Player Matchup

Set
Set
GlubeJorb
Set
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,351 Elo+
Party 1
Odin
Odin
GucciSandal
Odin
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,337 Elo+
Party 1
Fenrir
Fenrir
Rustviet
Fenrir
Level 28
God Stats
4W - 5L
1,486 SR
Queue Stats
16W - 20L
1,377 Elo+
Solo
Anhur
Anhur
boinkshot
Anhur
Level 11
God Stats
3W - 1L
1,712 SR
Queue Stats
14W - 17L
1,335 Elo+
Party 1
Bacchus
Bacchus
chubbylumpkins12
Bacchus
Level 7
God Stats
3W - 2L
1,738 SR
Queue Stats
35W - 36L
1,350 Elo+
Solo
Team Averages
Level 14
1,587 SR
1,350 Elo+

VS

Team Averages
Level 15
1,515 SR
1,468 Elo+
Ymir
Ymir
CaniBeYourPapi
Ymir
Level 4
God Stats
0W - 4L
1,166 SR
Queue Stats
0W - 4L
1,143 Elo+
Solo
Thor
Thor
Kenoval
Thor
Level 5
God Stats
1W - 1L
1,780 SR
Queue Stats
11W - 4L
1,734 Elo+
Party 2
Neith
Neith
rios123
Neith
Level 18
God Stats
8W - 9L
1,460 SR
Queue Stats
18W - 19L
1,483 Elo+
Party 2
Ganesha
Ganesha
unremarkable0
Ganesha
Level 21
God Stats
3W - 3L
1,670 SR
Queue Stats
82W - 78L
1,478 Elo+
Solo
Kukulkan
Kukulkan
weszombie23
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,881
490
5,515
5,971
2,301
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 0 / 7
6,800
567
1,901
4,896
3,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Rustviet
Fenrir
11
7 / 1 / 1
6,742
562
5,378
6,279
2,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
boinkshot
Anhur
12
14 / 1 / 1
7,803
650
14,029
4,800
1,488
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 1 / 12
5,649
471
3,228
7,152
7,040
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 6 / 2
5,381
448
1,675
5,939
991
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
Kenoval
Thor
9
1 / 3 / 2
5,670
473
3,451
8,547
1,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
rios123
Neith
6
1 / 5 / 1
4,939
412
2,174
4,238
504
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
7
0 / 6 / 2
5,099
425
2,250
12,573
3,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
weszombie23
Kukulkan
9
1 / 3 / 1
5,852
488
4,095
6,287
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
23
Kills
5
5
Deaths
23
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
2
2
1
1.25
W
0
0
7
3.5
L
Thor
Kenoval
Thor
1
3
2
0.67
W
Fenrir
Rustviet
Fenrir
7
1
1
7.5
W
Anhur
boinkshot
Anhur
14
1
1
14.5
W
0
1
12
6
L
Neith
rios123
Neith
1
5
1
0.3
L
Ganesha
0
6
2
0.17
L
Kukulkan
weszombie23
Kukulkan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,051
Damage
13,645
29,098
Taken
37,584
16,671
Mitigated
8,033
7,895
Healing
3,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,675
658
0
17
5,939
991
210
549
5,390
5,843
0
W
5,515
2,341
0
239
5,971
2,301
690
1,100
4,871
0
27,832
W
1,901
1,000
0
2,404
4,896
3,180
1,499
1,559
3,337
0
28,675
L
Thor
Kenoval
Thor
3,451
809
0
1,978
8,547
1,895
0
0
8,547
0
22,829
W
Fenrir
Rustviet
Fenrir
5,378
1,277
0
2,970
6,279
2,662
876
1,290
4,989
0
28,724
W
Anhur
boinkshot
Anhur
14,029
8,358
0
1,762
4,800
1,488
1,028
1,783
3,017
0
47,961
W
3,228
751
0
520
7,152
7,040
654
2,288
4,864
8,704
0
L
Neith
rios123
Neith
2,174
1,078
0
73
4,238
504
0
690
3,548
0
7,943
L
Ganesha
2,250
499
0
945
12,573
3,291
0
1,503
11,070
9,980
0
L
Kukulkan
weszombie23
Kukulkan
4,095
720
0
241
6,287
1,352
284
486
5,801
29,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,875
Gold Earned
26,941
288
Minions Killed
131
0
Camps Cleared
0
1,070,100
Distance Traveled
891,029
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,381
448
10
1
0
167,425
0
W
Set
5,881
490
52
4
0
229,350
0
W
Odin
6,800
567
82
7
0
201,035
0
L
Thor
5,670
473
42
4
0
212,492
2
W
Fenrir
6,742
562
62
5
0
222,707
2
W
Anhur
7,803
650
87
7
0
201,212
0
W
Bacchus
5,649
471
5
0
0
215,796
1
L
Neith
4,939
412
10
1
0
115,055
0
L
Ganesha
5,099
425
9
1
0
201,733
0
L
Kukulkan
5,852
488
60
5
0
194,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role