Player Matchup

Ra
Ra
 
Ra
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
IV-iiRain
Neith
Level 49
God Stats
7W - 6L
1,396 SR
Queue Stats
330W - 301L
1,427 Elo+
Party 2
Xing Tian
Xing Tian
SOS__Kerman
Xing Tian
Level 69
God Stats
12W - 7L
1,843 SR
Queue Stats
620W - 556L
1,476 Elo+
Party 2
Freya
Freya
cameronisachad
Freya
Level 27
God Stats
3W - 2L
1,572 SR
Queue Stats
156W - 143L
1,390 Elo+
Party 3
Merlin
Merlin
cmoney1578
Merlin
Level 61
God Stats
28W - 27L
1,579 SR
Queue Stats
418W - 342L
1,520 Elo+
Party 2
Team Averages
Level 59
1,578 SR
1,463 Elo+

VS

Team Averages
Level 85
1,526 SR
1,450 Elo+
Thanatos
Thanatos
FaTaL_iBuRRiTo
Thanatos
Level 89
God Stats
6W - 8L
1,489 SR
Queue Stats
467W - 452L
1,486 Elo+
Party 1
Izanami
Izanami
Karlobo109
Izanami
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
374W - 395L
1,429 Elo+
Party 1
Chang'e
Chang'e
TheZeKe31
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,430 Elo+
Party 1
Osiris
Osiris
Troca Cuhh
Osiris
Level 113
God Stats
14W - 13L
1,557 SR
Queue Stats
191W - 166L
1,442 Elo+
Solo
Geb
Geb
eddgg_902
Geb
Level 89
God Stats
4W - 9L
1,584 SR
Queue Stats
364W - 426L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
9 / 2 / 14
9,813
577
18,969
11,831
7,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
IV-iiRain
Neith
14
2 / 2 / 13
8,404
494
6,991
8,252
2,617
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
SOS__Kerman
Xing Tian
15
6 / 1 / 8
9,479
558
4,698
8,091
5,072
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
10 / 1 / 8
10,297
606
10,258
11,959
6,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
cmoney1578
Merlin
15
9 / 1 / 13
9,556
562
13,301
6,003
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
3 / 6 / 1
8,569
504
5,593
13,429
5,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Karlobo109
Izanami
10
0 / 11 / 2
6,867
404
5,780
16,366
5,481
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
TheZeKe31
Chang'e
11
0 / 9 / 1
6,565
386
2,938
13,199
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
Troca Cuhh
Osiris
12
1 / 6 / 2
7,617
448
7,690
14,303
13,168
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
3 / 4 / 0
7,623
448
7,844
17,460
18,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
13
36
Kills
7
7
Deaths
36
56
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
9
2
14
8
L
Thanatos
3
6
1
0.58
W
Neith
IV-iiRain
Neith
2
2
13
4.25
L
Izanami
Karlobo109
Izanami
0
11
2
0.09
W
Xing Tian
SOS__Kerman
Xing Tian
6
1
8
10
L
Chang'e
TheZeKe31
Chang'e
0
9
1
0.06
L
Osiris
Troca Cuhh
Osiris
1
6
2
0.33
W
10
1
8
14
W
Merlin
cmoney1578
Merlin
9
1
13
15.5
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,217
Damage
29,845
46,136
Taken
74,757
23,520
Mitigated
46,623
19,855
Healing
13,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
18,969
2,620
1,372
5,108
11,831
7,416
1,255
5,440
6,391
62,394
0
L
Thanatos
5,593
814
0
5,981
13,429
5,368
0
6,714
6,575
0
57,377
W
Neith
IV-iiRain
Neith
6,991
3,543
231
3,905
8,252
2,617
3,691
2,346
5,906
0
37,582
L
Izanami
Karlobo109
Izanami
5,780
3,248
0
3,233
16,366
5,481
0
10,227
6,009
0
43,489
W
Xing Tian
SOS__Kerman
Xing Tian
4,698
551
0
1,759
8,091
5,072
394
527
7,564
41,302
0
L
Chang'e
TheZeKe31
Chang'e
2,938
277
477
1,206
13,199
4,535
0
9,639
3,136
25,170
0
L
Osiris
Troca Cuhh
Osiris
7,690
2,683
0
2,092
14,303
13,168
608
8,049
6,103
0
34,600
W
10,258
3,671
0
6,534
11,959
6,026
0
605
11,354
50,467
12,343
W
Merlin
cmoney1578
Merlin
13,301
893
130
816
6,003
2,389
677
1,864
4,139
45,742
0
L
7,844
825
0
988
17,460
18,071
13
10,257
6,917
26,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,549
Gold Earned
37,241
418
Minions Killed
314
0
Camps Cleared
0
1,691,854
Distance Traveled
1,502,825
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,813
577
89
5
0
335,094
1
L
Thanatos
8,569
504
101
6
0
338,812
1
W
Neith
8,404
494
66
4
0
326,395
2
L
Izanami
6,867
404
86
5
0
273,063
2
W
Xing Tian
9,479
558
87
5
0
345,904
1
L
Chang'e
6,565
386
43
3
0
246,840
0
L
Osiris
7,617
448
61
4
0
309,175
0
W
Freya
10,297
606
95
6
0
365,523
0
W
Merlin
9,556
562
81
5
0
318,938
1
L
Geb
7,623
448
23
1
0
334,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role