Player Matchup

Cthulhu
Cthulhu
DN3r1
Cthulhu
Level 68
God Stats
18W - 9L
1,569 SR
Queue Stats
178W - 184L
1,523 Elo+
Solo
Bakasura
Bakasura
ItsPhov
Bakasura
Level 106
God Stats
4W - 4L
1,313 SR
Queue Stats
21W - 21L
1,374 Elo+
Party 1
Kukulkan
Kukulkan
Muff1nButton
Kukulkan
Level 145
God Stats
10W - 15L
1,379 SR
Queue Stats
268W - 287L
1,474 Elo+
Solo
Chaac
Chaac
Tashinatsu
Chaac
Level 94
God Stats
3W - 1L
1,771 SR
Queue Stats
585W - 598L
1,368 Elo+
Solo
Sol
Sol
lebac10
Sol
Level 120
God Stats
13W - 15L
1,610 SR
Queue Stats
73W - 69L
1,372 Elo+
Party 1
Team Averages
Level 107
1,528 SR
1,422 Elo+

VS

Team Averages
Level 78
1,336 SR
1,449 Elo+
Apollo
Apollo
Acctiviti
Apollo
Level 87
God Stats
6W - 9L
1,224 SR
Queue Stats
370W - 363L
1,409 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BraedonB1
Morgan Le Fay
Level 55
God Stats
0W - 1L
1,234 SR
Queue Stats
234W - 228L
1,479 Elo+
Solo
Thanatos
Thanatos
YourMomSezHey
Thanatos
Level 66
God Stats
12W - 15L
1,383 SR
Queue Stats
97W - 117L
1,452 Elo+
Party 2
Hercules
Hercules
illusion116
Hercules
Level 62
God Stats
0W - 1L
1,482 SR
Queue Stats
44W - 36L
1,439 Elo+
Solo
Geb
Geb
kaywall
Geb
Level 122
God Stats
5W - 12L
1,356 SR
Queue Stats
125W - 139L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DN3r1
Cthulhu
15
0 / 3 / 9
9,481
499
5,032
13,542
8,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
ItsPhov
Bakasura
16
4 / 4 / 10
10,429
549
11,382
16,970
6,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Muff1nButton
Kukulkan
16
4 / 4 / 7
10,563
556
10,461
9,383
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
18
9 / 3 / 4
11,414
601
13,906
18,488
14,417
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
17
4 / 2 / 4
10,466
551
12,703
15,737
4,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Acctiviti
Apollo
13
1 / 3 / 5
8,602
453
9,335
12,698
4,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
BraedonB1
Morgan Le Fay
16
3 / 4 / 6
9,739
513
9,083
12,693
5,202
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
YourMomSezHey
Thanatos
15
8 / 7 / 2
10,350
545
13,159
16,622
8,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
illusion116
Hercules
15
2 / 4 / 1
9,433
496
10,880
15,523
14,699
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Geb
12
2 / 3 / 4
8,381
441
6,156
15,934
9,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
34
21
Kills
16
16
Deaths
21
34
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Apollo
Acctiviti
Apollo
1
3
5
1.17
L
Morgan Le Fay
BraedonB1
Morgan Le Fay
3
4
6
1.5
W
Cthulhu
DN3r1
Cthulhu
0
3
9
1.5
W
Bakasura
ItsPhov
Bakasura
4
4
10
2.25
W
Kukulkan
Muff1nButton
Kukulkan
4
4
7
1.88
W
Chaac
9
3
4
3.67
L
Thanatos
YourMomSezHey
Thanatos
8
7
2
1.29
L
Hercules
illusion116
Hercules
2
4
1
0.63
L
Geb
2
3
4
1.33
W
Sol
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,484
Damage
48,613
74,120
Taken
73,470
36,975
Mitigated
41,775
28,625
Healing
21,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Acctiviti
Apollo
9,335
5,670
0
3,058
12,698
4,697
4
5,513
6,852
0
53,849
L
Morgan Le Fay
BraedonB1
Morgan Le Fay
9,083
966
104
1,003
12,693
5,202
0
6,312
5,831
56,941
0
W
Cthulhu
DN3r1
Cthulhu
5,032
288
426
2,355
13,542
8,909
23
3,267
10,147
34,322
0
W
Bakasura
ItsPhov
Bakasura
11,382
6,951
0
8,635
16,970
6,302
0
2,404
14,521
0
59,994
W
Kukulkan
Muff1nButton
Kukulkan
10,461
510
0
327
9,383
2,945
259
3,460
5,923
54,844
0
W
Chaac
13,906
2,654
0
7,048
18,488
14,417
218
3,824
13,932
0
63,517
L
Thanatos
YourMomSezHey
Thanatos
13,159
3,812
260
11,802
16,622
8,118
0
4,477
11,777
0
47,607
L
Hercules
illusion116
Hercules
10,880
2,416
0
3,643
15,523
14,699
0
2,135
12,790
9,686
45,826
L
Geb
6,156
489
0
1,564
15,934
9,059
0
9,167
6,536
32,231
0
W
Sol
12,703
4,783
0
9,834
15,737
4,402
3,573
4,813
10,924
88,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,353
Gold Earned
46,505
527
Minions Killed
433
0
Camps Cleared
0
1,868,393
Distance Traveled
1,764,292
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,602
453
111
6
0
370,733
1
L
Morgan Le Fay
9,739
513
102
5
0
337,984
1
W
Cthulhu
9,481
499
59
3
0
399,631
3
W
Bakasura
10,429
549
104
5
0
386,799
0
W
Kukulkan
10,563
556
121
6
0
360,081
2
W
Chaac
11,414
601
107
6
0
373,282
2
L
Thanatos
10,350
545
83
4
0
366,045
5
L
Hercules
9,433
496
109
6
0
329,945
5
L
Geb
8,381
441
28
1
0
359,585
1
W
Sol
10,466
551
136
7
0
348,600
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role