Player Matchup

Fenrir
Fenrir
BlueFox05
Fenrir
Level 18
God Stats
38W - 19L
1,528 SR
Queue Stats
195W - 159L
1,435 Elo+
Party 1
Ymir
Ymir
KavaProxy232
Ymir
Level 29
God Stats
19W - 18L
1,552 SR
Queue Stats
176W - 165L
1,434 Elo+
Party 1
Aphrodite
Aphrodite
ShortBusBartolo
Aphrodite
Level 63
God Stats
2W - 1L
1,379 SR
Queue Stats
153W - 183L
1,405 Elo+
Party 1
Team Averages
Level 37
1,486 SR
1,425 Elo+

VS

Team Averages
Level 25
1,482 SR
1,425 Elo+
Cernunnos
Cernunnos
HFM-Swifter
Cernunnos
Level 28
God Stats
1W - 1L
1,566 SR
Queue Stats
149W - 204L
1,347 Elo+
Solo
Poseidon
Poseidon
Lil_Herc23
Poseidon
Level 22
God Stats
0W - 2L
1,209 SR
Queue Stats
3W - 8L
1,353 Elo+
Solo
Hercules
Hercules
nevori
Hercules
Level 26
God Stats
34W - 29L
1,670 SR
Queue Stats
58W - 56L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BlueFox05
Fenrir
16
13 / 7 / 4
11,605
829
17,112
20,011
11,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
5 / 2 / 10
10,926
780
9,198
19,452
25,992
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
ShortBusBartolo
Aphrodite
15
2 / 0 / 15
10,259
733
8,785
10,183
4,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HFM-Swifter
Cernunnos
14
6 / 7 / 1
10,330
738
19,159
12,138
4,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Lil_Herc23
Poseidon
13
1 / 8 / 3
8,723
623
7,139
10,557
6,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hercules
nevori
Hercules
13
2 / 5 / 6
9,439
674
10,818
19,570
18,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
20
Kills
9
9
Deaths
20
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BlueFox05
Fenrir
13
7
4
2.14
L
Cernunnos
HFM-Swifter
Cernunnos
6
7
1
0.93
W
5
2
10
5
L
Poseidon
Lil_Herc23
Poseidon
1
8
3
0.31
W
Aphrodite
ShortBusBartolo
Aphrodite
2
0
15
9.5
L
Hercules
nevori
Hercules
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,095
Damage
37,116
49,646
Taken
42,265
42,338
Mitigated
29,770
24,110
Healing
5,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BlueFox05
Fenrir
17,112
7,707
0
5,905
20,011
11,389
799
1,834
17,421
0
39,546
L
Cernunnos
HFM-Swifter
Cernunnos
19,159
9,259
665
727
12,138
4,700
0
6,684
5,314
0
43,027
W
9,198
1,314
569
2,449
19,452
25,992
319
2,699
15,765
31,228
0
L
Poseidon
Lil_Herc23
Poseidon
7,139
1,062
0
20
10,557
6,720
273
3,381
6,948
29,168
0
W
Aphrodite
ShortBusBartolo
Aphrodite
8,785
1,093
7,846
7,341
10,183
4,957
466
1,562
8,159
37,016
0
L
Hercules
nevori
Hercules
10,818
2,997
0
4,329
19,570
18,350
281
7,228
12,020
0
20,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,790
Gold Earned
28,492
161
Minions Killed
132
0
Camps Cleared
0
798,563
Distance Traveled
629,258
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,605
829
45
3
0
259,692
3
L
Cernunnos
10,330
738
66
5
0
204,502
1
W
Ymir
10,926
780
39
3
0
264,100
2
L
Poseidon
8,723
623
45
3
0
178,701
3
W
Aphrodite
10,259
733
77
6
0
274,771
3
L
Hercules
9,439
674
21
2
0
246,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role