Player Matchup

Chronos
Chronos
 
Chronos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Calosoul1
Danzaburou
Level 92
God Stats
2W - 3L
1,513 SR
Queue Stats
15W - 10L
1,587 Elo+
Party 1
Vamana
Vamana
DaddysLongLegs
Vamana
Level 122
God Stats
3W - 4L
1,344 SR
Queue Stats
78W - 64L
1,612 Elo+
Solo
Xing Tian
Xing Tian
Moonlightblue27
Xing Tian
Level 109
God Stats
2W - 0L
1,917 SR
Queue Stats
55W - 62L
1,516 Elo+
Solo
Vulcan
Vulcan
TKKhal
Vulcan
Level 158
God Stats
3W - 1L
1,860 SR
Queue Stats
76W - 68L
1,621 Elo+
Party 1
Team Averages
Level 122
1,627 SR
1,567 Elo+

VS

Team Averages
Level 130
1,682 SR
1,561 Elo+
Chernobog
Chernobog
Guill3n
Chernobog
Level 127
God Stats
13W - 8L
1,685 SR
Queue Stats
340W - 328L
1,622 Elo+
Solo
Nike
Nike
SilentNDdly
Nike
Level 154
God Stats
2W - 5L
1,530 SR
Queue Stats
320W - 313L
1,567 Elo+
Party 2
Jing Wei
Jing Wei
Terra
Jing Wei
Level 155
God Stats
2W - 3L
1,750 SR
Queue Stats
15W - 14L
1,557 Elo+
Solo
Nu Wa
Nu Wa
Why U Sleep
Nu Wa
Level 125
God Stats
32W - 18L
1,680 SR
Queue Stats
295W - 272L
1,584 Elo+
Party 2
Khepri
Khepri
thisguylifted
Khepri
Level 89
God Stats
0W - 1L
1,762 SR
Queue Stats
35W - 29L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
9 / 1 / 10
11,621
894
9,245
11,403
4,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Calosoul1
Danzaburou
16
3 / 2 / 14
10,552
812
9,706
11,792
5,348
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
6 / 1 / 10
11,297
869
7,754
15,813
15,376
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
Moonlightblue27
Xing Tian
15
2 / 3 / 13
9,706
747
4,203
18,742
21,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
TKKhal
Vulcan
18
4 / 0 / 13
10,722
825
23,496
11,673
6,361
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Guill3n
Chernobog
16
4 / 5 / 1
10,181
783
14,689
11,973
4,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 6 / 4
8,386
645
7,967
13,766
9,870
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
Terra
Jing Wei
15
0 / 6 / 3
7,838
603
4,955
12,931
4,832
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 2 / 4
9,041
695
13,542
5,583
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 5 / 4
8,524
656
5,053
15,927
13,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
23
24
Kills
7
7
Deaths
24
60
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
9
1
10
14
W
Danzaburou
Calosoul1
Danzaburou
3
2
14
5
W
6
1
10
11
L
Chernobog
Guill3n
Chernobog
4
5
1
0.9
W
Xing Tian
Moonlightblue27
Xing Tian
2
3
13
2.83
L
0
6
4
0.33
W
Vulcan
TKKhal
Vulcan
4
0
13
10.5
L
Jing Wei
Terra
Jing Wei
0
6
3
0.25
L
2
2
4
2
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,404
Damage
46,206
69,423
Taken
60,180
53,630
Mitigated
34,757
17,904
Healing
5,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
9,245
1,881
0
1,611
11,403
4,812
2,373
3,648
7,545
38,249
0
W
Danzaburou
Calosoul1
Danzaburou
9,706
2,313
0
2,603
11,792
5,348
3,225
2,168
9,440
0
37,837
W
7,754
3,592
0
5,230
15,813
15,376
824
3,642
11,719
539
40,181
L
Chernobog
Guill3n
Chernobog
14,689
10,765
0
1,760
11,973
4,729
0
6,424
5,437
0
35,357
W
Xing Tian
Moonlightblue27
Xing Tian
4,203
339
0
1,760
18,742
21,733
0
4,520
13,971
15,922
0
L
7,967
1,098
0
0
13,766
9,870
0
7,828
5,801
0
26,772
W
Vulcan
TKKhal
Vulcan
23,496
6,370
587
6,113
11,673
6,361
597
3,633
7,810
67,120
0
L
Jing Wei
Terra
Jing Wei
4,955
3,404
0
1,975
12,931
4,832
0
7,634
5,255
0
32,945
L
13,542
5,392
82
886
5,583
1,889
73
3,910
1,633
34,099
0
L
5,053
170
0
500
15,927
13,437
0
11,209
4,480
21,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,898
Gold Earned
43,970
346
Minions Killed
262
12
Camps Cleared
4
1,342,350
Distance Traveled
1,219,964
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,621
894
73
6
2
271,256
1
W
Danzaburou
10,552
812
66
5
3
262,027
0
W
Vamana
11,297
869
87
7
2
291,890
3
L
Chernobog
10,181
783
54
4
2
235,246
2
W
Xing Tian
9,706
747
14
1
0
229,691
0
L
Nike
8,386
645
53
4
1
235,210
3
W
Vulcan
10,722
825
106
8
5
287,486
1
L
Jing Wei
7,838
603
77
6
0
241,790
1
L
Nu Wa
9,041
695
39
3
0
251,365
1
L
Khepri
8,524
656
39
3
1
256,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role