Player Matchup

Ymir
Ymir
Cslick01
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Yumeko1234
The Morrigan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,137 Elo+
Solo
Neith
Neith
gonzacaneda
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
mike5775
Fenrir
Level 7
God Stats
0W - 1L
1,715 SR
Queue Stats
2W - 5L
1,167 Elo+
Solo
Bellona
Bellona
nick11800
Bellona
Level 24
God Stats
160W - 121L
1,585 SR
Queue Stats
326W - 342L
1,366 Elo+
Solo
Team Averages
Level 8
1,560 SR
1,334 Elo+

VS

Team Averages
Level 24
1,457 SR
1,313 Elo+
Da Ji
Da Ji
BrocenCandy
Da Ji
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,130 Elo+
Solo
Mulan
Mulan
Francisco100
Mulan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 45L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
NeonGlow06
Baron Samedi
Level 22
God Stats
10W - 17L
1,365 SR
Queue Stats
29W - 40L
1,233 Elo+
Party 1
Izanami
Izanami
Wisephant0m
Izanami
Level 27
God Stats
16W - 16L
1,435 SR
Queue Stats
33W - 45L
1,325 Elo+
Party 1
Thanatos
Thanatos
gokublackssr12
Thanatos
Level 29
God Stats
6W - 6L
1,486 SR
Queue Stats
15W - 18L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
3 / 3 / 1
5,772
525
1,206
10,039
5,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
Yumeko1234
The Morrigan
1
0 / 0 / 0
3,555
323
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 8 / 0
4,331
394
2,811
6,966
1,792
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
mike5775
Fenrir
10
7 / 4 / 2
6,710
610
6,845
7,481
2,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
nick11800
Bellona
8
1 / 7 / 2
5,277
480
5,639
9,229
6,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 3 / 0
5,502
500
1,479
4,992
1,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
11 / 2 / 1
7,673
698
8,140
7,138
5,026
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
NeonGlow06
Baron Samedi
10
2 / 3 / 1
6,486
590
2,430
6,420
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Wisephant0m
Izanami
10
2 / 1 / 3
6,588
599
6,744
4,807
1,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
11
4 / 3 / 8
6,904
628
5,051
8,071
3,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
11
Kills
22
22
Deaths
12
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
3
0
1
L
Ymir
3
3
1
1.17
W
11
2
1
5.75
W
Baron Samedi
NeonGlow06
Baron Samedi
2
3
1
0.83
W
Izanami
Wisephant0m
Izanami
2
1
3
3.5
L
The Morrigan
Yumeko1234
The Morrigan
0
0
0
0
W
Thanatos
4
3
8
2.67
L
0
8
0
0
L
Fenrir
mike5775
Fenrir
7
4
2
2
L
Bellona
nick11800
Bellona
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,501
Damage
23,844
33,715
Taken
31,428
16,088
Mitigated
13,462
4,596
Healing
11,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,479
406
0
236
4,992
1,673
574
615
4,377
0
6,691
L
Ymir
1,206
383
0
1,350
10,039
5,185
0
0
10,039
20,080
0
W
8,140
1,317
0
484
7,138
5,026
396
126
7,012
0
26,972
W
Baron Samedi
NeonGlow06
Baron Samedi
2,430
327
0
1,571
6,420
2,290
1,817
0
6,420
27,203
0
W
Izanami
Wisephant0m
Izanami
6,744
5,318
0
1,622
4,807
1,263
1,245
424
4,383
0
38,847
L
The Morrigan
Yumeko1234
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
5,051
2,144
0
7,228
8,071
3,210
0
41
8,030
0
34,631
L
2,811
1,161
0
285
6,966
1,792
0
1,314
5,516
0
11,323
L
Fenrir
mike5775
Fenrir
6,845
1,834
0
1,734
7,481
2,357
0
925
6,501
0
22,154
L
Bellona
nick11800
Bellona
5,639
2,089
0
1,227
9,229
6,754
187
0
9,229
0
19,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,645
Gold Earned
33,153
126
Minions Killed
261
0
Camps Cleared
0
735,201
Distance Traveled
985,900
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,502
500
13
1
0
199,678
0
L
Ymir
5,772
525
35
3
0
175,306
0
W
Mulan
7,673
698
60
5
0
203,183
1
W
Baron Samedi
6,486
590
55
5
0
143,323
3
W
Izanami
6,588
599
80
7
0
208,848
0
L
The Morrigan
3,555
323
0
0
0
0
0
W
Thanatos
6,904
628
53
5
0
230,868
0
L
Neith
4,331
394
15
1
0
168,949
2
L
Fenrir
6,710
610
40
4
0
194,990
0
L
Bellona
5,277
480
36
3
0
195,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role