Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
ChainingWall616
Hachiman
Level 128
God Stats
1W - 1L
1,711 SR
Queue Stats
52W - 32L
1,588 Elo+
Party 1
Cthulhu
Cthulhu
Dhrogoooo
Cthulhu
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 45L
1,652 Elo+
Party 1
Thanatos
Thanatos
PrimalRaindrop
Thanatos
Level 114
God Stats
3W - 4L
1,669 SR
Queue Stats
10W - 6L
1,695 Elo+
Party 1
Gilgamesh
Gilgamesh
jHewitt
Gilgamesh
Level 160
God Stats
11W - 3L
1,861 SR
Queue Stats
103W - 34L
1,842 Elo+
Party 1
Team Averages
Level 142
1,648 SR
1,655 Elo+

VS

Team Averages
Level 134
1,595 SR
1,568 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
FLGT
Apollo
Level 105
God Stats
12W - 5L
1,772 SR
Queue Stats
155W - 154L
1,639 Elo+
Solo
Bellona
Bellona
GoldNecklace
Bellona
Level 108
God Stats
5W - 6L
1,700 SR
Queue Stats
416W - 391L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
1 / 4 / 0
5,848
532
2,581
7,691
3,856
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
8
1 / 3 / 0
5,241
476
3,380
4,799
1,009
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Dhrogoooo
Cthulhu
10
0 / 3 / 2
5,722
520
5,189
9,499
9,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
10
3 / 7 / 2
6,055
550
2,537
9,124
2,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
jHewitt
Gilgamesh
8
0 / 0 / 2
5,408
492
2,217
6,429
4,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
8 / 1 / 4
7,960
724
7,926
3,342
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
 
Thanatos
11
3 / 1 / 7
6,915
629
4,244
6,441
2,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
 
Ymir
10
0 / 1 / 9
6,191
563
1,486
6,668
4,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apollo
FLGT
Apollo
13
3 / 0 / 1
7,164
651
5,593
4,746
1,352
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
GoldNecklace
Bellona
12
3 / 2 / 4
6,854
623
6,165
8,594
5,590
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
5
Kills
17
17
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
4
0
0.25
W
The Morrigan
 
The Morrigan
8
1
4
10
W
Thanatos
 
Thanatos
3
1
7
6.5
W
Ymir
 
Ymir
0
1
9
4.5
L
Hachiman
1
3
0
0.33
L
Cthulhu
Dhrogoooo
Cthulhu
0
3
2
0.33
W
Apollo
FLGT
Apollo
3
0
1
3.5
W
Bellona
GoldNecklace
Bellona
3
2
4
2.5
L
Thanatos
3
7
2
0.57
L
Gilgamesh
jHewitt
Gilgamesh
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,904
Damage
25,414
37,542
Taken
29,791
21,138
Mitigated
15,556
13,310
Healing
15,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,581
652
1,411
2,892
7,691
3,856
0
1,796
5,895
38,096
0
W
The Morrigan
 
The Morrigan
7,926
2,317
0
925
3,342
1,154
0
595
2,664
51,631
4,662
W
Thanatos
 
Thanatos
4,244
948
0
6,883
6,441
2,779
0
1,022
5,333
0
38,548
W
Ymir
 
Ymir
1,486
250
0
1,733
6,668
4,681
0
1,599
5,069
13,834
0
L
Hachiman
3,380
2,290
0
1,119
4,799
1,009
0
37
4,762
0
28,308
L
Cthulhu
Dhrogoooo
Cthulhu
5,189
384
0
3,233
9,499
9,481
0
2,152
7,347
27,891
0
W
Apollo
FLGT
Apollo
5,593
3,754
0
2,657
4,746
1,352
0
0
4,746
0
60,414
W
Bellona
GoldNecklace
Bellona
6,165
1,467
0
3,240
8,594
5,590
0
3,687
4,209
0
39,598
L
Thanatos
2,537
698
0
3,401
9,124
2,635
0
2,555
6,569
0
24,190
L
Gilgamesh
jHewitt
Gilgamesh
2,217
298
0
1,254
6,429
4,157
0
1,396
5,033
0
14,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,274
Gold Earned
35,084
301
Minions Killed
383
0
Camps Cleared
0
1,018,858
Distance Traveled
1,147,753
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,848
532
90
8
0
198,446
5
W
The Morrigan
7,960
724
99
9
0
225,562
3
W
Thanatos
6,915
629
81
7
0
238,261
5
W
Ymir
6,191
563
17
2
0
246,638
6
L
Hachiman
5,241
476
77
7
0
175,164
2
L
Cthulhu
5,722
520
68
6
0
210,634
2
W
Apollo
7,164
651
113
10
0
212,586
6
W
Bellona
6,854
623
73
7
0
224,706
3
L
Thanatos
6,055
550
47
4
0
216,873
2
L
Gilgamesh
5,408
492
19
2
0
217,741
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role