Player Matchup

Persephone
Persephone
DarkFox1129
Persephone
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,112 Elo+
Solo
Thor
Thor
ElTsuna
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,143 Elo+
Solo
Hachiman
Hachiman
RNGxMango
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,369 Elo+
Solo
Loki
Loki
XxHoran3xX
Loki
Level 16
God Stats
3W - 5L
1,904 SR
Queue Stats
83W - 74L
1,530 Elo+
Solo
Cthulhu
Cthulhu
bab85bot
Cthulhu
Level 24
God Stats
16W - 18L
1,463 SR
Queue Stats
32W - 54L
1,344 Elo+
Solo
Team Averages
Level 11
1,573 SR
1,300 Elo+

VS

Team Averages
Level 23
1,645 SR
1,374 Elo+
Kukulkan
Kukulkan
BigRaven252
Kukulkan
Level 26
God Stats
3W - 0L
1,788 SR
Queue Stats
49W - 38L
1,355 Elo+
Solo
Hun Batz
Hun Batz
PERKNATE698
Hun Batz
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
176W - 183L
1,309 Elo+
Solo
Erlang Shen
Erlang Shen
Tombot3000
Erlang Shen
Level 16
God Stats
3W - 0L
1,758 SR
Queue Stats
28W - 20L
1,523 Elo+
Solo
Hera
Hera
XvcorazonvX
Hera
Level 28
God Stats
2W - 0L
1,646 SR
Queue Stats
103W - 111L
1,358 Elo+
Solo
Danzaburou
Danzaburou
darkmachine33-da
Danzaburou
Level 17
God Stats
12W - 14L
1,535 SR
Queue Stats
199W - 236L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DarkFox1129
Persephone
18
1 / 15 / 4
11,965
920
8,204
24,995
8,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
ElTsuna
Thor
17
0 / 4 / 5
10,754
827
2,684
4,271
1,455
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
RNGxMango
Hachiman
19
5 / 8 / 4
13,909
1,070
24,625
21,740
8,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 8 / 3
12,872
990
11,540
21,269
7,559
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
bab85bot
Cthulhu
20
1 / 5 / 7
13,470
1,036
8,441
27,936
27,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigRaven252
Kukulkan
20
8 / 1 / 14
14,466
1,113
20,852
10,637
8,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hun Batz
PERKNATE698
Hun Batz
16
0 / 1 / 0
9,890
761
137
848
220
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Tombot3000
Erlang Shen
20
16 / 4 / 17
15,783
1,214
32,289
24,789
23,740
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
15 / 3 / 13
15,952
1,227
27,379
11,236
4,331
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
darkmachine33-da
Danzaburou
20
2 / 3 / 14
13,131
1,010
12,256
13,200
5,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
99
12
Kills
41
40
Deaths
12
23
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BigRaven252
Kukulkan
8
1
14
15
L
Persephone
DarkFox1129
Persephone
1
15
4
0.2
L
Thor
ElTsuna
Thor
0
4
5
0.63
W
Hun Batz
PERKNATE698
Hun Batz
0
1
0
0
L
Hachiman
RNGxMango
Hachiman
5
8
4
0.88
W
Erlang Shen
Tombot3000
Erlang Shen
16
4
17
6.13
W
15
3
13
7.17
L
5
8
3
0.81
L
Cthulhu
bab85bot
Cthulhu
1
5
7
0.9
W
Danzaburou
darkmachine33-da
Danzaburou
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,494
Damage
92,913
100,211
Taken
60,710
53,155
Mitigated
42,594
2,993
Healing
6,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BigRaven252
Kukulkan
20,852
2,780
0
0
10,637
8,519
0
4,296
6,341
46,374
0
L
Persephone
DarkFox1129
Persephone
8,204
1,293
0
572
24,995
8,104
0
8,507
16,259
17,665
0
L
Thor
ElTsuna
Thor
2,684
1,447
0
0
4,271
1,455
0
2,743
1,429
0
4,509
W
Hun Batz
PERKNATE698
Hun Batz
137
62
0
0
848
220
0
0
848
0
970
L
Hachiman
RNGxMango
Hachiman
24,625
17,357
0
1,171
21,740
8,581
0
11,369
10,176
0
74,819
W
Erlang Shen
Tombot3000
Erlang Shen
32,289
20,152
0
3,294
24,789
23,740
0
4,733
20,056
0
47,857
W
27,379
7,868
69
876
11,236
4,331
0
3,170
8,066
56,657
0
L
11,540
5,821
0
0
21,269
7,559
0
9,611
11,533
0
28,067
L
Cthulhu
bab85bot
Cthulhu
8,441
691
0
1,250
27,936
27,456
0
15,119
12,574
42,690
0
W
Danzaburou
darkmachine33-da
Danzaburou
12,256
4,800
0
2,077
13,200
5,784
0
4,446
8,754
0
39,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,970
Gold Earned
69,222
227
Minions Killed
246
3
Camps Cleared
5
1,074,875
Distance Traveled
988,443
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,466
1,113
68
5
2
242,158
0
L
Persephone
11,965
920
19
1
1
238,513
0
L
Thor
10,754
827
2
0
0
67,475
2
W
Hun Batz
9,890
761
2
0
0
15,730
0
L
Hachiman
13,909
1,070
119
9
0
218,182
0
W
Erlang Shen
15,783
1,214
38
3
1
287,387
2
W
Hera
15,952
1,227
88
7
2
247,002
2
L
Loki
12,872
990
17
1
1
268,889
0
L
Cthulhu
13,470
1,036
70
5
1
281,816
0
W
Danzaburou
13,131
1,010
50
4
0
196,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role