Player Matchup

Da Ji
Da Ji
ICenskiEU
Da Ji
Level 27
God Stats
7W - 8L
1,493 SR
Queue Stats
80W - 72L
1,458 Elo+
Party 2
Odin
Odin
Nikita2221
Odin
Level 28
God Stats
7W - 9L
1,416 SR
Queue Stats
72W - 93L
1,334 Elo+
Party 2
Zeus
Zeus
NoWasteMyTime-_-
Zeus
Level 64
God Stats
8W - 5L
1,583 SR
Queue Stats
187W - 184L
1,384 Elo+
Party 2
Team Averages
Level 40
1,497 SR
1,392 Elo+

VS

Team Averages
Level 25
1,557 SR
1,394 Elo+
Scylla
Scylla
AJCrazy13Hm
Scylla
Level 28
God Stats
25W - 16L
1,662 SR
Queue Stats
158W - 189L
1,317 Elo+
Party 1
Cabrakan
Cabrakan
Lukaku10_upp_
Cabrakan
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 251L
1,365 Elo+
Party 1
Ullr
Ullr
TalhaFromSmite
Ullr
Level 10
God Stats
14W - 10L
1,509 SR
Queue Stats
22W - 19L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ICenskiEU
Da Ji
16
5 / 8 / 7
12,685
746
10,986
15,711
4,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
4 / 5 / 10
12,751
750
12,798
14,044
12,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
8 / 9 / 5
13,602
800
22,058
13,263
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
4 / 5 / 10
11,562
680
11,705
16,114
4,553
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Lukaku10_upp_
Cabrakan
15
1 / 4 / 16
10,864
639
5,030
15,514
19,321
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
17 / 8 / 4
14,291
841
18,089
21,891
7,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
52
17
Kills
22
22
Deaths
17
22
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Scylla
4
5
10
1.8
W
Da Ji
ICenskiEU
Da Ji
5
8
7
1.06
L
Cabrakan
Lukaku10_upp_
Cabrakan
1
4
16
2.25
W
4
5
10
1.8
W
8
9
5
1.17
L
17
8
4
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,842
Damage
34,824
43,018
Taken
53,519
20,129
Mitigated
31,834
3,792
Healing
7,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
11,705
579
0
3,971
16,114
4,553
516
7,667
8,265
52,298
0
W
Da Ji
ICenskiEU
Da Ji
10,986
2,841
209
320
15,711
4,650
1,337
6,800
8,911
0
30,548
L
Cabrakan
Lukaku10_upp_
Cabrakan
5,030
781
0
1,708
15,514
19,321
237
6,153
9,064
15,646
0
W
12,798
2,244
677
1,755
14,044
12,226
895
8,204
5,840
0
27,476
W
22,058
2,452
0
831
13,263
3,253
974
1,731
11,532
65,444
0
L
18,089
3,959
0
1,346
21,891
7,960
415
8,238
13,128
0
65,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,038
Gold Earned
36,717
150
Minions Killed
185
0
Camps Cleared
0
865,580
Distance Traveled
899,659
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,562
680
89
5
0
319,775
1
W
Da Ji
12,685
746
40
2
0
283,197
1
L
Cabrakan
10,864
639
20
1
0
293,699
4
W
Odin
12,751
750
29
2
0
338,881
1
W
Zeus
13,602
800
81
5
0
243,502
1
L
Ullr
14,291
841
76
4
0
286,185
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role