Player Matchup

Thor
Thor
Ikuze2495
Thor
Level 7
God Stats
4W - 1L
1,473 SR
Queue Stats
4W - 4L
1,147 Elo+
Party 1
Gilgamesh
Gilgamesh
O-L-II-V-E-R-A
Gilgamesh
Level 124
God Stats
11W - 7L
1,548 SR
Queue Stats
464W - 435L
1,453 Elo+
Party 1
Artemis
Artemis
Trustymaple7994
Artemis
Level 86
God Stats
25W - 14L
1,612 SR
Queue Stats
282W - 268L
1,495 Elo+
Party 1
Kukulkan
Kukulkan
rhyspotts1
Kukulkan
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 70L
1,461 Elo+
Party 1
Athena
Athena
wigz666
Athena
Level 7
God Stats
3W - 4L
1,266 SR
Queue Stats
3W - 6L
1,089 Elo+
Party 1
Team Averages
Level 46
1,480 SR
1,329 Elo+

VS

Team Averages
Level 6
1,420 SR
1,213 Elo+
Tsukuyomi
Tsukuyomi
H1gure
Tsukuyomi
Level 6
God Stats
5W - 2L
1,266 SR
Queue Stats
7W - 14L
948 Elo+
Party 3
Sobek
Sobek
Realspeedy97
Sobek
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
31W - 29L
965 Elo+
Party 3
Bellona
Bellona
T0ctu
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
claudiu2002XX
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
rapanawa
Neith
Level 15
God Stats
2W - 2L
1,335 SR
Queue Stats
112W - 112L
1,152 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
7
2 / 1 / 2
4,357
622
340
3,487
943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gilgamesh
O-L-II-V-E-R-A
Gilgamesh
9
4 / 0 / 1
5,056
722
3,904
4,122
1,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
2 / 0 / 2
4,422
632
4,499
2,002
533
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
rhyspotts1
Kukulkan
9
2 / 0 / 0
4,967
710
2,483
2,455
809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
wigz666
Athena
7
1 / 0 / 2
4,513
645
1,559
3,682
1,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
H1gure
Tsukuyomi
6
1 / 2 / 0
4,031
576
602
3,776
1,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 1 / 0
3,336
477
881
5,110
1,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
T0ctu
Bellona
4
0 / 4 / 0
3,202
457
1,292
4,496
2,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 1 / 0
3,637
520
1,647
3,151
1,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
rapanawa
Neith
5
0 / 3 / 0
3,254
465
1,740
3,277
664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
11
Kills
1
1
Deaths
11
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
H1gure
Tsukuyomi
1
2
0
0.5
W
Thor
2
1
2
3
W
Gilgamesh
O-L-II-V-E-R-A
Gilgamesh
4
0
1
4.5
L
0
1
0
0
L
Bellona
T0ctu
Bellona
0
4
0
0
W
2
0
2
3
L
0
1
0
0
L
Neith
rapanawa
Neith
0
3
0
0
W
Kukulkan
rhyspotts1
Kukulkan
2
0
0
2
W
Athena
wigz666
Athena
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,785
Damage
6,162
15,748
Taken
19,810
5,931
Mitigated
7,318
4,218
Healing
3,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
H1gure
Tsukuyomi
602
122
0
954
3,776
1,365
0
631
3,145
0
14,918
W
Thor
340
138
0
600
3,487
943
699
195
3,292
0
10,252
W
Gilgamesh
O-L-II-V-E-R-A
Gilgamesh
3,904
1,341
0
321
4,122
1,902
111
0
4,122
0
20,028
L
881
113
0
1,070
5,110
1,709
0
727
4,383
4,347
0
L
Bellona
T0ctu
Bellona
1,292
302
0
259
4,496
2,523
160
0
4,496
0
4,987
W
4,499
2,558
0
1,059
2,002
533
1,111
371
1,631
0
25,037
L
1,647
745
0
423
3,151
1,057
0
2,050
1,101
10,627
1,557
L
Neith
rapanawa
Neith
1,740
828
0
574
3,277
664
0
634
2,643
0
8,033
W
Kukulkan
rhyspotts1
Kukulkan
2,483
447
0
750
2,455
809
0
1,227
1,228
24,732
0
W
Athena
wigz666
Athena
1,559
701
0
1,488
3,682
1,744
290
497
3,172
6,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,315
Gold Earned
17,460
174
Minions Killed
90
0
Camps Cleared
0
634,644
Distance Traveled
566,844
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,031
576
36
5
0
113,552
1
W
Thor
4,357
622
24
3
0
144,669
2
W
Gilgamesh
5,056
722
44
6
0
127,483
0
L
Sobek
3,336
477
7
1
0
118,623
2
L
Bellona
3,202
457
8
1
0
115,432
1
W
Artemis
4,422
632
40
6
0
114,557
1
L
Olorun
3,637
520
30
4
0
117,283
2
L
Neith
3,254
465
9
1
0
101,954
0
W
Kukulkan
4,967
710
55
8
0
110,539
2
W
Athena
4,513
645
11
2
0
137,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role