Player Matchup

Fenrir
Fenrir
Omnvex
Fenrir
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
180W - 162L
1,432 Elo+
Solo
Rama
Rama
SUN GOD JESUS
Rama
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 299L
1,302 Elo+
Solo
Ymir
Ymir
SoccerSammy016
Ymir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,309 Elo+
Solo
Team Averages
Level 78
1,500 SR
1,348 Elo+

VS

Team Averages
Level 30
1,523 SR
1,377 Elo+
Chaac
Chaac
DogS_lilrichyy
Chaac
Level 46
God Stats
14W - 26L
1,363 SR
Queue Stats
206W - 249L
1,325 Elo+
Party 1
Anubis
Anubis
JawbøneThëPharø
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Izanami
Izanami
karohon
Izanami
Level 39
God Stats
11W - 4L
1,707 SR
Queue Stats
151W - 176L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Omnvex
Fenrir
15
7 / 5 / 11
12,012
707
8,272
12,692
8,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
11 / 3 / 11
13,094
770
14,223
13,614
5,789
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 0 / 17
13,872
816
17,722
16,057
23,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 4
10,749
632
13,419
22,647
14,782
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
2 / 13 / 5
9,671
569
3,257
12,953
4,966
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
karohon
Izanami
13
2 / 9 / 5
9,926
584
11,676
15,812
5,278
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
27
Kills
8
8
Deaths
27
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
L
2
13
5
0.35
W
Fenrir
Omnvex
Fenrir
7
5
11
2.5
W
11
3
11
5.5
W
9
0
17
17.5
L
Izanami
karohon
Izanami
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,217
Damage
28,352
42,363
Taken
51,412
37,739
Mitigated
25,026
3,839
Healing
7,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,419
2,373
282
3,571
22,647
14,782
274
5,900
16,747
0
43,927
L
3,257
1,331
0
0
12,953
4,966
142
3,201
9,752
10,999
0
W
Fenrir
Omnvex
Fenrir
8,272
3,548
0
674
12,692
8,268
30
886
11,806
0
35,178
W
14,223
10,197
0
870
13,614
5,789
2,713
1,202
12,412
0
56,859
W
17,722
3,231
0
2,295
16,057
23,682
308
1,169
14,888
51,975
0
L
Izanami
karohon
Izanami
11,676
6,009
418
3,078
15,812
5,278
515
8,621
7,191
0
38,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,978
Gold Earned
30,346
175
Minions Killed
141
0
Camps Cleared
0
859,392
Distance Traveled
698,431
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,749
632
66
4
0
284,656
0
L
Anubis
9,671
569
15
1
0
173,232
0
W
Fenrir
12,012
707
49
3
0
333,081
0
W
Rama
13,094
770
86
5
0
247,061
4
W
Ymir
13,872
816
40
2
0
279,250
1
L
Izanami
9,926
584
60
4
0
240,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role