Player Matchup

Gilgamesh
Gilgamesh
CorrectlyCorrect
Gilgamesh
Level 148
God Stats
11W - 6L
1,849 SR
Queue Stats
208W - 182L
1,578 Elo+
Party 1
Zhong Kui
Zhong Kui
GodlessOverkill
Zhong Kui
Level 159
God Stats
11W - 8L
1,700 SR
Queue Stats
255W - 159L
1,692 Elo+
Party 3
Ymir
Ymir
GodlessPariah
Ymir
Level 149
God Stats
30W - 22L
1,661 SR
Queue Stats
212W - 191L
1,567 Elo+
Party 3
Osiris
Osiris
Godlessgorilla
Osiris
Level 160
God Stats
13W - 7L
1,683 SR
Queue Stats
372W - 292L
1,629 Elo+
Party 3
Sol
Sol
RamTheGreat00
Sol
Level 135
God Stats
5W - 5L
1,324 SR
Queue Stats
118W - 114L
1,565 Elo+
Party 1
Team Averages
Level 150
1,643 SR
1,606 Elo+

VS

Team Averages
Level 84
1,608 SR
1,577 Elo+
Thor
Thor
MeAgainGen
Thor
Level 79
God Stats
3W - 4L
1,405 SR
Queue Stats
221W - 210L
1,572 Elo+
Party 2
Ah Puch
Ah Puch
Rashndaar
Ah Puch
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 164L
1,566 Elo+
Solo
Anhur
Anhur
RyanCulpepper
Anhur
Level 81
God Stats
11W - 12L
1,448 SR
Queue Stats
251W - 220L
1,572 Elo+
Party 2
Zhong Kui
Zhong Kui
ThatBoyDante-
Zhong Kui
Level 65
God Stats
9W - 2L
2,033 SR
Queue Stats
188W - 173L
1,591 Elo+
Party 2
Cthulhu
Cthulhu
ULTRA_WHOOP_AZZ
Cthulhu
Level 69
God Stats
36W - 29L
1,656 SR
Queue Stats
263W - 240L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
9
1 / 2 / 4
5,672
567
3,277
5,921
1,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Zhong Kui
GodlessOverkill
Zhong Kui
13
7 / 1 / 0
7,294
729
6,513
6,823
4,824
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 1 / 3
6,475
648
4,804
6,513
2,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 2
6,070
607
6,850
8,535
4,380
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 0 / 1
6,079
608
4,037
3,682
988
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 5 / 0
5,438
544
3,564
8,798
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Rashndaar
Ah Puch
9
0 / 3 / 1
5,471
547
4,464
5,588
1,792
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 2 / 1
5,295
530
1,025
3,731
1,029
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
ThatBoyDante-
Zhong Kui
11
2 / 4 / 1
6,230
623
5,394
8,303
5,922
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

8
2 / 3 / 0
4,757
476
4,243
6,923
4,477
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
17
Kills
7
7
Deaths
17
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
1
2
4
1.5
W
Zhong Kui
GodlessOverkill
Zhong Kui
7
1
0
7
W
4
1
3
5.5
W
2
3
2
1
L
3
5
0
0.6
W
3
0
1
3.5
L
Ah Puch
Rashndaar
Ah Puch
0
3
1
0.17
L
0
2
1
0.25
L
Zhong Kui
ThatBoyDante-
Zhong Kui
2
4
1
0.63
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,481
Damage
18,690
31,474
Taken
33,343
14,461
Mitigated
15,787
13,073
Healing
7,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
3,277
900
0
1,206
5,921
1,797
0
2,728
3,193
0
21,413
W
Zhong Kui
GodlessOverkill
Zhong Kui
6,513
1,294
0
4,367
6,823
4,824
0
3,199
3,624
43,377
0
W
4,804
1,815
0
3,013
6,513
2,472
0
2,313
4,200
36,983
0
W
6,850
3,875
0
2,736
8,535
4,380
456
4,725
3,810
0
33,849
L
3,564
1,991
0
1,792
8,798
2,567
0
4,579
4,219
0
21,329
W
4,037
1,359
0
1,751
3,682
988
1,094
1,136
2,546
32,785
0
L
Ah Puch
Rashndaar
Ah Puch
4,464
691
0
728
5,588
1,792
0
4,617
971
29,839
0
L
1,025
798
0
964
3,731
1,029
0
1,940
1,791
0
28,019
L
Zhong Kui
ThatBoyDante-
Zhong Kui
5,394
1,778
0
2,857
8,303
5,922
0
678
7,625
29,069
0
L
4,243
437
178
938
6,923
4,477
0
3,757
3,166
20,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,590
Gold Earned
27,191
338
Minions Killed
272
0
Camps Cleared
0
989,867
Distance Traveled
942,340
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,672
567
33
3
0
205,855
3
W
Zhong Kui
7,294
729
95
10
0
181,897
1
W
Ymir
6,475
648
78
8
0
215,061
2
W
Osiris
6,070
607
60
6
0
199,304
0
L
Thor
5,438
544
48
5
0
189,387
0
W
Sol
6,079
608
72
7
0
187,750
5
L
Ah Puch
5,471
547
66
7
0
179,708
4
L
Anhur
5,295
530
74
7
0
199,810
2
L
Zhong Kui
6,230
623
64
6
0
165,942
3
L
Cthulhu
4,757
476
20
2
0
207,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role