Player Matchup

Cthulhu
Cthulhu
CismaOscura
Cthulhu
Level 6
God Stats
2W - 1L
1,214 SR
Queue Stats
2W - 4L
1,110 Elo+
Solo
Yemoja
Yemoja
LeViking89
Yemoja
Level 5
God Stats
1W - 2L
1,305 SR
Queue Stats
1W - 3L
1,183 Elo+
Solo
Thor
Thor
QueenBear7205
Thor
Level 8
God Stats
11W - 16L
1,405 SR
Queue Stats
93W - 99L
1,307 Elo+
Solo
Rama
Rama
Sweats4dayz
Rama
Level 16
God Stats
3W - 1L
1,488 SR
Queue Stats
3W - 3L
1,072 Elo+
Party 1
Neith
Neith
TheHardAx
Neith
Level 6
God Stats
1W - 0L
1,456 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 8
1,374 SR
1,234 Elo+

VS

Team Averages
Level 7
1,483 SR
1,406 Elo+
Susano
Susano
ChernobylOfisial
Susano
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Chronos
Chronos
Jaynio--
Chronos
Level 15
God Stats
12W - 15L
1,416 SR
Queue Stats
42W - 61L
1,259 Elo+
Party 2
Thanatos
Thanatos
kairos2001
Thanatos
Level 4
God Stats
7W - 10L
1,500 SR
Queue Stats
12W - 22L
1,500 Elo+
Party 3
Thor
Thor
sammipg
Thor
Level 12
God Stats
8W - 10L
1,500 SR
Queue Stats
42W - 57L
1,271 Elo+
Party 2
Medusa
Medusa
tsukura01
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CismaOscura
Cthulhu
17
5 / 3 / 12
10,132
1,013
7,103
9,437
8,643
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Yemoja
LeViking89
Yemoja
18
5 / 0 / 20
10,745
1,075
10,190
9,721
4,361
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 0 / 14
9,766
977
3,677
4,687
3,143
Heavy Mace

Heavy Mace

+30
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
16 / 3 / 10
12,307
1,231
17,593
8,671
2,610
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Neith
TheHardAx
Neith
17
4 / 1 / 18
10,515
1,052
10,965
7,563
2,709
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

405

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,793
779
2,218
3,280
947
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
Jaynio--
Chronos
14
3 / 3 / 0
9,515
952
8,904
13,407
5,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
kairos2001
Thanatos
15
4 / 13 / 3
10,700
1,070
15,715
20,961
7,755
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Thor
sammipg
Thor
15
0 / 12 / 1
8,788
879
6,682
15,942
6,158
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
tsukura01
Medusa
13
0 / 0 / 0
6,200
620
0
0
0

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
11
32
Kills
7
7
Deaths
32
74
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Cthulhu
CismaOscura
Cthulhu
5
3
12
3.67
L
Chronos
Jaynio--
Chronos
3
3
0
1
W
Yemoja
LeViking89
Yemoja
5
0
20
15
W
2
0
14
9
W
16
3
10
7
W
Neith
TheHardAx
Neith
4
1
18
13
L
Thanatos
kairos2001
Thanatos
4
13
3
0.42
L
Thor
sammipg
Thor
0
12
1
0.04
L
Medusa
tsukura01
Medusa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,528
Damage
33,519
40,079
Taken
53,590
21,466
Mitigated
19,936
11,842
Healing
6,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,218
422
0
0
3,280
947
0
986
2,294
0
3,532
W
Cthulhu
CismaOscura
Cthulhu
7,103
1,868
0
0
9,437
8,643
0
1,310
8,127
20,952
0
L
Chronos
Jaynio--
Chronos
8,904
4,378
0
794
13,407
5,076
0
4,510
8,897
13,418
0
W
Yemoja
LeViking89
Yemoja
10,190
4,849
4,758
2,422
9,721
4,361
0
1,332
8,389
26,052
0
W
3,677
1,011
553
429
4,687
3,143
0
715
3,972
0
22,657
W
17,593
16,548
0
1,731
8,671
2,610
0
3,071
5,600
0
29,663
W
Neith
TheHardAx
Neith
10,965
6,587
0
1,949
7,563
2,709
0
2,476
5,087
0
20,934
L
Thanatos
kairos2001
Thanatos
15,715
4,638
0
6,014
20,961
7,755
0
6,231
14,730
0
20,973
L
Thor
sammipg
Thor
6,682
1,785
0
0
15,942
6,158
0
5,566
10,376
0
12,388
L
Medusa
tsukura01
Medusa
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,465
Gold Earned
42,996
156
Minions Killed
29
9
Camps Cleared
0
848,086
Distance Traveled
531,967
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,793
779
3
0
0
53,606
0
W
Cthulhu
10,132
1,013
29
3
2
155,515
1
L
Chronos
9,515
952
3
0
0
140,681
0
W
Yemoja
10,745
1,075
33
3
2
182,199
2
W
Thor
9,766
977
45
5
0
181,035
0
W
Rama
12,307
1,231
25
3
2
167,987
1
W
Neith
10,515
1,052
24
2
3
161,350
0
L
Thanatos
10,700
1,070
8
1
0
188,881
0
L
Thor
8,788
879
15
2
0
148,799
0
L
Medusa
6,200
620
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role