Player Matchup

Artemis
Artemis
Bruiserdavid
Artemis
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 33L
1,616 Elo+
Party 3
Bellona
Bellona
GrumpyGopher
Bellona
Level 156
God Stats
53W - 33L
1,634 SR
Queue Stats
486W - 463L
1,579 Elo+
Party 3
Ra
Ra
Harhoosh
Ra
Level 81
God Stats
30W - 25L
1,546 SR
Queue Stats
393W - 364L
1,554 Elo+
Party 3
Ares
Ares
Saiuta1
Ares
Level 28
God Stats
17W - 13L
1,461 SR
Queue Stats
215W - 255L
1,300 Elo+
Party 3
Loki
Loki
UncleKuzenbo
Loki
Level 157
God Stats
31W - 22L
1,619 SR
Queue Stats
284W - 265L
1,594 Elo+
Party 3
Team Averages
Level 87
1,552 SR
1,529 Elo+

VS

Team Averages
Level 57
1,621 SR
1,581 Elo+
Ymir
Ymir
 
Ymir
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
CatchyToast
Arachne
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 199L
1,495 Elo+
Party 1
Sol
Sol
TheRealTeddy CX
Sol
Level 56
God Stats
6W - 4L
1,738 SR
Queue Stats
190W - 155L
1,561 Elo+
Party 2
Cerberus
Cerberus
ZOMBEIS519
Cerberus
Level 42
God Stats
18W - 16L
1,661 SR
Queue Stats
251W - 203L
1,553 Elo+
Party 2
Medusa
Medusa
agentlan13
Medusa
Level 27
God Stats
6W - 3L
1,705 SR
Queue Stats
8W - 5L
1,796 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bruiserdavid
Artemis
14
4 / 2 / 1
7,916
565
7,394
8,344
2,915
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
GrumpyGopher
Bellona
14
3 / 0 / 1
8,256
590
6,523
9,924
6,746
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
4 / 1 / 9
9,015
644
9,872
8,957
3,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
Saiuta1
Ares
12
1 / 2 / 3
7,198
514
3,750
8,822
7,338
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
10 / 0 / 3
9,333
667
9,819
8,065
4,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 4 / 1
6,673
477
4,780
16,095
6,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
CatchyToast
Arachne
11
1 / 4 / 0
6,757
483
2,958
8,355
2,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 4 / 0
5,933
424
3,049
7,074
2,153
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
ZOMBEIS519
Cerberus
11
0 / 3 / 1
6,235
445
4,636
9,052
4,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
agentlan13
Medusa
11
2 / 7 / 2
6,816
487
9,439
13,913
4,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
22
Kills
5
5
Deaths
22
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
4
1
0.63
W
Artemis
Bruiserdavid
Artemis
4
2
1
2.25
L
Arachne
CatchyToast
Arachne
1
4
0
0.25
W
Bellona
GrumpyGopher
Bellona
3
0
1
3.5
W
4
1
9
8.5
W
Ares
Saiuta1
Ares
1
2
3
1.25
L
0
4
0
0
W
10
0
3
11.5
L
Cerberus
ZOMBEIS519
Cerberus
0
3
1
0.17
L
Medusa
agentlan13
Medusa
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,358
Damage
24,862
44,112
Taken
54,489
25,019
Mitigated
20,673
15,093
Healing
15,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,780
953
174
3,382
16,095
6,949
98
6,289
9,806
26,550
0
W
Artemis
Bruiserdavid
Artemis
7,394
4,859
0
2,748
8,344
2,915
1,143
1,353
6,991
0
56,859
L
Arachne
CatchyToast
Arachne
2,958
1,877
0
2,601
8,355
2,948
0
373
7,982
0
28,391
W
Bellona
GrumpyGopher
Bellona
6,523
1,038
0
3,790
9,924
6,746
422
3,876
5,275
832
45,840
W
9,872
1,013
1,032
4,068
8,957
3,914
520
3,603
5,354
60,941
0
W
Ares
Saiuta1
Ares
3,750
292
0
1,372
8,822
7,338
0
1,941
6,839
16,362
0
L
3,049
918
0
1,871
7,074
2,153
0
2,655
4,419
29,426
0
W
9,819
2,798
0
2,083
8,065
4,106
0
945
7,120
0
62,160
L
Cerberus
ZOMBEIS519
Cerberus
4,636
24
0
3,686
9,052
4,596
0
669
8,383
26,525
0
L
Medusa
agentlan13
Medusa
9,439
4,886
0
3,675
13,913
4,027
214
4,387
9,526
0
41,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,718
Gold Earned
32,414
445
Minions Killed
310
0
Camps Cleared
0
1,417,616
Distance Traveled
1,057,081
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,673
477
52
4
0
236,628
3
W
Artemis
7,916
565
92
7
0
249,750
5
L
Arachne
6,757
483
58
4
0
212,916
0
W
Bellona
8,256
590
100
7
0
274,853
1
W
Ra
9,015
644
116
8
0
284,549
0
W
Ares
7,198
514
29
2
0
284,607
1
L
Sol
5,933
424
67
5
0
196,590
0
W
Loki
9,333
667
108
8
0
323,857
1
L
Cerberus
6,235
445
55
4
0
195,986
3
L
Medusa
6,816
487
78
6
0
214,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role