Player Matchup

Freya
Freya
ACatan118
Freya
Level 18
God Stats
8W - 8L
1,560 SR
Queue Stats
9W - 11L
1,485 Elo+
Party 1
Zeus
Zeus
HellboySMITE
Zeus
Level 27
God Stats
9W - 13L
1,464 SR
Queue Stats
51W - 58L
1,432 Elo+
Solo
Cthulhu
Cthulhu
UnholyScorpio
Cthulhu
Level 18
God Stats
0W - 3L
1,181 SR
Queue Stats
9W - 13L
1,429 Elo+
Party 1
Mercury
Mercury
Xeivo
Mercury
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,429 Elo+
Party 1
Thor
Thor
ghjdgf
Thor
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 49L
1,489 Elo+
Solo
Team Averages
Level 27
1,441 SR
1,453 Elo+

VS

Team Averages
Level 22
1,553 SR
1,508 Elo+
Morgan Le Fay
Morgan Le Fay
DuKuWithKuKu
Morgan Le Fay
Level 17
God Stats
2W - 0L
1,706 SR
Queue Stats
19W - 13L
1,479 Elo+
Party 2
Artemis
Artemis
NotPrometeo36
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,583 Elo+
Party 2
Nemesis
Nemesis
Runetera
Nemesis
Level 29
God Stats
1W - 0L
1,487 SR
Queue Stats
12W - 4L
1,564 Elo+
Solo
Jormungandr
Jormungandr
SKORPIONS96
Jormungandr
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,469 Elo+
Party 2
Ymir
Ymir
twokinkykoalas
Ymir
Level 29
God Stats
36W - 28L
1,570 SR
Queue Stats
96W - 102L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ACatan118
Freya
11
3 / 7 / 4
7,430
464
5,712
11,944
3,189
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 6 / 4
6,930
433
4,058
8,367
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
13
6 / 5 / 1
8,631
539
10,209
17,671
15,473
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mercury
Xeivo
Mercury
13
3 / 5 / 3
8,289
518
6,108
13,357
5,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
ghjdgf
Thor
11
5 / 7 / 6
7,936
496
5,176
13,207
4,124
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DuKuWithKuKu
Morgan Le Fay
13
4 / 6 / 4
8,513
532
7,311
9,641
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
16
13 / 5 / 7
10,143
634
18,509
11,219
4,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Runetera
Nemesis
15
8 / 1 / 7
9,490
593
9,165
10,763
4,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
SKORPIONS96
Jormungandr
13
1 / 4 / 5
7,785
487
5,308
9,209
2,361
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 1 / 10
9,076
567
4,963
10,556
10,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
63
17
Kills
30
30
Deaths
17
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Freya
ACatan118
Freya
3
7
4
0.71
W
Morgan Le Fay
DuKuWithKuKu
Morgan Le Fay
4
6
4
1
L
0
6
4
0.33
W
Artemis
13
5
7
3.3
W
Nemesis
Runetera
Nemesis
8
1
7
11.5
W
Jormungandr
SKORPIONS96
Jormungandr
1
4
5
0.88
L
Cthulhu
6
5
1
1.3
L
Mercury
Xeivo
Mercury
3
5
3
0.9
L
Thor
ghjdgf
Thor
5
7
6
1.14
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,263
Damage
45,256
64,546
Taken
51,388
30,045
Mitigated
25,826
9,254
Healing
9,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
ACatan118
Freya
5,712
1,995
0
2,314
11,944
3,189
0
3,367
8,577
25,666
0
W
Morgan Le Fay
DuKuWithKuKu
Morgan Le Fay
7,311
604
0
906
9,641
3,830
1,529
4,799
4,842
39,330
0
L
4,058
0
0
1,081
8,367
2,162
0
3,475
4,892
31,577
0
W
Artemis
18,509
11,688
0
2,647
11,219
4,274
3,474
3,475
7,744
0
55,893
W
Nemesis
Runetera
Nemesis
9,165
5,182
0
4,579
10,763
4,969
180
2,299
8,464
0
67,278
W
Jormungandr
SKORPIONS96
Jormungandr
5,308
1,887
0
338
9,209
2,361
0
6,910
2,299
32,250
0
L
Cthulhu
10,209
1,716
82
3,591
17,671
15,473
454
5,217
12,454
38,122
0
L
Mercury
Xeivo
Mercury
6,108
2,721
0
370
13,357
5,097
0
2,803
10,554
0
56,624
L
Thor
ghjdgf
Thor
5,176
1,819
0
1,816
13,207
4,124
0
2,720
10,487
0
29,803
W
4,963
1,724
399
849
10,556
10,392
301
2,496
8,060
26,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,216
Gold Earned
45,007
329
Minions Killed
367
0
Camps Cleared
0
1,383,625
Distance Traveled
1,345,634
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,430
464
45
3
0
304,684
1
W
Morgan Le Fay
8,513
532
84
5
0
228,427
5
L
Zeus
6,930
433
72
5
0
255,361
3
W
Artemis
10,143
634
84
5
0
258,472
3
W
Nemesis
9,490
593
93
6
0
337,560
6
W
Jormungandr
7,785
487
58
4
0
272,092
1
L
Cthulhu
8,631
539
67
4
0
253,438
0
L
Mercury
8,289
518
92
6
0
313,899
1
L
Thor
7,936
496
53
3
0
256,243
4
W
Ymir
9,076
567
48
3
0
249,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role