Player Matchup

Merlin
Merlin
Fooper479
Merlin
Level 108
God Stats
3W - 1L
1,780 SR
Queue Stats
88W - 46L
1,639 Elo+
Party 1
Cthulhu
Cthulhu
Sodiuw
Cthulhu
Level 18
God Stats
7W - 2L
1,959 SR
Queue Stats
62W - 15L
1,748 Elo+
Party 1
Khepri
Khepri
Straydog454
Khepri
Level 92
God Stats
1W - 0L
1,483 SR
Queue Stats
5W - 2L
1,289 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TribridSnow
Ah Muzen Cab
Level 64
God Stats
25W - 17L
1,571 SR
Queue Stats
130W - 70L
1,512 Elo+
Party 1
Tyr
Tyr
Valk3nn
Tyr
Level 125
God Stats
30W - 16L
1,725 SR
Queue Stats
176W - 100L
1,612 Elo+
Party 1
Team Averages
Level 81
1,704 SR
1,560 Elo+

VS

Team Averages
Level 53
1,420 SR
1,395 Elo+
Baba Yaga
Baba Yaga
BlueEyedSquid
Baba Yaga
Level 41
God Stats
22W - 42L
1,364 SR
Queue Stats
66W - 112L
1,332 Elo+
Party 2
Danzaburou
Danzaburou
Lezbianmice
Danzaburou
Level 44
God Stats
0W - 3L
1,212 SR
Queue Stats
46W - 104L
1,301 Elo+
Party 2
Anubis
Anubis
MrsHerself
Anubis
Level 33
God Stats
43W - 52L
1,470 SR
Queue Stats
158W - 194L
1,456 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PentaChloro
Morgan Le Fay
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 39L
1,434 Elo+
Solo
Sylvanus
Sylvanus
kyusweetxcandy
Sylvanus
Level 48
God Stats
1W - 2L
1,552 SR
Queue Stats
137W - 176L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fooper479
Merlin
20
19 / 1 / 14
13,875
1,067
49,227
11,702
5,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Sodiuw
Cthulhu
20
5 / 2 / 28
13,012
1,001
19,832
16,304
17,738
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Khepri
20
4 / 1 / 25
12,916
994
9,860
13,888
18,442
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
TribridSnow
Ah Muzen Cab
20
8 / 1 / 22
13,143
1,011
25,022
19,651
10,621
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tyr
20
2 / 0 / 27
12,842
988
20,432
16,180
20,019
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

228

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BlueEyedSquid
Baba Yaga
18
0 / 7 / 4
11,083
853
14,807
25,204
12,362
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Danzaburou
Lezbianmice
Danzaburou
17
0 / 13 / 4
11,250
865
9,753
32,297
13,266
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
MrsHerself
Anubis
18
2 / 6 / 2
11,668
898
11,691
23,625
13,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
PentaChloro
Morgan Le Fay
18
2 / 8 / 2
11,785
907
19,749
23,504
10,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
17
0 / 4 / 3
11,636
895
7,239
25,988
32,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
19
38
Kills
4
5
Deaths
38
116
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
BlueEyedSquid
Baba Yaga
0
7
4
0.29
W
Merlin
Fooper479
Merlin
19
1
14
26
L
Danzaburou
Lezbianmice
Danzaburou
0
13
4
0.15
L
Anubis
MrsHerself
Anubis
2
6
2
0.5
L
Morgan Le Fay
PentaChloro
Morgan Le Fay
2
8
2
0.38
W
Cthulhu
Sodiuw
Cthulhu
5
2
28
9.5
W
Khepri
4
1
25
16.5
W
Ah Muzen Cab
TribridSnow
Ah Muzen Cab
8
1
22
19
W
Tyr
2
0
27
15.5
L
Sylvanus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,373
Damage
63,239
77,725
Taken
130,618
72,803
Mitigated
82,060
17,227
Healing
14,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
BlueEyedSquid
Baba Yaga
14,807
1,754
0
3,152
25,204
12,362
0
13,106
12,098
38,290
0
W
Merlin
Fooper479
Merlin
49,227
2,724
1,354
3,354
11,702
5,983
0
5,635
5,422
86,329
0
L
Danzaburou
Lezbianmice
Danzaburou
9,753
3,463
27
1,595
32,297
13,266
0
24,915
7,382
0
25,337
L
Anubis
MrsHerself
Anubis
11,691
434
0
2,034
23,625
13,163
0
14,749
8,876
30,918
0
L
Morgan Le Fay
PentaChloro
Morgan Le Fay
19,749
2,350
0
1,714
23,504
10,619
0
12,184
11,320
41,937
0
W
Cthulhu
Sodiuw
Cthulhu
19,832
1,705
3,373
1,357
16,304
17,738
0
11,601
4,277
37,697
0
W
Khepri
9,860
1,623
0
1,170
13,888
18,442
0
9,627
4,261
15,088
0
W
Ah Muzen Cab
TribridSnow
Ah Muzen Cab
25,022
12,664
0
3,734
19,651
10,621
0
15,764
3,227
0
43,497
W
Tyr
20,432
3,249
0
2,885
16,180
20,019
0
10,330
5,747
256
31,736
L
Sylvanus
7,239
1,790
3,023
3,435
25,988
32,650
0
14,221
11,767
25,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,788
Gold Earned
57,422
235
Minions Killed
246
3
Camps Cleared
5
1,394,346
Distance Traveled
1,049,713
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
11,083
853
56
4
0
225,340
0
W
Merlin
13,875
1,067
91
7
0
277,632
0
L
Danzaburou
11,250
865
37
3
0
195,054
0
L
Anubis
11,668
898
42
3
3
201,907
0
L
Morgan Le Fay
11,785
907
51
4
1
234,535
1
W
Cthulhu
13,012
1,001
40
3
1
286,241
0
W
Khepri
12,916
994
18
1
2
276,841
0
W
Ah Muzen Cab
13,143
1,011
51
4
0
237,050
0
W
Tyr
12,842
988
35
3
0
316,582
2
L
Sylvanus
11,636
895
60
5
1
192,877
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role