Player Matchup

Artemis
Artemis
DamienTurn
Artemis
Level 24
God Stats
2W - 2L
1,719 SR
Queue Stats
65W - 48L
1,574 Elo+
Solo
Kukulkan
Kukulkan
DonCheadle3000
Kukulkan
Level 25
God Stats
33W - 32L
1,447 SR
Queue Stats
134W - 134L
1,459 Elo+
Solo
Khepri
Khepri
LayedPotatoes
Khepri
Level 120
God Stats
1W - 0L
1,489 SR
Queue Stats
48W - 43L
1,569 Elo+
Party 2
Ares
Ares
Lebronald
Ares
Level 27
God Stats
16W - 4L
1,911 SR
Queue Stats
39W - 34L
1,586 Elo+
Solo
Thor
Thor
XxHamHawkxX
Thor
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Team Averages
Level 41
1,613 SR
1,538 Elo+

VS

Team Averages
Level 42
1,500 SR
1,622 Elo+
Sylvanus
Sylvanus
BrutalTemplar
Sylvanus
Level 119
God Stats
3W - 3L
1,833 SR
Queue Stats
119W - 105L
1,604 Elo+
Party 1
Bastet
Bastet
Bynji
Bastet
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,742 Elo+
Party 1
Medusa
Medusa
Jwm0512
Medusa
Level 27
God Stats
0W - 1L
1,351 SR
Queue Stats
4W - 7L
1,521 Elo+
Solo
Merlin
Merlin
Ocfos²³
Merlin
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,748 Elo+
Party 1
Chaac
Chaac
SporadicTactix1
Chaac
Level 28
God Stats
0W - 2L
1,317 SR
Queue Stats
22W - 26L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DamienTurn
Artemis
19
6 / 0 / 17
12,045
1,004
26,621
7,487
3,912
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
19
4 / 0 / 11
12,024
1,002
14,545
3,221
1,664
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
2 / 0 / 23
12,378
1,032
10,981
12,468
17,172
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
20
12 / 0 / 12
14,407
1,201
22,100
14,244
20,089
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
4 / 2 / 18
11,479
957
8,396
11,361
5,965
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

293

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BrutalTemplar
Sylvanus
16
1 / 2 / 0
11,281
940
7,869
19,359
21,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
Bynji
Bastet
16
1 / 10 / 1
10,295
858
9,588
21,423
9,307
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
Jwm0512
Medusa
16
0 / 8 / 2
10,251
854
13,712
20,338
8,112
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
Ocfos²³
Merlin
17
0 / 3 / 2
10,280
857
4,721
10,839
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 5 / 1
10,171
848
7,588
19,174
18,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
8
28
Kills
2
2
Deaths
28
81
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BrutalTemplar
Sylvanus
1
2
0
0.5
L
Bastet
Bynji
Bastet
1
10
1
0.15
W
Artemis
DamienTurn
Artemis
6
0
17
14.5
W
Kukulkan
4
0
11
9.5
L
Medusa
Jwm0512
Medusa
0
8
2
0.13
W
2
0
23
13.5
W
Ares
12
0
12
18
L
Merlin
Ocfos²³
Merlin
0
3
2
0.33
L
0
5
1
0.1
W
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,643
Damage
43,478
48,781
Taken
91,133
48,802
Mitigated
60,663
5,683
Healing
17,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BrutalTemplar
Sylvanus
7,869
497
2,803
4,297
19,359
21,613
0
12,000
7,359
14,255
0
L
Bastet
Bynji
Bastet
9,588
2,334
0
52
21,423
9,307
0
10,529
10,894
0
17,529
W
Artemis
DamienTurn
Artemis
26,621
14,870
0
3,410
7,487
3,912
0
2,830
4,475
0
42,923
W
Kukulkan
14,545
881
0
598
3,221
1,664
0
55
3,121
66,593
0
L
Medusa
Jwm0512
Medusa
13,712
8,545
0
3,356
20,338
8,112
0
10,387
9,951
0
42,115
W
10,981
1,544
0
591
12,468
17,172
0
3,275
8,862
16,792
0
W
Ares
22,100
2,026
0
1,030
14,244
20,089
0
3,709
10,372
40,270
0
L
Merlin
Ocfos²³
Merlin
4,721
333
0
1,292
10,839
3,575
0
4,676
6,163
24,574
0
L
7,588
1,057
0
5,486
19,174
18,056
0
10,034
9,140
0
29,446
W
8,396
1,492
0
54
11,361
5,965
0
2,721
8,303
0
15,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,333
Gold Earned
52,278
258
Minions Killed
191
6
Camps Cleared
6
1,211,479
Distance Traveled
1,020,970
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,281
940
12
1
0
233,740
1
L
Bastet
10,295
858
23
2
2
240,586
0
W
Artemis
12,045
1,004
48
4
1
226,644
0
W
Kukulkan
12,024
1,002
138
12
0
241,656
0
L
Medusa
10,251
854
88
7
1
188,250
0
W
Khepri
12,378
1,032
7
1
0
250,133
0
W
Ares
14,407
1,201
41
3
3
244,933
0
L
Merlin
10,280
857
35
3
3
146,526
1
L
Chaac
10,171
848
33
3
0
211,868
0
W
Thor
11,479
957
24
2
2
248,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role