Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Ekunobob
Nemesis
Level 29
God Stats
17W - 8L
1,720 SR
Queue Stats
89W - 65L
1,666 Elo+
Solo
Cu Chulainn
Cu Chulainn
SongAndDance
Cu Chulainn
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 99L
1,621 Elo+
Solo
Athena
Athena
leofig
Athena
Level 22
God Stats
31W - 21L
1,693 SR
Queue Stats
281W - 232L
1,701 Elo+
Solo
Chiron
Chiron
reactedwhistle7
Chiron
Level 18
God Stats
13W - 19L
1,351 SR
Queue Stats
109W - 123L
1,478 Elo+
Solo
Team Averages
Level 20
1,553 SR
1,593 Elo+

VS

Team Averages
Level 19
1,609 SR
1,554 Elo+
Hachiman
Hachiman
Healerjf
Hachiman
Level 8
God Stats
1W - 1L
1,759 SR
Queue Stats
27W - 30L
1,468 Elo+
Party 1
King Arthur
King Arthur
LonelyGuy696969
King Arthur
Level 28
God Stats
1W - 3L
1,672 SR
Queue Stats
17W - 16L
1,538 Elo+
Party 1
Yemoja
Yemoja
Slechthierin574
Yemoja
Level 7
God Stats
2W - 5L
1,500 SR
Queue Stats
5W - 11L
1,682 Elo+
Party 1
Janus
Janus
Solomedaddy
Janus
Level 16
God Stats
5W - 1L
1,500 SR
Queue Stats
91W - 84L
1,655 Elo+
Solo
Thanatos
Thanatos
budward42069
Thanatos
Level 35
God Stats
6W - 9L
1,613 SR
Queue Stats
59W - 84L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
4 / 3 / 0
11,987
571
4,144
8,719
5,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
Ekunobob
Nemesis
20
15 / 0 / 10
14,012
667
19,021
16,095
8,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
SongAndDance
Cu Chulainn
18
7 / 1 / 11
12,364
589
19,939
20,719
15,655
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
leofig
Athena
15
2 / 1 / 22
11,250
536
8,048
16,270
15,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
13 / 0 / 12
13,568
646
17,667
14,312
6,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Healerjf
Hachiman
13
1 / 11 / 0
8,373
399
9,028
16,957
4,457
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
LonelyGuy696969
King Arthur
15
1 / 5 / 2
9,410
448
4,001
15,109
12,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 9 / 1
7,009
334
2,512
18,327
8,313
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

16
2 / 4 / 1
10,092
481
8,701
16,208
6,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
budward42069
Thanatos
13
1 / 12 / 1
8,447
402
6,415
19,121
5,786
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
10
41
Kills
5
5
Deaths
41
55
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
3
0
1.33
W
Nemesis
Ekunobob
Nemesis
15
0
10
20
L
Hachiman
Healerjf
Hachiman
1
11
0
0.09
L
King Arthur
LonelyGuy696969
King Arthur
1
5
2
0.4
L
0
9
1
0.06
L
2
4
1
0.63
W
Cu Chulainn
SongAndDance
Cu Chulainn
7
1
11
12.5
L
Thanatos
budward42069
Thanatos
1
12
1
0.13
W
Athena
leofig
Athena
2
1
22
13
W
13
0
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,819
Damage
30,657
76,115
Taken
85,722
50,662
Mitigated
37,591
26,893
Healing
16,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,144
255
119
3,215
8,719
5,172
1,726
2,185
6,534
64,100
0
W
Nemesis
Ekunobob
Nemesis
19,021
11,854
0
1,281
16,095
8,454
835
2,393
13,702
0
129,902
L
Hachiman
Healerjf
Hachiman
9,028
7,771
201
2,675
16,957
4,457
1,002
1,938
14,976
0
49,866
L
King Arthur
LonelyGuy696969
King Arthur
4,001
867
35
2,573
15,109
12,928
0
1,674
13,278
0
38,660
L
2,512
1,410
898
1,291
18,327
8,313
274
2,141
16,031
11,363
0
L
8,701
529
0
2,035
16,208
6,107
0
5,022
10,947
75,277
0
W
Cu Chulainn
SongAndDance
Cu Chulainn
19,939
4,960
0
9,709
20,719
15,655
1,361
1,147
19,572
265
89,924
L
Thanatos
budward42069
Thanatos
6,415
2,029
0
7,155
19,121
5,786
0
823
18,298
161
61,425
W
Athena
leofig
Athena
8,048
2,585
0
923
16,270
15,156
499
5,147
11,123
27,384
0
W
17,667
9,423
1,215
10,431
14,312
6,225
3,373
2,388
11,924
0
116,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,181
Gold Earned
43,331
638
Minions Killed
412
0
Camps Cleared
0
2,017,228
Distance Traveled
1,702,820
27
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,987
571
130
6
0
368,996
8
W
Nemesis
14,012
667
164
8
0
405,777
3
L
Hachiman
8,373
399
88
4
0
319,619
1
L
King Arthur
9,410
448
76
4
0
392,687
0
L
Yemoja
7,009
334
19
1
0
275,099
1
L
Janus
10,092
481
143
7
0
382,222
8
W
Cu Chulainn
12,364
589
155
7
0
447,909
5
L
Thanatos
8,447
402
86
4
0
333,193
0
W
Athena
11,250
536
35
2
0
426,616
6
W
Chiron
13,568
646
154
7
0
367,930
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role