Player Matchup

Fenrir
Fenrir
TwD_KrK
Fenrir
Level 27
God Stats
22W - 19L
1,539 SR
Queue Stats
58W - 64L
1,416 Elo+
Party 3
Ah Puch
Ah Puch
Wuudnin
Ah Puch
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 26L
1,043 Elo+
Solo
Gilgamesh
Gilgamesh
lookavityo
Gilgamesh
Level 29
God Stats
33W - 17L
1,263 SR
Queue Stats
355W - 373L
1,405 Elo+
Party 2
Izanami
Izanami
neosink
Izanami
Level 21
God Stats
22W - 23L
1,609 SR
Queue Stats
228W - 250L
1,393 Elo+
Party 2
Persephone
Persephone
plusdepseudo
Persephone
Level 27
God Stats
5W - 4L
1,572 SR
Queue Stats
62W - 62L
1,432 Elo+
Party 3
Team Averages
Level 21
1,496 SR
1,338 Elo+

VS

Team Averages
Level 20
1,524 SR
1,386 Elo+
Sobek
Sobek
Arysk
Sobek
Level 25
God Stats
9W - 10L
1,484 SR
Queue Stats
33W - 31L
1,452 Elo+
Solo
Apollo
Apollo
Deestïny
Apollo
Level 17
God Stats
6W - 2L
1,743 SR
Queue Stats
27W - 26L
1,356 Elo+
Party 1
Odin
Odin
MesserWar
Odin
Level 24
God Stats
2W - 1L
1,586 SR
Queue Stats
8W - 6L
1,376 Elo+
Solo
He Bo
He Bo
Sombizz
He Bo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,363 Elo+
Party 1
Nemesis
Nemesis
Гидроусилитель
Nemesis
Level 16
God Stats
42W - 55L
1,308 SR
Queue Stats
193W - 206L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
TwD_KrK
Fenrir
15
3 / 7 / 8
9,564
478
6,718
17,369
12,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
Wuudnin
Ah Puch
18
7 / 3 / 5
11,520
576
10,453
8,055
3,295
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
lookavityo
Gilgamesh
16
3 / 4 / 3
10,586
529
10,592
15,758
16,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
neosink
Izanami
15
5 / 8 / 3
9,883
494
11,469
17,067
5,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
plusdepseudo
Persephone
14
3 / 8 / 5
9,631
482
9,628
13,766
4,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Arysk
Sobek
14
1 / 3 / 9
9,343
467
4,329
13,964
11,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Deestïny
Apollo
18
12 / 4 / 4
11,222
561
16,734
15,174
5,198
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
17
6 / 3 / 2
10,899
545
8,728
12,673
10,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
Sombizz
He Bo
18
8 / 5 / 6
12,027
601
8,269
10,633
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 7 / 12
11,001
550
13,614
18,872
9,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
63
21
Kills
30
30
Deaths
22
24
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sobek
Arysk
Sobek
1
3
9
1.83
W
Apollo
Deestïny
Apollo
12
4
4
3.5
W
Odin
6
3
2
2.33
W
He Bo
Sombizz
He Bo
8
5
6
2.2
L
Fenrir
TwD_KrK
Fenrir
3
7
8
1
L
Ah Puch
Wuudnin
Ah Puch
7
3
5
3.17
L
Gilgamesh
lookavityo
Gilgamesh
3
4
3
1.13
L
Izanami
neosink
Izanami
5
8
3
0.81
L
Persephone
plusdepseudo
Persephone
3
8
5
0.69
W
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,860
Damage
51,674
72,015
Taken
71,316
42,023
Mitigated
41,427
18,121
Healing
16,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Arysk
Sobek
4,329
357
0
2,663
13,964
11,984
609
3,647
10,009
23,952
0
W
Apollo
Deestïny
Apollo
16,734
10,560
0
6,252
15,174
5,198
2,243
4,576
10,302
0
64,460
W
Odin
8,728
1,580
0
852
12,673
10,926
337
3,903
8,770
779
41,505
W
He Bo
Sombizz
He Bo
8,269
1,534
0
2,119
10,633
3,736
2,833
4,917
5,614
74,387
0
L
Fenrir
TwD_KrK
Fenrir
6,718
1,873
0
3,303
17,369
12,516
1,525
2,868
14,236
6,129
44,603
L
Ah Puch
Wuudnin
Ah Puch
10,453
872
0
1,884
8,055
3,295
1,529
2,431
5,528
53,900
0
L
Gilgamesh
lookavityo
Gilgamesh
10,592
2,257
0
3,212
15,758
16,958
225
317
14,837
12,404
44,417
L
Izanami
neosink
Izanami
11,469
7,765
0
6,041
17,067
5,053
1,532
4,133
12,778
0
56,987
L
Persephone
plusdepseudo
Persephone
9,628
1,234
204
3,477
13,766
4,201
982
3,218
10,540
44,788
0
W
13,614
7,394
0
5,042
18,872
9,583
0
5,013
13,811
0
62,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,184
Gold Earned
54,492
448
Minions Killed
490
0
Camps Cleared
0
1,698,965
Distance Traveled
1,918,294
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,343
467
45
2
0
355,154
0
W
Apollo
11,222
561
103
5
0
392,467
2
W
Odin
10,899
545
91
5
0
409,708
5
W
He Bo
12,027
601
152
8
0
360,509
5
L
Fenrir
9,564
478
78
4
0
334,649
0
L
Ah Puch
11,520
576
110
6
0
352,926
0
L
Gilgamesh
10,586
529
105
5
0
356,297
5
L
Izanami
9,883
494
81
4
0
324,342
0
L
Persephone
9,631
482
74
4
0
330,751
0
W
Nemesis
11,001
550
99
5
0
400,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role