Player Matchup

Fenrir
Fenrir
Lord_Valimiir
Fenrir
Level 23
God Stats
25W - 28L
1,441 SR
Queue Stats
142W - 163L
1,241 Elo+
Solo
Zeus
Zeus
MrFritz6842
Zeus
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
NITROKARMA1
Tiamat
Level 29
God Stats
1W - 3L
1,128 SR
Queue Stats
55W - 54L
1,302 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shogun162
Tsukuyomi
Level 18
God Stats
1W - 4L
1,400 SR
Queue Stats
3W - 4L
1,364 Elo+
Solo
Ymir
Ymir
coolninjaboy31
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,394 SR
1,381 Elo+

VS

Team Averages
Level 19
1,366 SR
1,278 Elo+
Nike
Nike
Dinok_veyr
Nike
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,325 Elo+
Solo
Nox
Nox
MATROXx64
Nox
Level 17
God Stats
5W - 6L
1,326 SR
Queue Stats
105W - 185L
1,084 Elo+
Party 1
Kukulkan
Kukulkan
Mgtotopo
Kukulkan
Level 7
God Stats
1W - 6L
1,260 SR
Queue Stats
11W - 24L
1,170 Elo+
Party 1
Neith
Neith
WyvernWraith7
Neith
Level 23
God Stats
2W - 3L
1,244 SR
Queue Stats
227W - 252L
1,311 Elo+
Solo
Aphrodite
Aphrodite
cortez123987
Aphrodite
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
20 / 5 / 2
12,913
538
28,715
23,850
11,935
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
7 / 7 / 6
10,694
446
21,440
18,430
6,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
9
0 / 7 / 6
7,916
330
5,487
11,531
6,442
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
Shogun162
Tsukuyomi
1
0 / 0 / 0
4,655
194
0
0
0
12
1 / 10 / 5
8,964
374
1,988
16,907
15,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 9
11,582
483
12,188
22,749
17,804
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 11 / 13
9,817
409
5,964
17,944
5,904
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Mgtotopo
Kukulkan
14
9 / 10 / 3
11,475
478
10,830
17,488
6,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
11 / 3 / 8
14,061
586
16,285
18,030
8,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
cortez123987
Aphrodite
16
1 / 5 / 11
10,673
445
7,970
14,123
9,771
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
72
28
Kills
28
29
Deaths
32
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
4
3
9
2.83
L
20
5
2
4.2
W
3
11
13
0.86
W
Kukulkan
Mgtotopo
Kukulkan
9
10
3
1.05
L
7
7
6
1.43
L
Tiamat
0
7
6
0.43
L
Tsukuyomi
Shogun162
Tsukuyomi
0
0
0
0
W
11
3
8
5
L
1
10
5
0.35
W
Aphrodite
cortez123987
Aphrodite
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,630
Damage
53,237
70,718
Taken
90,334
40,055
Mitigated
48,594
16,759
Healing
22,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,188
1,521
0
3,636
22,749
17,804
628
9,040
13,709
10,344
43,873
L
28,715
7,427
0
8,289
23,850
11,935
0
10,190
13,660
0
83,301
W
5,964
2,013
0
1,708
17,944
5,904
3,031
7,419
10,525
18,000
0
W
Kukulkan
Mgtotopo
Kukulkan
10,830
1,345
0
476
17,488
6,808
1,549
2,641
14,847
43,473
0
L
21,440
4,009
0
5,168
18,430
6,493
323
4,821
13,609
58,299
0
L
Tiamat
5,487
777
0
2,682
11,531
6,442
559
6,321
5,210
29,638
0
L
Tsukuyomi
Shogun162
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
16,285
8,269
0
4,787
18,030
8,307
4,732
5,223
12,807
0
93,080
L
1,988
271
0
620
16,907
15,185
0
6,071
10,836
9,352
0
W
Aphrodite
cortez123987
Aphrodite
7,970
1,939
5,285
6,134
14,123
9,771
2,534
4,592
9,531
50,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,142
Gold Earned
57,608
238
Minions Killed
393
0
Camps Cleared
0
1,380,893
Distance Traveled
2,044,522
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,582
483
106
4
0
448,328
0
L
Fenrir
12,913
538
83
3
0
484,560
0
W
Nox
9,817
409
21
1
0
375,836
0
W
Kukulkan
11,475
478
59
2
0
403,984
0
L
Zeus
10,694
446
84
4
0
371,049
2
L
Tiamat
7,916
330
58
2
0
220,188
0
L
Tsukuyomi
4,655
194
0
0
0
0
0
W
Neith
14,061
586
121
5
0
433,049
5
L
Ymir
8,964
374
13
1
0
305,096
1
W
Aphrodite
10,673
445
86
4
0
383,325
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role