Player Matchup

Fenrir
Fenrir
GSLegendary
Fenrir
Level 134
God Stats
30W - 34L
1,540 SR
Queue Stats
995W - 892L
1,560 Elo+
Party 2
Scylla
Scylla
GrimEspada4968
Scylla
Level 121
God Stats
2W - 5L
1,318 SR
Queue Stats
121W - 107L
1,533 Elo+
Solo
Izanami
Izanami
Gs_Puner
Izanami
Level 51
God Stats
181W - 150L
1,612 SR
Queue Stats
193W - 163L
1,567 Elo+
Party 2
Ao Kuang
Ao Kuang
SoftAndGentIe
Ao Kuang
Level 142
God Stats
1W - 1L
1,628 SR
Queue Stats
18W - 16L
1,630 Elo+
Solo
Amaterasu
Amaterasu
phenomenal lich
Amaterasu
Level 123
God Stats
11W - 14L
1,539 SR
Queue Stats
433W - 407L
1,527 Elo+
Solo
Team Averages
Level 114
1,527 SR
1,563 Elo+

VS

Team Averages
Level 119
1,694 SR
1,533 Elo+
Kumbhakarna
Kumbhakarna
Ilovequanie
Kumbhakarna
Level 89
God Stats
3W - 1L
1,748 SR
Queue Stats
27W - 16L
1,629 Elo+
Solo
Zeus
Zeus
Keztric
Zeus
Level 127
God Stats
14W - 8L
1,844 SR
Queue Stats
141W - 126L
1,576 Elo+
Solo
Nemesis
Nemesis
Voltifina
Nemesis
Level 159
God Stats
4W - 5L
1,589 SR
Queue Stats
207W - 153L
1,517 Elo+
Solo
Bellona
Bellona
ZIapp
Bellona
Level 62
God Stats
11W - 7L
1,627 SR
Queue Stats
134W - 136L
1,462 Elo+
Party 1
Izanami
Izanami
xXFEARXxCARNAGE
Izanami
Level 158
God Stats
8W - 8L
1,664 SR
Queue Stats
191W - 213L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
0 / 6 / 1
7,319
407
8,197
15,343
11,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 5 / 0
8,825
490
8,645
9,248
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Gs_Puner
Izanami
8
0 / 4 / 0
6,199
344
3,130
6,623
1,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
SoftAndGentIe
Ao Kuang
14
2 / 3 / 2
8,039
447
5,326
11,110
3,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
phenomenal lich
Amaterasu
13
0 / 7 / 2
7,708
428
5,758
17,321
14,372
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ilovequanie
Kumbhakarna
15
2 / 0 / 11
9,477
527
4,988
12,756
10,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
Keztric
Zeus
17
5 / 2 / 8
10,651
592
12,333
12,590
4,725
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Voltifina
Nemesis
19
7 / 0 / 8
11,387
633
6,601
11,764
6,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
ZIapp
Bellona
17
7 / 2 / 2
11,178
621
12,473
12,346
11,903
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
4 / 0 / 2
10,441
580
7,326
9,078
2,977
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
4
Kills
25
25
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
6
1
0.08
L
2
5
0
0.4
L
Izanami
Gs_Puner
Izanami
0
4
0
0
W
Kumbhakarna
Ilovequanie
Kumbhakarna
2
0
11
7.5
W
Zeus
Keztric
Zeus
5
2
8
4.5
L
Ao Kuang
SoftAndGentIe
Ao Kuang
2
3
2
1
W
Nemesis
Voltifina
Nemesis
7
0
8
11
W
Bellona
ZIapp
Bellona
7
2
2
4
L
Amaterasu
phenomenal lich
Amaterasu
0
7
2
0.14
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,056
Damage
43,721
59,645
Taken
58,534
34,611
Mitigated
35,984
16,365
Healing
25,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,197
1,384
0
4,072
15,343
11,369
0
8,192
7,151
0
23,689
L
8,645
251
0
500
9,248
3,205
0
4,278
4,970
63,764
0
L
Izanami
Gs_Puner
Izanami
3,130
1,861
0
1,467
6,623
1,915
0
718
5,905
0
38,179
W
Kumbhakarna
Ilovequanie
Kumbhakarna
4,988
1,012
0
4,300
12,756
10,061
479
2,521
10,132
25,313
0
W
Zeus
Keztric
Zeus
12,333
2,038
0
7,254
12,590
4,725
995
5,063
7,367
73,585
0
L
Ao Kuang
SoftAndGentIe
Ao Kuang
5,326
996
0
4,444
11,110
3,750
0
2,041
9,069
37,387
0
W
Nemesis
Voltifina
Nemesis
6,601
3,354
0
4,988
11,764
6,318
1,040
4,003
7,610
0
91,802
W
Bellona
ZIapp
Bellona
12,473
5,772
0
4,628
12,346
11,903
1,329
846
11,496
0
63,683
L
Amaterasu
phenomenal lich
Amaterasu
5,758
1,758
0
5,882
17,321
14,372
0
2,092
15,229
0
41,755
W
7,326
5,531
0
4,209
9,078
2,977
5,949
1,302
7,736
0
93,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,090
Gold Earned
53,134
425
Minions Killed
657
0
Camps Cleared
0
1,460,039
Distance Traveled
1,687,495
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,319
407
31
2
0
322,136
3
L
Scylla
8,825
490
151
8
0
294,288
6
L
Izanami
6,199
344
69
4
0
203,551
1
W
Kumbhakarna
9,477
527
47
3
0
327,141
3
W
Zeus
10,651
592
148
8
0
307,986
11
L
Ao Kuang
8,039
447
76
4
0
327,602
5
W
Nemesis
11,387
633
157
9
0
409,903
1
W
Bellona
11,178
621
129
7
0
328,882
1
L
Amaterasu
7,708
428
98
5
0
312,462
0
W
Izanami
10,441
580
176
10
0
313,583
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role