Player Matchup

Cerberus
Cerberus
MSI_SoulReaper
Cerberus
Level 145
God Stats
4W - 2L
1,699 SR
Queue Stats
96W - 75L
1,489 Elo+
Party 2
Neith
Neith
Panguane_Khaste
Neith
Level 10
God Stats
1W - 1L
1,562 SR
Queue Stats
9W - 7L
1,451 Elo+
Party 2
Agni
Agni
haj_omid_rahmani
Agni
Level 63
God Stats
2W - 1L
1,585 SR
Queue Stats
105W - 84L
1,528 Elo+
Party 2
Team Averages
Level 73
1,615 SR
1,490 Elo+

VS

Team Averages
Level 10
1,410 SR
1,500 Elo+
Chaac
Chaac
MagicBoOy
Chaac
Level 5
God Stats
0W - 1L
1,183 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
SwagJuice2
Cerberus
Level 6
God Stats
0W - 1L
1,183 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
samer443
Loki
Level 19
God Stats
0W - 1L
1,865 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
3 / 1 / 13
8,729
794
4,679
8,107
7,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
9 / 0 / 10
9,588
872
11,637
6,527
2,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
8 / 1 / 11
9,326
848
9,206
5,619
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MagicBoOy
Chaac
10
1 / 6 / 0
7,164
651
3,870
9,852
4,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Cerberus
SwagJuice2
Cerberus
9
0 / 7 / 1
6,375
580
3,936
10,800
7,970
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate

Breastplate

+20
Physical Protection

Loki
9
0 / 7 / 1
6,490
590
4,206
10,055
2,012
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
3
20
Kills
1
2
Deaths
20
34
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
1
13
9.5
L
Chaac
MagicBoOy
Chaac
1
6
0
0.17
W
9
0
10
14
L
Cerberus
SwagJuice2
Cerberus
0
7
1
0.07
W
8
1
11
13.5
L
Loki
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,522
Damage
12,012
20,253
Taken
30,707
11,346
Mitigated
14,675
7,062
Healing
3,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
4,679
164
0
3,421
8,107
7,189
115
1,304
6,361
17,423
0
L
Chaac
MagicBoOy
Chaac
3,870
734
0
969
9,852
4,693
0
4,430
5,187
0
20,291
W
11,637
6,137
0
2,957
6,527
2,243
1,753
1,826
4,663
0
43,677
L
Cerberus
SwagJuice2
Cerberus
3,936
220
0
678
10,800
7,970
0
4,483
6,109
13,577
0
W
9,206
335
0
684
5,619
1,914
529
806
4,693
27,205
0
L
Loki
4,206
1,079
254
1,170
10,055
2,012
0
4,207
5,526
0
14,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,643
Gold Earned
20,029
128
Minions Killed
70
0
Camps Cleared
0
622,629
Distance Traveled
547,985
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,729
794
23
2
0
189,670
0
L
Chaac
7,164
651
30
3
0
185,720
0
W
Neith
9,588
872
56
5
0
213,123
0
L
Cerberus
6,375
580
22
2
0
175,051
0
W
Agni
9,326
848
49
4
0
219,836
3
L
Loki
6,490
590
18
2
0
187,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role