Player Matchup

Bastet
Bastet
 
Bastet
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
ACmeUnPT
Tiamat
Level 27
God Stats
20W - 22L
1,481 SR
Queue Stats
112W - 110L
1,513 Elo+
Party 3
Gilgamesh
Gilgamesh
CharlieBoy92
Gilgamesh
Level 139
God Stats
39W - 25L
1,591 SR
Queue Stats
164W - 143L
1,565 Elo+
Party 2
Hou Yi
Hou Yi
Deityㅤ
Hou Yi
Level 121
God Stats
2W - 1L
1,873 SR
Queue Stats
12W - 10L
1,608 Elo+
Solo
Sylvanus
Sylvanus
NoLifee619
Sylvanus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 195L
1,510 Elo+
Party 2
Team Averages
Level 83
1,589 SR
1,539 Elo+

VS

Team Averages
Level 76
1,698 SR
1,655 Elo+
Sylvanus
Sylvanus
AwardableHat129
Sylvanus
Level 68
God Stats
41W - 28L
1,645 SR
Queue Stats
237W - 172L
1,654 Elo+
Party 1
Jing Wei
Jing Wei
SKUVIDUVI
Jing Wei
Level 109
God Stats
14W - 5L
1,705 SR
Queue Stats
343W - 238L
1,706 Elo+
Party 1
Hel
Hel
SpacierHurdle
Hel
Level 35
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 15L
1,649 Elo+
Solo
Bakasura
Bakasura
souI kip
Bakasura
Level 119
God Stats
4W - 1L
1,888 SR
Queue Stats
126W - 107L
1,584 Elo+
Solo
Amaterasu
Amaterasu
vma110
Amaterasu
Level 49
God Stats
11W - 5L
1,751 SR
Queue Stats
264W - 196L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
2 / 9 / 2
13,088
467
20,198
27,465
11,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
ACmeUnPT
Tiamat
19
3 / 7 / 2
12,788
457
22,174
23,575
17,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
CharlieBoy92
Gilgamesh
19
4 / 4 / 5
12,970
463
24,577
28,910
37,294
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hou Yi
Deityㅤ
Hou Yi
20
1 / 5 / 5
12,470
445
16,404
24,239
10,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
NoLifee619
Sylvanus
16
1 / 7 / 1
11,155
398
7,240
20,550
19,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
19
6 / 2 / 14
13,580
485
15,348
28,032
42,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
SKUVIDUVI
Jing Wei
20
13 / 4 / 8
16,664
595
31,565
27,219
16,035
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 3 / 15
13,986
500
17,730
23,560
21,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bakasura
souI kip
Bakasura
20
9 / 1 / 8
16,999
607
20,056
24,807
16,241
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
vma110
Amaterasu
20
2 / 1 / 10
14,230
508
6,284
22,708
30,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
87
11
Kills
32
32
Deaths
11
15
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
9
2
0.33
L
Tiamat
ACmeUnPT
Tiamat
3
7
2
0.57
W
Sylvanus
6
2
14
6.5
L
Gilgamesh
CharlieBoy92
Gilgamesh
4
4
5
1.63
L
Hou Yi
Deityㅤ
Hou Yi
1
5
5
0.7
L
Sylvanus
NoLifee619
Sylvanus
1
7
1
0.21
W
Jing Wei
SKUVIDUVI
Jing Wei
13
4
8
4.25
W
2
3
15
3.17
W
Bakasura
souI kip
Bakasura
9
1
8
13
W
Amaterasu
vma110
Amaterasu
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,593
Damage
90,983
124,739
Taken
126,326
96,219
Mitigated
126,924
36,489
Healing
65,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
20,198
3,075
0
5,629
27,465
11,083
0
8,015
19,050
0
107,354
L
Tiamat
ACmeUnPT
Tiamat
22,174
1,723
293
8,165
23,575
17,617
114
7,739
15,620
107,435
0
W
Sylvanus
15,348
4,079
7,000
9,315
28,032
42,518
978
8,969
19,063
38,475
9,815
L
Gilgamesh
CharlieBoy92
Gilgamesh
24,577
4,690
0
7,606
28,910
37,294
705
9,150
19,339
23,015
76,243
L
Hou Yi
Deityㅤ
Hou Yi
16,404
9,533
0
9,445
24,239
10,291
940
3,110
20,989
0
103,984
L
Sylvanus
NoLifee619
Sylvanus
7,240
2,357
2,745
2,606
20,550
19,934
0
3,981
15,747
28,855
0
W
Jing Wei
SKUVIDUVI
Jing Wei
31,565
27,667
0
9,250
27,219
16,035
5,206
8,135
19,084
0
185,720
W
17,730
725
13,376
11,660
23,560
21,509
1,093
8,804
14,756
96,797
0
W
Bakasura
souI kip
Bakasura
20,056
13,193
0
8,880
24,807
16,241
1,094
3,837
20,970
0
144,806
W
Amaterasu
vma110
Amaterasu
6,284
2,805
0
5,714
22,708
30,621
1,610
6,718
15,990
0
79,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,471
Gold Earned
75,459
677
Minions Killed
806
0
Camps Cleared
0
2,343,334
Distance Traveled
2,762,412
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
13,088
467
141
5
0
504,518
8
L
Tiamat
12,788
457
186
7
0
466,630
1
W
Sylvanus
13,580
485
61
2
0
484,711
9
L
Gilgamesh
12,970
463
148
5
0
488,001
4
L
Hou Yi
12,470
445
144
5
0
481,711
5
L
Sylvanus
11,155
398
58
2
0
402,474
3
W
Jing Wei
16,664
595
221
8
0
506,281
3
W
Hel
13,986
500
176
6
0
571,992
3
W
Bakasura
16,999
607
224
8
0
675,009
4
W
Amaterasu
14,230
508
124
4
0
524,419
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role