
0
315,457
1
L
The Morrigan
11,208
659
43
3
0
269,686
0
L
Odin
10,906
642
33
2
0
275,488
0
L
Cernunnos
9,814
577
53
3
0
231,614
0
L
Fafnir
11,660
686
19
1
0
242,622
0
W
Jormungandr
11,898
700
18
1
0
329,298
0
L
Bacchus
9,076
534
11
1
0
274,398
2
W
Zeus
12,975
763
44
3
0
301,826
0
W
Geb
11,240
661
7
0
0
351,476
1
W
Arachne
12,441
732
31
2
0
356,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role