Player Matchup

Fenrir
Fenrir
Alex187_braaa
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 46L
1,227 Elo+
Party 2
Cernunnos
Cernunnos
GTRON23
Cernunnos
Level 44
God Stats
2W - 8L
1,278 SR
Queue Stats
33W - 78L
1,218 Elo+
Party 2
Kuzenbo
Kuzenbo
KimaDaGee
Kuzenbo
Level 156
God Stats
32W - 63L
1,399 SR
Queue Stats
666W - 727L
1,376 Elo+
Solo
Olorun
Olorun
joe_b256
Olorun
Level 48
God Stats
18W - 25L
1,374 SR
Queue Stats
78W - 123L
1,224 Elo+
Party 2
Gilgamesh
Gilgamesh
speed40000
Gilgamesh
Level 64
God Stats
6W - 5L
1,251 SR
Queue Stats
311W - 343L
1,332 Elo+
Solo
Team Averages
Level 68
1,360 SR
1,275 Elo+

VS

Team Averages
Level 61
1,481 SR
1,396 Elo+
Hades
Hades
MortalLegend100
Hades
Level 26
God Stats
58W - 43L
1,560 SR
Queue Stats
138W - 121L
1,402 Elo+
Party 1
Sun Wukong
Sun Wukong
Papitoide76
Sun Wukong
Level 62
God Stats
39W - 40L
1,474 SR
Queue Stats
389W - 389L
1,392 Elo+
Party 1
Athena
Athena
SmokeyYouKnow
Athena
Level 61
God Stats
14W - 15L
1,488 SR
Queue Stats
15W - 16L
1,394 Elo+
Solo
Danzaburou
Danzaburou
TraynManeBrozkie
Danzaburou
Level 88
God Stats
3W - 1L
1,286 SR
Queue Stats
99W - 103L
1,372 Elo+
Solo
Thanatos
Thanatos
Unear Games9423
Thanatos
Level 68
God Stats
34W - 25L
1,599 SR
Queue Stats
576W - 553L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 12 / 3
10,434
417
6,267
24,424
17,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
GTRON23
Cernunnos
17
5 / 11 / 5
10,991
440
20,271
27,883
10,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
KimaDaGee
Kuzenbo
15
4 / 4 / 5
9,963
399
16,014
38,286
58,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
joe_b256
Olorun
17
4 / 10 / 4
11,089
444
18,707
25,843
10,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
speed40000
Gilgamesh
16
1 / 14 / 2
10,517
421
17,751
26,470
22,921
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 10
14,476
579
30,109
25,228
20,356
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Papitoide76
Sun Wukong
20
19 / 0 / 10
15,693
628
28,900
24,644
28,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 4 / 16
12,272
491
9,796
28,326
36,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
TraynManeBrozkie
Danzaburou
16
3 / 9 / 11
12,055
482
16,517
21,380
8,605
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
20
15 / 1 / 9
15,562
622
28,895
20,880
10,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
107
17
Kills
51
51
Deaths
17
19
Assists
56
Player
Kills
Deaths
Assists
KDA
L
3
12
3
0.38
L
Cernunnos
GTRON23
Cernunnos
5
11
5
0.68
L
Kuzenbo
KimaDaGee
Kuzenbo
4
4
5
1.63
W
10
3
10
5
W
Sun Wukong
Papitoide76
Sun Wukong
19
0
10
24
W
4
4
16
3
W
Danzaburou
TraynManeBrozkie
Danzaburou
3
9
11
0.94
W
Thanatos
15
1
9
19.5
L
Olorun
joe_b256
Olorun
4
10
4
0.6
L
Gilgamesh
speed40000
Gilgamesh
1
14
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,010
Damage
114,217
142,906
Taken
120,458
120,826
Mitigated
105,069
29,845
Healing
65,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,267
1,876
0
3,379
24,424
17,622
0
7,679
16,745
0
32,347
L
Cernunnos
GTRON23
Cernunnos
20,271
12,297
140
7,000
27,883
10,795
1,088
8,894
18,961
0
85,035
L
Kuzenbo
KimaDaGee
Kuzenbo
16,014
4,631
245
8,455
38,286
58,825
124
10,163
27,926
49,783
0
W
30,109
3,388
1,685
16,748
25,228
20,356
5,205
9,655
14,790
106,254
0
W
Sun Wukong
Papitoide76
Sun Wukong
28,900
8,776
88
11,690
24,644
28,574
4,722
3,090
21,136
0
104,333
W
9,796
3,130
0
5,065
28,326
36,959
1,053
6,969
20,589
26,480
0
W
Danzaburou
TraynManeBrozkie
Danzaburou
16,517
11,682
0
7,196
21,380
8,605
4,893
8,816
11,652
0
70,660
W
Thanatos
28,895
11,376
0
22,892
20,880
10,575
177
3,097
17,570
0
137,741
L
Olorun
joe_b256
Olorun
18,707
8,929
1,324
8,324
25,843
10,663
705
6,569
19,274
74,256
0
L
Gilgamesh
speed40000
Gilgamesh
17,751
4,645
0
978
26,470
22,921
425
6,600
19,870
0
66,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,994
Gold Earned
70,058
452
Minions Killed
649
0
Camps Cleared
0
2,055,608
Distance Traveled
2,383,105
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,434
417
53
2
0
427,560
0
L
Cernunnos
10,991
440
121
5
0
372,693
1
L
Kuzenbo
9,963
399
60
2
0
497,394
7
W
Hades
14,476
579
174
7
0
444,078
2
W
Sun Wukong
15,693
628
152
6
0
523,738
0
W
Athena
12,272
491
28
1
0
478,608
6
W
Danzaburou
12,055
482
104
4
0
370,840
2
W
Thanatos
15,562
622
191
8
0
565,841
0
L
Olorun
11,089
444
117
5
0
369,157
1
L
Gilgamesh
10,517
421
101
4
0
388,804
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role