Player Matchup

Arachne
Arachne
 
Arachne
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Crocs977
Cu Chulainn
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,338 Elo+
Party 2
Anubis
Anubis
SuckYourMother
Anubis
Level 26
God Stats
13W - 6L
1,603 SR
Queue Stats
40W - 45L
1,303 Elo+
Party 2
Neith
Neith
jolesiz
Neith
Level 28
God Stats
8W - 6L
1,520 SR
Queue Stats
53W - 46L
1,298 Elo+
Party 3
Nike
Nike
tsotsi44
Nike
Level 17
God Stats
11W - 19L
1,372 SR
Queue Stats
15W - 28L
1,242 Elo+
Party 3
Team Averages
Level 23
1,499 SR
1,336 Elo+

VS

Team Averages
Level 17
1,450 SR
1,180 Elo+
Neith
Neith
AhriPøtter
Neith
Level 6
God Stats
1W - 4L
1,492 SR
Queue Stats
4W - 5L
1,326 Elo+
Party 1
Yemoja
Yemoja
Furaconas
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,298 Elo+
Party 1
Ra
Ra
mayhan1907
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,013 Elo+
Solo
Thor
Thor
tefkee493
Thor
Level 26
God Stats
7W - 17L
1,256 SR
Queue Stats
77W - 107L
1,074 Elo+
Solo
Guan Yu
Guan Yu
xamii
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,187 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
15 / 4 / 6
14,141
643
16,503
19,385
9,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Crocs977
Cu Chulainn
17
1 / 5 / 1
11,366
517
3,965
16,215
8,795
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
20 / 3 / 8
14,489
659
35,120
21,542
10,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
jolesiz
Neith
18
3 / 2 / 3
11,532
524
8,477
10,547
4,014
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nike
17
2 / 1 / 6
11,518
524
4,492
12,541
6,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 3
7,892
359
6,496
12,086
2,385
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Furaconas
Yemoja
12
3 / 5 / 0
8,615
392
4,182
13,406
7,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
6 / 12 / 1
11,753
534
12,154
15,581
4,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
10
0 / 12 / 3
7,307
332
3,468
15,125
2,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
xamii
Guan Yu
16
5 / 6 / 2
10,402
473
16,365
22,329
23,100
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
41
Kills
14
15
Deaths
42
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
15
4
6
4.5
L
0
7
3
0.21
W
Cu Chulainn
Crocs977
Cu Chulainn
1
5
1
0.3
L
Yemoja
Furaconas
Yemoja
3
5
0
0.6
W
20
3
8
8
W
Neith
jolesiz
Neith
3
2
3
2.25
L
6
12
1
0.54
L
Thor
0
12
3
0.13
W
Nike
2
1
6
5
L
Guan Yu
xamii
Guan Yu
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,557
Damage
42,665
80,230
Taken
78,527
38,699
Mitigated
40,119
33,776
Healing
7,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
16,503
12,361
0
10,092
19,385
9,048
93
3,668
15,565
0
138,207
L
6,496
3,267
0
246
12,086
2,385
513
4,686
7,400
0
40,450
W
Cu Chulainn
Crocs977
Cu Chulainn
3,965
969
0
692
16,215
8,795
1,528
2,837
13,256
8,834
36,025
L
Yemoja
Furaconas
Yemoja
4,182
870
1,045
238
13,406
7,576
174
6,874
6,532
16,549
0
W
35,120
946
299
13,445
21,542
10,075
2,029
6,401
14,745
113,665
0
W
Neith
jolesiz
Neith
8,477
2,112
0
3,891
10,547
4,014
3,384
1,560
8,987
0
87,514
L
12,154
1,355
1,300
1,970
15,581
4,093
390
8,892
6,689
69,500
0
L
Thor
3,468
973
0
113
15,125
2,965
0
6,802
8,323
0
18,731
W
Nike
4,492
448
0
5,357
12,541
6,767
262
1,418
11,123
0
37,782
L
Guan Yu
xamii
Guan Yu
16,365
3,063
544
2,281
22,329
23,100
399
8,816
13,513
288
49,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,046
Gold Earned
45,969
564
Minions Killed
350
0
Camps Cleared
0
2,042,213
Distance Traveled
1,776,897
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,141
643
139
6
0
455,956
2
L
Neith
7,892
359
91
4
0
337,452
0
W
Cu Chulainn
11,366
517
87
4
0
382,862
1
L
Yemoja
8,615
392
19
1
0
362,017
6
W
Anubis
14,489
659
143
7
0
334,043
1
W
Neith
11,532
524
133
6
0
429,922
0
L
Ra
11,753
534
143
7
0
318,638
1
L
Thor
7,307
332
18
1
0
344,586
0
W
Nike
11,518
524
62
3
0
439,430
0
L
Guan Yu
10,402
473
79
4
0
414,204
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role