Player Matchup

Sylvanus
Sylvanus
Bobbbo
Sylvanus
Level 17
God Stats
2W - 0L
1,649 SR
Queue Stats
10W - 3L
1,723 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Jpaints
Morgan Le Fay
Level 27
God Stats
5W - 3L
1,523 SR
Queue Stats
26W - 19L
1,225 Elo+
Solo
Arachne
Arachne
SpreadBoat675
Arachne
Level 88
God Stats
11W - 3L
1,625 SR
Queue Stats
17W - 10L
1,581 Elo+
Party 2
Apollo
Apollo
highwaystar3
Apollo
Level 23
God Stats
1W - 0L
1,426 SR
Queue Stats
11W - 9L
1,335 Elo+
Party 2
Tiamat
Tiamat
ultimate630
Tiamat
Level 25
God Stats
6W - 2L
1,448 SR
Queue Stats
6W - 6L
1,230 Elo+
Party 2
Team Averages
Level 36
1,534 SR
1,419 Elo+

VS

Team Averages
Level 18
1,438 SR
1,328 Elo+
Scylla
Scylla
 
Scylla
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Cylun
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,406 Elo+
Solo
Fenrir
Fenrir
LordApolloJJPX
Fenrir
Level 23
God Stats
16W - 37L
1,285 SR
Queue Stats
298W - 440L
1,194 Elo+
Party 1
Guan Yu
Guan Yu
RustKiller22
Guan Yu
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
233W - 373L
1,155 Elo+
Party 1
Anubis
Anubis
Santilliurei
Anubis
Level 14
God Stats
29W - 36L
1,403 SR
Queue Stats
34W - 42L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bobbbo
Sylvanus
12
2 / 2 / 7
8,268
517
5,454
11,535
6,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Jpaints
Morgan Le Fay
16
5 / 1 / 3
9,554
597
7,904
7,900
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
15
5 / 0 / 3
9,044
565
4,633
12,026
4,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
16
12 / 1 / 7
10,472
655
12,814
8,814
2,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
13
1 / 1 / 7
8,267
517
3,372
5,396
2,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 4 / 0
7,975
498
4,737
7,617
2,548
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
Cylun
Rama
11
1 / 5 / 3
7,208
451
3,460
8,041
2,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 6 / 3
6,983
436
3,900
11,153
4,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
RustKiller22
Guan Yu
12
0 / 4 / 1
7,256
454
1,543
10,430
3,819
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
12
1 / 6 / 0
7,222
451
5,875
9,748
4,434
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
25
Kills
5
5
Deaths
25
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
4
0
0.5
W
Sylvanus
Bobbbo
Sylvanus
2
2
7
2.75
L
Rama
Cylun
Rama
1
5
3
0.5
W
Morgan Le Fay
Jpaints
Morgan Le Fay
5
1
3
6.5
L
1
6
3
0.42
L
Guan Yu
RustKiller22
Guan Yu
0
4
1
0.13
L
Anubis
1
6
0
0.17
W
Arachne
5
0
3
6.5
W
Apollo
12
1
7
15.5
W
Tiamat
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,177
Damage
19,515
45,671
Taken
46,989
20,403
Mitigated
17,232
15,902
Healing
6,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,737
294
0
1,045
7,617
2,548
2,087
3,122
4,495
41,068
0
W
Sylvanus
Bobbbo
Sylvanus
5,454
1,835
1,580
3,938
11,535
6,943
1,646
4,499
7,036
23,899
0
L
Rama
Cylun
Rama
3,460
3,235
0
650
8,041
2,253
946
2,428
5,613
0
25,285
W
Morgan Le Fay
Jpaints
Morgan Le Fay
7,904
621
0
1,025
7,900
3,124
592
1,972
5,928
65,517
0
L
3,900
517
0
207
11,153
4,178
1,307
3,198
7,843
0
25,069
L
Guan Yu
RustKiller22
Guan Yu
1,543
398
281
1,828
10,430
3,819
2,024
4,109
6,077
0
24,741
L
Anubis
5,875
170
194
2,699
9,748
4,434
747
3,479
6,231
39,175
0
W
Arachne
4,633
3,174
0
6,396
12,026
4,450
0
392
11,634
0
54,710
W
Apollo
12,814
7,702
411
882
8,814
2,905
4,737
3,201
5,613
0
68,881
W
Tiamat
3,372
882
0
1,670
5,396
2,981
859
1,236
4,160
31,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,605
Gold Earned
36,644
397
Minions Killed
340
0
Camps Cleared
0
1,515,126
Distance Traveled
1,376,599
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,975
498
87
5
0
242,631
1
W
Sylvanus
8,268
517
33
2
0
273,204
4
L
Rama
7,208
451
55
3
0
285,229
4
W
Morgan Le Fay
9,554
597
106
7
0
323,193
4
L
Fenrir
6,983
436
52
3
0
302,262
0
L
Guan Yu
7,256
454
76
5
0
293,148
1
L
Anubis
7,222
451
70
4
0
253,329
0
W
Arachne
9,044
565
76
5
0
303,757
3
W
Apollo
10,472
655
115
7
0
310,569
0
W
Tiamat
8,267
517
67
4
0
304,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role