Player Matchup

Hun Batz
Hun Batz
GatoCat122
Hun Batz
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 11L
1,413 Elo+
Party 1
Izanami
Izanami
Kvesterok
Izanami
Level 138
God Stats
22W - 10L
1,783 SR
Queue Stats
246W - 267L
1,369 Elo+
Solo
Athena
Athena
SenuaZodia
Athena
Level 105
God Stats
7W - 2L
1,563 SR
Queue Stats
91W - 101L
1,395 Elo+
Solo
Sol
Sol
rjanssen980
Sol
Level 74
God Stats
23W - 27L
1,462 SR
Queue Stats
306W - 339L
1,368 Elo+
Solo
The Morrigan
The Morrigan
shadowrogue101
The Morrigan
Level 118
God Stats
13W - 6L
1,383 SR
Queue Stats
83W - 71L
1,470 Elo+
Party 1
Team Averages
Level 101
1,538 SR
1,403 Elo+

VS

Team Averages
Level 100
1,603 SR
1,428 Elo+
Thor
Thor
 
Thor
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Sugrud
Hercules
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 56L
1,412 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YENA99_M8
Morgan Le Fay
Level 89
God Stats
2W - 7L
1,621 SR
Queue Stats
68W - 104L
1,326 Elo+
Solo
Sun Wukong
Sun Wukong
YellowSnowman11
Sun Wukong
Level 74
God Stats
3W - 2L
1,893 SR
Queue Stats
27W - 34L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GatoCat122
Hun Batz
16
4 / 3 / 7
10,533
554
5,790
12,142
5,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Kvesterok
Izanami
19
13 / 0 / 9
12,861
677
28,133
10,322
4,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
SenuaZodia
Athena
14
2 / 2 / 15
9,880
520
4,652
16,300
17,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
9 / 3 / 9
11,111
585
18,626
15,874
8,443
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
shadowrogue101
The Morrigan
16
0 / 0 / 7
10,548
555
9,101
6,014
3,060
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
2 / 9 / 0
8,325
438
4,197
18,578
9,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
 
Cthulhu
12
2 / 5 / 2
7,930
417
7,163
21,675
21,271
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
Sugrud
Hercules
12
1 / 7 / 2
7,382
389
8,779
21,983
16,969
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
YENA99_M8
Morgan Le Fay
9
0 / 3 / 0
6,459
340
2,150
5,724
1,459
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
YellowSnowman11
Sun Wukong
14
2 / 4 / 0
8,583
452
8,134
17,077
17,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
11
28
Kills
7
8
Deaths
28
47
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
9
0
0.22
L
Cthulhu
 
Cthulhu
2
5
2
0.6
W
Hun Batz
GatoCat122
Hun Batz
4
3
7
2.5
W
Izanami
Kvesterok
Izanami
13
0
9
17.5
W
Athena
SenuaZodia
Athena
2
2
15
4.75
L
Hercules
Sugrud
Hercules
1
7
2
0.29
L
Morgan Le Fay
YENA99_M8
Morgan Le Fay
0
3
0
0
L
Sun Wukong
YellowSnowman11
Sun Wukong
2
4
0
0.5
W
9
3
9
4.5
W
The Morrigan
shadowrogue101
The Morrigan
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,302
Damage
30,423
60,652
Taken
85,037
38,594
Mitigated
66,429
22,782
Healing
14,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,197
361
0
3,406
18,578
9,315
0
5,055
13,523
214
41,300
L
Cthulhu
 
Cthulhu
7,163
623
30
870
21,675
21,271
0
8,367
13,308
31,126
0
W
Hun Batz
GatoCat122
Hun Batz
5,790
1,522
0
3,742
12,142
5,263
0
204
11,755
0
58,701
W
Izanami
Kvesterok
Izanami
28,133
20,905
0
4,534
10,322
4,465
6,606
1,605
8,669
0
113,924
W
Athena
SenuaZodia
Athena
4,652
957
0
2,512
16,300
17,363
423
3,298
12,769
17,661
0
L
Hercules
Sugrud
Hercules
8,779
2,734
0
6,391
21,983
16,969
0
8,510
13,473
0
37,359
L
Morgan Le Fay
YENA99_M8
Morgan Le Fay
2,150
527
0
1,182
5,724
1,459
126
3,319
2,405
19,749
0
L
Sun Wukong
YellowSnowman11
Sun Wukong
8,134
867
0
3,092
17,077
17,415
0
7,128
9,949
0
42,659
W
18,626
7,115
835
8,579
15,874
8,443
2,632
3,918
11,811
66,818
0
W
The Morrigan
shadowrogue101
The Morrigan
9,101
1,780
0
2,580
6,014
3,060
2,188
542
4,938
68,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,933
Gold Earned
38,679
525
Minions Killed
310
0
Camps Cleared
0
1,784,557
Distance Traveled
1,497,085
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,325
438
81
4
0
288,949
0
L
Cthulhu
7,930
417
49
3
0
358,749
1
W
Hun Batz
10,533
554
82
4
0
346,981
2
W
Izanami
12,861
677
183
10
0
335,307
3
W
Athena
9,880
520
21
1
0
411,330
4
L
Hercules
7,382
389
54
3
0
351,919
2
L
Morgan Le Fay
6,459
340
38
2
0
177,055
1
L
Sun Wukong
8,583
452
88
5
0
320,413
1
W
Sol
11,111
585
96
5
0
350,943
3
W
The Morrigan
10,548
555
143
8
0
339,996
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role