Player Matchup

Kukulkan
Kukulkan
Daretobe9136
Kukulkan
Level 7
God Stats
2W - 4L
1,382 SR
Queue Stats
17W - 14L
1,374 Elo+
Solo
Ravana
Ravana
Jingle_Jangles24
Ravana
Level 12
God Stats
2W - 4L
1,639 SR
Queue Stats
7W - 10L
1,366 Elo+
Solo
Horus
Horus
assasin00601
Horus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 60L
1,421 Elo+
Solo
Osiris
Osiris
jesus8888888888
Osiris
Level 6
God Stats
5W - 4L
1,701 SR
Queue Stats
38W - 63L
1,280 Elo+
Solo
Set
Set
ray636slow
Set
Level 21
God Stats
12W - 20L
1,442 SR
Queue Stats
96W - 162L
1,385 Elo+
Solo
Team Averages
Level 13
1,533 SR
1,365 Elo+

VS

Team Averages
Level 21
1,535 SR
1,455 Elo+
Mulan
Mulan
Charmander035
Mulan
Level 29
God Stats
4W - 3L
1,594 SR
Queue Stats
108W - 111L
1,443 Elo+
Solo
Nemesis
Nemesis
GimTheFried
Nemesis
Level 27
God Stats
6W - 14L
1,377 SR
Queue Stats
20W - 31L
1,395 Elo+
Solo
Heimdallr
Heimdallr
OleRasta
Heimdallr
Level 29
God Stats
9W - 4L
1,705 SR
Queue Stats
43W - 37L
1,484 Elo+
Solo
Ymir
Ymir
Zornado
Ymir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 93L
1,532 Elo+
Party 1
Zeus
Zeus
rubyjr
Zeus
Level 14
God Stats
8W - 3L
1,500 SR
Queue Stats
130W - 148L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Daretobe9136
Kukulkan
19
3 / 3 / 7
11,862
474
12,148
13,399
5,704
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
6 / 2 / 4
11,901
476
12,180
12,890
8,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
2 / 5 / 9
10,934
437
8,353
17,316
12,712
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 10 / 3
10,075
403
4,616
21,870
12,599
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
9 / 4 / 2
13,358
534
9,289
20,882
11,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 4
13,102
524
22,638
24,913
23,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
GimTheFried
Nemesis
17
3 / 9 / 3
10,902
436
9,562
22,093
8,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
OleRasta
Heimdallr
4
0 / 1 / 1
7,310
292
1,202
1,915
467
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
Zornado
Ymir
16
3 / 5 / 2
11,067
443
3,534
15,598
16,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
rubyjr
Zeus
19
7 / 3 / 4
12,627
505
14,066
10,467
3,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
36
22
Kills
22
24
Deaths
23
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
9
5
4
2.2
W
Kukulkan
Daretobe9136
Kukulkan
3
3
7
2.17
L
Nemesis
GimTheFried
Nemesis
3
9
3
0.5
W
6
2
4
4
L
Heimdallr
OleRasta
Heimdallr
0
1
1
0.5
L
Ymir
Zornado
Ymir
3
5
2
0.8
W
2
5
9
1.3
W
2
10
3
0.35
W
9
4
2
2.5
L
Zeus
rubyjr
Zeus
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,586
Damage
51,002
86,357
Taken
74,986
50,245
Mitigated
52,778
19,712
Healing
13,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,638
3,239
0
6,947
24,913
23,477
388
4,016
20,897
3,725
74,567
W
Kukulkan
Daretobe9136
Kukulkan
12,148
421
434
4,525
13,399
5,704
914
2,876
10,523
84,183
0
L
Nemesis
GimTheFried
Nemesis
9,562
6,628
0
3,242
22,093
8,763
0
2,177
19,916
105
96,045
W
12,180
4,062
0
952
12,890
8,097
1,645
5,006
7,884
0
37,003
L
Heimdallr
OleRasta
Heimdallr
1,202
464
0
356
1,915
467
0
191
1,724
0
6,147
L
Ymir
Zornado
Ymir
3,534
563
0
1,000
15,598
16,149
224
4,737
10,861
30,165
0
W
8,353
4,596
903
1,743
17,316
12,712
536
2,879
14,437
0
54,221
W
4,616
2,484
0
1,689
21,870
12,599
1,067
4,831
17,039
0
54,991
W
9,289
4,199
0
9,466
20,882
11,133
797
3,711
17,171
0
102,007
L
Zeus
rubyjr
Zeus
14,066
1,879
0
2,145
10,467
3,922
175
1,027
9,440
67,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,130
Gold Earned
55,008
524
Minions Killed
394
0
Camps Cleared
0
2,130,543
Distance Traveled
1,710,678
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
13,102
524
107
4
0
409,634
0
W
Kukulkan
11,862
474
156
6
0
449,066
0
L
Nemesis
10,902
436
103
4
0
398,240
1
W
Ravana
11,901
476
70
3
0
393,561
1
L
Heimdallr
7,310
292
10
0
0
71,016
0
L
Ymir
11,067
443
34
1
0
422,096
0
W
Horus
10,934
437
77
3
0
462,145
2
W
Osiris
10,075
403
73
3
0
413,094
4
W
Set
13,358
534
148
6
0
412,677
1
L
Zeus
12,627
505
140
6
0
409,692
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role