Player Matchup

Ymir
Ymir
Muzza96
Ymir
Level 42
God Stats
3W - 3L
1,500 SR
Queue Stats
99W - 89L
1,551 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PrestoLingvesta
Cu Chulainn
Level 29
God Stats
3W - 0L
1,683 SR
Queue Stats
16W - 10L
1,498 Elo+
Party 3
Medusa
Medusa
Rudwulf
Medusa
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
55W - 44L
1,608 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
sim4i
Morgan Le Fay
Level 122
God Stats
4W - 1L
1,653 SR
Queue Stats
120W - 128L
1,462 Elo+
Party 3
Nemesis
Nemesis
tmnt5000
Nemesis
Level 54
God Stats
4W - 0L
1,901 SR
Queue Stats
20W - 14L
1,496 Elo+
Party 3
Team Averages
Level 55
1,647 SR
1,523 Elo+

VS

Team Averages
Level 41
1,440 SR
1,292 Elo+
Arachne
Arachne
Devilsbaee
Arachne
Level 85
God Stats
26W - 32L
1,455 SR
Queue Stats
254W - 398L
1,353 Elo+
Party 1
Anubis
Anubis
EumelKeule
Anubis
Level 29
God Stats
52W - 56L
1,500 SR
Queue Stats
89W - 117L
1,397 Elo+
Party 1
Apollo
Apollo
Sensemann90
Apollo
Level 62
God Stats
23W - 21L
1,497 SR
Queue Stats
176W - 284L
1,333 Elo+
Party 1
Sylvanus
Sylvanus
pgamemaster
Sylvanus
Level 27
God Stats
10W - 11L
1,503 SR
Queue Stats
60W - 92L
1,363 Elo+
Party 1
Kukulkan
Kukulkan
rein-Scherbe
Kukulkan
Level 4
God Stats
0W - 2L
1,244 SR
Queue Stats
0W - 10L
1,015 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Muzza96
Ymir
18
3 / 4 / 19
12,576
503
12,366
28,649
36,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cu Chulainn
PrestoLingvesta
Cu Chulainn
20
6 / 7 / 13
14,746
590
13,287
24,668
27,924
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Rudwulf
Medusa
20
13 / 5 / 11
14,578
583
27,217
22,170
8,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Morgan Le Fay
sim4i
Morgan Le Fay
20
19 / 6 / 18
15,081
603
28,267
25,255
9,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
tmnt5000
Nemesis
20
12 / 5 / 11
14,556
582
17,376
23,736
18,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Devilsbaee
Arachne
18
8 / 14 / 6
12,667
507
17,524
28,739
13,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
EumelKeule
Anubis
20
9 / 12 / 7
14,063
563
25,849
22,179
12,877
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apollo
20
8 / 9 / 7
13,818
553
17,711
23,131
9,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
pgamemaster
Sylvanus
15
2 / 6 / 8
10,629
425
9,906
25,812
27,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
rein-Scherbe
Kukulkan
16
0 / 13 / 7
10,404
416
9,156
15,881
5,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
62
53
Kills
27
27
Deaths
54
72
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Arachne
Devilsbaee
Arachne
8
14
6
0.79
L
Anubis
EumelKeule
Anubis
9
12
7
1.04
W
Ymir
Muzza96
Ymir
3
4
19
3.13
W
Cu Chulainn
PrestoLingvesta
Cu Chulainn
6
7
13
1.79
W
Medusa
Rudwulf
Medusa
13
5
11
3.7
L
Apollo
8
9
7
1.28
L
Sylvanus
pgamemaster
Sylvanus
2
6
8
1
L
Kukulkan
rein-Scherbe
Kukulkan
0
13
7
0.27
W
Morgan Le Fay
sim4i
Morgan Le Fay
19
6
18
4.67
W
Nemesis
tmnt5000
Nemesis
12
5
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,513
Damage
80,146
124,478
Taken
115,742
101,889
Mitigated
69,630
34,421
Healing
21,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Devilsbaee
Arachne
17,524
12,453
0
4,254
28,739
13,654
0
11,150
17,132
0
70,384
L
Anubis
EumelKeule
Anubis
25,849
544
0
3,919
22,179
12,877
580
5,807
16,252
93,835
0
W
Ymir
Muzza96
Ymir
12,366
2,415
0
4,609
28,649
36,928
1,099
8,569
20,080
36,531
0
W
Cu Chulainn
PrestoLingvesta
Cu Chulainn
13,287
2,056
0
5,057
24,668
27,924
1,476
8,929
15,739
8,641
73,059
W
Medusa
Rudwulf
Medusa
27,217
17,311
0
8,109
22,170
8,975
5,529
7,288
14,882
0
86,048
L
Apollo
17,711
11,297
0
7,610
23,131
9,342
0
7,039
15,750
0
81,779
L
Sylvanus
pgamemaster
Sylvanus
9,906
2,439
1,698
3,544
25,812
27,884
0
7,540
17,853
28,275
0
L
Kukulkan
rein-Scherbe
Kukulkan
9,156
2,029
0
844
15,881
5,873
0
8,792
6,685
50,377
0
W
Morgan Le Fay
sim4i
Morgan Le Fay
28,267
2,785
430
7,121
25,255
9,236
1,055
12,866
12,389
92,563
0
W
Nemesis
tmnt5000
Nemesis
17,376
7,575
261
8,834
23,736
18,826
2,608
9,305
14,431
0
102,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,537
Gold Earned
61,581
586
Minions Killed
513
0
Camps Cleared
0
2,312,279
Distance Traveled
1,957,834
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,667
507
103
4
0
461,416
2
L
Anubis
14,063
563
142
6
0
318,688
10
W
Ymir
12,576
503
53
2
0
469,215
6
W
Cu Chulainn
14,746
590
130
5
0
463,123
5
W
Medusa
14,578
583
150
6
0
422,354
0
L
Apollo
13,818
553
129
5
0
396,877
1
L
Sylvanus
10,629
425
38
2
0
418,754
1
L
Kukulkan
10,404
416
101
4
0
362,099
0
W
Morgan Le Fay
15,081
603
134
5
0
452,285
2
W
Nemesis
14,556
582
119
5
0
505,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role