Player Matchup

Baron Samedi
Baron Samedi
Al3ab1232
Baron Samedi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,646 Elo+
Solo
Gilgamesh
Gilgamesh
Brefar
Gilgamesh
Level 24
God Stats
6W - 8L
1,513 SR
Queue Stats
597W - 654L
1,500 Elo+
Solo
Anhur
Anhur
MBeams
Anhur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 84L
1,569 Elo+
Solo
Scylla
Scylla
TekKalashnikov
Scylla
Level 24
God Stats
17W - 7L
1,830 SR
Queue Stats
101W - 86L
1,578 Elo+
Solo
Ravana
Ravana
mr___twizzy
Ravana
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,426 Elo+
Solo
Team Averages
Level 18
1,568 SR
1,544 Elo+

VS

Team Averages
Level 18
1,492 SR
1,499 Elo+
Ah Puch
Ah Puch
Beter_Griff
Ah Puch
Level 23
God Stats
7W - 12L
1,188 SR
Queue Stats
93W - 67L
1,433 Elo+
Solo
Olorun
Olorun
LoM_aCiD_wA
Olorun
Level 25
God Stats
10W - 11L
1,520 SR
Queue Stats
258W - 185L
1,596 Elo+
Solo
Hun Batz
Hun Batz
arruga_asumible8
Hun Batz
Level 8
God Stats
0W - 5L
1,500 SR
Queue Stats
26W - 24L
1,437 Elo+
Solo
Yemoja
Yemoja
dziacha
Yemoja
Level 5
God Stats
10W - 5L
1,813 SR
Queue Stats
11W - 9L
1,515 Elo+
Solo
Medusa
Medusa
jaxxall_
Medusa
Level 29
God Stats
1W - 2L
1,436 SR
Queue Stats
64W - 63L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Al3ab1232
Baron Samedi
18
0 / 9 / 6
13,850
374
11,192
19,250
11,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Brefar
Gilgamesh
20
5 / 8 / 7
17,511
473
36,912
41,501
41,176
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anhur
MBeams
Anhur
20
9 / 6 / 3
20,193
546
28,343
39,949
17,956
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
12 / 2 / 4
20,951
566
38,195
28,396
15,754
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ravana
20
0 / 5 / 7
16,000
432
8,613
21,708
12,703
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Beter_Griff
Ah Puch
20
5 / 7 / 7
18,718
506
34,003
57,985
92,516
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Olorun
20
13 / 5 / 3
21,325
576
29,017
31,491
13,524
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
6 / 3 / 4
16,512
446
10,310
15,650
5,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
dziacha
Yemoja
20
1 / 4 / 6
15,408
416
7,821
20,465
27,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
jaxxall_
Medusa
20
5 / 7 / 4
17,614
476
22,238
32,988
12,288
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
54
26
Kills
30
30
Deaths
26
27
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Al3ab1232
Baron Samedi
0
9
6
0.33
L
Ah Puch
Beter_Griff
Ah Puch
5
7
7
1.21
W
Gilgamesh
Brefar
Gilgamesh
5
8
7
1.06
L
Olorun
13
5
3
2.9
W
Anhur
MBeams
Anhur
9
6
3
1.75
W
12
2
4
7
L
6
3
4
2.67
L
Yemoja
dziacha
Yemoja
1
4
6
1
L
Medusa
jaxxall_
Medusa
5
7
4
1
W
Ravana
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,255
Damage
103,389
150,804
Taken
158,579
99,082
Mitigated
151,595
51,376
Healing
72,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Al3ab1232
Baron Samedi
11,192
800
983
3,250
19,250
11,493
1,238
10,361
8,889
42,904
0
L
Ah Puch
Beter_Griff
Ah Puch
34,003
3,289
0
34,474
57,985
92,516
723
12,287
45,345
132,936
0
W
Gilgamesh
Brefar
Gilgamesh
36,912
13,505
0
9,813
41,501
41,176
0
23,483
18,018
0
135,150
L
Olorun
29,017
14,613
245
15,707
31,491
13,524
525
12,486
18,927
191,726
12,463
W
Anhur
MBeams
Anhur
28,343
21,801
0
21,519
39,949
17,956
4,566
14,800
25,149
0
236,641
W
38,195
1,992
0
12,491
28,396
15,754
1,200
13,216
15,180
181,839
0
L
10,310
2,308
0
5,794
15,650
5,685
0
5,654
9,860
0
97,488
L
Yemoja
dziacha
Yemoja
7,821
1,241
4,693
1,190
20,465
27,582
162
9,569
10,688
30,984
0
L
Medusa
jaxxall_
Medusa
22,238
11,068
0
10,714
32,988
12,288
2,412
8,843
23,801
0
172,686
W
Ravana
8,613
3,264
0
3,320
21,708
12,703
0
9,615
12,093
0
136,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,505
Gold Earned
89,577
958
Minions Killed
917
0
Camps Cleared
0
3,059,365
Distance Traveled
2,890,463
19
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,850
374
78
2
0
554,901
2
L
Ah Puch
18,718
506
207
6
0
596,806
2
W
Gilgamesh
17,511
473
216
6
0
582,636
5
L
Olorun
21,325
576
275
7
0
642,415
15
W
Anhur
20,193
546
257
7
0
562,534
0
W
Scylla
20,951
566
255
7
0
751,152
4
L
Hun Batz
16,512
446
169
5
0
476,511
0
L
Yemoja
15,408
416
42
1
0
656,953
12
L
Medusa
17,614
476
224
6
0
517,778
7
W
Ravana
16,000
432
152
4
0
608,142
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role